1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../../../shared/a_modes.inc}
28 TProcedure
= procedure;
31 procedure r_Render_Initialize
;
32 procedure r_Render_Finalize
;
34 (* load globally used textures *)
35 procedure r_Render_Load
;
36 procedure r_Render_Free
;
38 (* load map specific textures *)
39 procedure r_Render_LoadTextures
;
40 procedure r_Render_FreeTextures
;
42 procedure r_Render_Reset
;
43 procedure r_Render_Update
;
44 procedure r_Render_Draw
;
46 procedure r_Render_Resize (w
, h
: Integer);
47 procedure r_Render_Apply
;
49 procedure r_Render_RequestScreenShot
;
52 function r_Render_GetGibRect (m
, id
: Integer): TRectWH
;
56 procedure r_Render_QueueEffect (AnimType
, X
, Y
: Integer);
60 // touch screen button location and size
61 procedure r_Render_GetKeyRect (key
: Integer; out x
, y
, w
, h
: Integer; out founded
: Boolean);
65 procedure r_Render_GetControlSize (ctrl
: TGUIControl
; out w
, h
: Integer);
66 procedure r_Render_GetLogoSize (out w
, h
: Integer);
67 procedure r_Render_GetMaxFontSize (BigFont
: Boolean; out w
, h
: Integer);
68 procedure r_Render_GetStringSize (BigFont
: Boolean; str
: String; out w
, h
: Integer);
71 procedure r_Render_SetProcessLoadingCallback (p
: TProcedure
);
72 procedure r_Render_ClearLoading
;
73 procedure r_Render_SetLoading (const text: String; maxval
: Integer);
74 procedure r_Render_StepLoading (incval
: Integer);
75 procedure r_Render_DrawLoading (force
: Boolean);
77 {$IFDEF ENABLE_HOLMES}
78 function pmsCurMapX (): Integer;
79 function pmsCurMapY (): Integer;
80 function r_Render_HolmesViewIsSet (): Boolean;
86 {$I ../../../nogl/noGLuses.inc}
87 Imaging
, ImagingTypes
, ImagingUtility
, (* for screenshots *)
91 {$IFDEF ENABLE_SYSTEM}
97 {$IFDEF ENABLE_HOLMES}
100 SysUtils
, Classes
, Math
,
102 e_sound
, // DebugSound
103 e_log
, e_res
, utils
, wadreader
, mapdef
,
104 g_game
, g_map
, g_panel
, g_options
, g_console
, g_player
, g_weapons
, g_language
, g_triggers
, g_monsters
,
106 r_draw
, r_textures
, r_fonts
, r_common
, r_console
, r_map
, r_loadscreen
110 hud
, hudbg
: TGLTexture
;
111 hudhp
: array [Boolean] of TGLTexture
;
113 hudwp
: array [0..WP_LAST
] of TGLTexture
;
114 hudkey
: array [0..2] of TGLTexture
;
117 hudrflag
, hudrflags
, hudrflagd
: TGLTexture
;
118 hudbflag
, hudbflags
, hudbflagd
: TGLTexture
;
120 FPS
, FPSCounter
, FPSTime
: LongWord;
121 TakeScreenShot
: Boolean;
124 procedure r_Render_LoadTextures
;
129 procedure r_Render_FreeTextures
;
134 procedure r_Render_Load
;
136 WeapName
: array [0..WP_LAST
] of AnsiString = ('KASTET', 'SAW', 'PISTOL', 'SHOTGUN1', 'SHOTGUN2', 'MGUN', 'RLAUNCHER', 'PGUN', 'BFG', 'SPULEMET', 'FLAMETHROWER');
142 r_Common_SetLoading('HUD Textures', 5 + (WP_LAST
+ 1) + 11);
143 hud
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/HUD', [TGLHints
.txNoRepeat
]);
144 hudbg
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/HUDBG', []);
145 hudhp
[false] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/MED2', [TGLHints
.txNoRepeat
]);
146 hudhp
[true] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/BMED', [TGLHints
.txNoRepeat
]);
147 hudap
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/ARMORHUD', [TGLHints
.txNoRepeat
]);
148 for i
:= 0 to WP_LAST
do
149 hudwp
[i
] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/' + WeapName
[i
], [TGLHints
.txNoRepeat
]);
150 hudkey
[0] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/KEYR', [TGLHints
.txNoRepeat
]);
151 hudkey
[1] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/KEYG', [TGLHints
.txNoRepeat
]);
152 hudkey
[2] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/KEYB', [TGLHints
.txNoRepeat
]);
153 hudair
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/AIRBAR', [TGLHints
.txNoRepeat
]);
154 hudjet
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/JETBAR', [TGLHints
.txNoRepeat
]);
155 hudrflag
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_R_BASE', [TGLHints
.txNoRepeat
]);
156 hudrflags
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_R_STOLEN', [TGLHints
.txNoRepeat
]);
157 hudrflagd
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_R_DROP', [TGLHints
.txNoRepeat
]);
158 hudbflag
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_B_BASE', [TGLHints
.txNoRepeat
]);
159 hudbflags
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_B_STOLEN', [TGLHints
.txNoRepeat
]);
160 hudbflagd
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_B_DROP', [TGLHints
.txNoRepeat
]);
168 procedure r_Render_Free
;
176 r_Common_FreeAndNil(hudbflagd
);
177 r_Common_FreeAndNil(hudbflags
);
178 r_Common_FreeAndNil(hudbflag
);
179 r_Common_FreeAndNil(hudrflagd
);
180 r_Common_FreeAndNil(hudrflags
);
181 r_Common_FreeAndNil(hudrflag
);
182 r_Common_FreeAndNil(hudjet
);
183 r_Common_FreeAndNil(hudair
);
184 r_Common_FreeAndNil(hudkey
[0]);
185 r_Common_FreeAndNil(hudkey
[1]);
186 r_Common_FreeAndNil(hudkey
[2]);
187 for i
:= 0 to WP_LAST
do
188 r_Common_FreeAndNil(hudwp
[i
]);
189 r_Common_FreeAndNil(hudap
);
190 r_Common_FreeAndNil(hudhp
[true]);
191 r_Common_FreeAndNil(hudhp
[false]);
192 r_Common_FreeAndNil(hudbg
);
193 r_Common_FreeAndNil(hud
);
197 {$IFDEF ENABLE_SYSTEM}
198 function GetInfo (): TGLDisplayInfo
;
199 var info
: TGLDisplayInfo
;
201 info
:= Default(TGLDisplayInfo
);
202 info
.w
:= Max(1, gRC_Width
);
203 info
.h
:= Max(1, gRC_Height
);
204 info
.bpp
:= Max(1, gBPP
);
205 info
.fullscreen
:= gRC_FullScreen
;
206 info
.maximized
:= gRC_Maximized
;
210 info
.profile
:= TGLProfile
.Common
;
212 info
.profile
:= TGLProfile
.Compat
;
218 procedure r_Render_LogGLInfo
;
220 e_LogWritefln('GL Vendor: %s', [glGetString(GL_VENDOR
)]);
221 e_LogWritefln('GL Renderer: %s', [glGetString(GL_RENDERER
)]);
222 e_LogWritefln('GL Version: %s', [glGetString(GL_VERSION
)]);
223 e_LogWritefln('GL Shaders: %s', [glGetString(GL_SHADING_LANGUAGE_VERSION
)]);
224 e_LogWritefln('GL Extensions: %s', [glGetString(GL_EXTENSIONS
)]);
227 procedure r_Render_Initialize
;
229 {$IFDEF ENABLE_SYSTEM}
230 if sys_SetDisplayModeGL(GetInfo()) = False then
231 raise Exception
.Create('Failed to set videomode on startup.');
232 sys_EnableVSync(gVSync
);
238 r_LoadScreen_Initialize
;
239 r_Textures_Initialize
;
240 r_Console_Initialize
;
244 procedure r_Render_Finalize
;
249 r_LoadScreen_Finalize
;
255 procedure r_Render_Reset
;
260 procedure r_Render_Update
;
266 procedure r_Render_DrawHUD (x
, y
: Integer; p
: TPlayer
);
267 var t
: TGLTexture
; s
: AnsiString;
271 // hud area is 196 x 240 pixels
272 r_Common_DrawTexture(hud
, x
, y
, hud
.width
, hud
.height
, TBasePoint
.BP_LEFTUP
);
273 r_Common_DrawText(p
.name
, x
+ 98, y
+ 16, 255, 0, 0, 255, smallfont
, TBasePoint
.BP_CENTER
);
275 t
:= hudhp
[R_BERSERK
in p
.FRulez
];
276 r_Common_DrawTexture(t
, x
+ 51, y
+ 61, t
.width
, t
.height
, TBasePoint
.BP_CENTER
);
277 r_Common_DrawTexture(hudap
, x
+ 50, y
+ 85, hudap
.width
, hudap
.height
, TBasePoint
.BP_CENTER
);
279 r_Common_DrawText(IntToStr(MAX(0, p
.health
)), x
+ 174, y
+ 56, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHT
);
280 r_Common_DrawText(IntToStr(MAX(0, p
.armor
)), x
+ 174, y
+ 84, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHT
);
283 WEAPON_KASTET
, WEAPON_SAW
: s
:= '--';
284 else s
:= IntToStr(p
.GetAmmoByWeapon(p
.CurrWeap
));
286 r_Common_DrawText(s
, x
+ 174, y
+ 174, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHT
);
288 if p
.CurrWeap
<= WP_LAST
then
290 t
:= hudwp
[p
.CurrWeap
];
291 r_Common_DrawTexture(t
, x
+ 18, y
+ 160, t
.width
, t
.height
, TBasePoint
.BP_LEFTUP
);
294 if R_KEY_RED
in p
.FRulez
then
295 r_Common_DrawTexture(hudkey
[0], x
+ 76, y
+ 214, 16, 16, TBasePoint
.BP_LEFTUP
);
296 if R_KEY_GREEN
in p
.FRulez
then
297 r_Common_DrawTexture(hudkey
[1], x
+ 93, y
+ 214, 16, 16, TBasePoint
.BP_LEFTUP
);
298 if R_KEY_BLUE
in p
.FRulez
then
299 r_Common_DrawTexture(hudkey
[2], x
+ 110, y
+ 214, 16, 16, TBasePoint
.BP_LEFTUP
);
301 if p
.JetFuel
> 0 then
303 r_Common_DrawTexture(hudair
, x
, y
+ 116, hudair
.width
, hudair
.height
, TBasePoint
.BP_LEFTUP
);
305 r_Draw_FillRect(x
+ 14, y
+ 116 + 4, x
+ 14 + 168 * p
.air
div AIR_MAX
, y
+ 116 + 4 + 4, 0, 0, 196, 255);
306 r_Common_DrawTexture(hudjet
, x
, y
+ 126, hudjet
.width
, hudjet
.height
, TBasePoint
.BP_LEFTUP
);
307 r_Draw_FillRect(x
+ 14, y
+ 126 + 4, x
+ 14 + 168 * p
.JetFuel
div JET_MAX
, y
+ 126 + 4 + 4, 208, 0, 0, 255);
311 r_Common_DrawTexture(hudair
, x
, y
+ 124, hudair
.width
, hudair
.height
, TBasePoint
.BP_LEFTUP
);
313 r_Draw_FillRect(x
+ 14, y
+ 124 + 4, x
+ 14 + 168 * p
.air
div AIR_MAX
, y
+ 124 + 4 + 4, 0, 0, 196, 255);
317 procedure r_Render_DrawHUDArea (x
, y
, w
, h
: Integer; p
: TPlayer
);
318 var s
: AnsiString; oldy
: Integer;
320 r_Common_DrawTexture(hudbg
, x
, y
, w
, h
, TBasePoint
.BP_LEFTUP
);
325 if h
< 239 then y
:= y
- 32; (* hack: hide nickname on 640x400 *)
326 r_Render_DrawHUD(x
+ w
- 196 + 2, y
, p
);
329 r_Common_DrawText(_lc
[I_PLAYER_SPECT
], x
+ 4, y
+ 242, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
330 r_Common_DrawText(_lc
[I_PLAYER_SPECT2
], x
+ 4, y
+ 258, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
331 r_Common_DrawText(_lc
[I_PLAYER_SPECT1
], x
+ 4, y
+ 274, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
333 r_Common_DrawText(_lc
[I_PLAYER_SPECT1S
], x
+ 4, y
+ 290, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
338 if gShowPing
and g_Game_IsClient
then
340 s
:= _lc
[I_GAME_PING_HUD
] + IntToStr(NetPeer
.lastRoundTripTime
) + _lc
[I_NET_SLIST_PING_MS
];
341 r_Common_DrawText(s
, x
+ 4, y
+ 242, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
345 procedure r_Render_DrawStatsView (x
, y
, w
, h
: Integer; p
: TPlayer
);
346 var fw
, i
, maxFrags
, top
, totalPlayers
: Integer; sign
: Char; stat
: TPlayerStatArray
; f
: TGLTexture
;
350 if gShowScore
and (gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
]) then
354 if gGameSettings
.GameMode
= GM_CTF
then
356 case gFlags
[FLAG_RED
].State
of
357 FLAG_STATE_CAPTURED
: f
:= hudrflags
;
358 FLAG_STATE_DROPPED
: f
:= hudrflagd
;
359 otherwise f
:= hudrflag
;
363 fw
:= f
.width
+ 8; (* + space *)
364 r_Common_DrawTexture(f
, x
+ w
- 16, y
+ 240 - 72 - 4, f
.width
, f
.height
, TBasePoint
.BP_RIGHTUP
);
367 r_Common_DrawText(IntToStr(gTeamStat
[TEAM_RED
].Score
), x
+ w
- 16 - fw
, y
+ 240 - 72 - 4, TEAMCOLOR
[TEAM_RED
].R
, TEAMCOLOR
[TEAM_RED
].G
, TEAMCOLOR
[TEAM_RED
].B
, 255, menufont
, TBasePoint
.BP_RIGHTUP
);
369 (* BLUE TEAM SCORE *)
371 if gGameSettings
.GameMode
= GM_CTF
then
373 case gFlags
[FLAG_BLUE
].State
of
374 FLAG_STATE_CAPTURED
: f
:= hudbflags
;
375 FLAG_STATE_DROPPED
: f
:= hudbflagd
;
376 otherwise f
:= hudbflag
;
380 fw
:= f
.width
+ 8; (* + space *)
381 r_Common_DrawTexture(f
, x
+ w
- 16, y
+ 240 - 32 - 4, f
.width
, f
.height
, TBasePoint
.BP_RIGHTUP
);
384 r_Common_DrawText(IntToStr(gTeamStat
[TEAM_BLUE
].Score
), x
+ w
- 16 - fw
, y
+ 240 - 32 - 4, TEAMCOLOR
[TEAM_BLUE
].R
, TEAMCOLOR
[TEAM_BLUE
].G
, TEAMCOLOR
[TEAM_BLUE
].B
, 255, menufont
, TBasePoint
.BP_RIGHTUP
);
387 if gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
] then
391 r_Common_DrawText(IntToStr(p
.Frags
), x
+ w
- 16, y
, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHTUP
);
396 stat
:= g_Player_GetStats();
399 totalPlayers
:= Length(stat
);
400 for i
:= 0 to High(stat
) do
402 if stat
[i
].Name
<> p
.Name
then
404 maxFrags
:= MAX(maxFrags
, stat
[i
].Frags
);
405 if stat
[i
].Frags
> p
.Frags
then
410 if p
.Frags
>= maxFrags
then sign
:= '+' else sign
:= '-';
411 r_Common_DrawText(IntToStr(top
) + ' / ' + IntToStr(totalPlayers
) + ' ' + sign
+ IntToStr(ABS(p
.Frags
- maxFrags
)), x
+ w
- 16, y
+ 32, 255, 0, 0, 255, smallfont
, TBasePoint
.BP_RIGHTUP
);
414 if gLMSRespawn
> LMS_RESPAWN_NONE
then
416 r_Common_DrawText(_lc
[I_GAME_WARMUP
], x
+ w
- 16 - 64, y
+ h
, 0, 255, 0, 255, menufont
, TBasePoint
.BP_RIGHTDOWN
);
417 r_Common_DrawText(': ' + IntToStr((gLMSRespawnTime
- gTime
) div 1000), x
+ w
- 16 - 64, y
+ h
, 0, 255, 0, 255, menufont
, TBasePoint
.BP_LEFTDOWN
);
419 else if gShowLives
and (gGameSettings
.MaxLives
> 0) then
421 r_Common_DrawText(IntToStr(p
.Lives
), x
+ w
- 16, y
+ h
, 0, 255, 0, 255, menufont
, TBasePoint
.BP_RIGHTDOWN
);
426 procedure r_Render_DrawView (x
, y
, w
, h
: Integer; p
: TPlayer
);
427 var l
, t
, r
, b
, xx
, yy
, cx
, cy
: Integer;
429 r_Draw_GetRect(l
, t
, r
, b
);
430 r_Draw_SetRect(x
, y
, x
+ w
, y
+ h
);
432 r_Common_GetCameraPos(p
, true, xx
, yy
);
435 r_Map_Draw(x
, y
, w
, h
, xx
, yy
, p
, cx
, cy
);
436 {$IFDEF ENABLE_HOLMES}
439 r_Holmes_plrViewPos(cx
, cy
);
440 r_Holmes_plrViewSize(h
, w
);
443 r_Render_DrawStatsView(x
, y
, w
, h
, p
);
444 if p
.Spectator
and p
.NoRespawn
then
445 r_Common_DrawText(_lc
[I_PLAYER_SPECT4
], x
div 2 + w
div 2, y
div 2 + h
div 2, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_CENTER
);
449 r_Map_Draw(x
, y
, w
, h
, xx
, yy
, nil, cx
, cy
);
452 r_Draw_SetRect(l
, t
, r
, b
);
455 procedure r_Render_DrawMapView (x
, y
, w
, h
, camx
, camy
: Integer);
456 var l
, t
, r
, b
, cx
, cy
: Integer;
458 r_Draw_GetRect(l
, t
, r
, b
);
459 r_Draw_SetRect(x
, y
, x
+ w
, y
+ h
);
460 r_Map_Draw(x
, y
, w
, h
, camx
, camy
, nil, cx
, cy
);
461 r_Draw_SetRect(l
, t
, r
, b
);
464 procedure r_Render_DrawPlayerView (x
, y
, w
, h
: Integer; p
: TPlayer
);
465 var l
, t
, r
, b
: Integer;
467 r_Draw_GetRect(l
, t
, r
, b
);
468 r_Draw_SetRect(x
, y
, x
+ w
, y
+ h
);
469 r_Render_DrawView(x
, y
, w
- 196, h
, p
);
470 r_Render_DrawHUDArea(x
+ w
- 196, y
, 196, h
, p
);
471 r_Draw_SetRect(l
, t
, r
, b
);
474 procedure r_Render_DrawServerList (var SL
: TNetServerList
; var ST
: TNetServerTable
);
475 var ip
: AnsiString; ww
, hh
, cw
, ch
, mw
, mh
, motdh
, scrx
, scry
, i
, mx
, y
: Integer; msg
: SSArray
; Srv
: TNetServer
;
477 scrx
:= gScreenWidth
div 2;
478 scry
:= gScreenHeight
div 2;
480 r_Draw_GetTextSize(_lc
[I_NET_SLIST
], menufont
, ww
, hh
);
481 r_Common_DrawText(_lc
[I_NET_SLIST
], gScreenWidth
div 2, 16, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
483 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
484 motdh
:= gScreenHeight
- 49 - ch
* b_Text_LineCount(slMOTD
);
486 (* window background *)
487 r_Draw_Rect(16, 64, gScreenWidth
- 16, motdh
+ 1, 255, 127, 0, 255);
488 r_Draw_FillRect(16 + 1, 64 + 1, gScreenWidth
- 16 - 1, motdh
, 64, 64, 64, 145);
490 r_Common_DrawText(_lc
[I_NET_SLIST_HELP
], gScreenWidth
div 2, gScreenHeight
- 8, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
494 r_Draw_Rect(16, motdh
, gScreenWidth
- 16, gScreenHeight
- 44, 255, 127, 0, 255);
495 r_Draw_FillRect(16 + 1, motdh
+ 1, gScreenWidth
- 16 - 1, gScreenHeight
- 44 - 1, 64, 64, 64, 145);
496 r_Common_DrawFormatText(slMOTD
, 20, motdh
+ 3, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
499 if not slReadUrgent
and (slUrgent
<> '') then
501 r_Draw_Rect(scrx
- 256, scry
- 60, scrx
+ 256, scry
+ 60 + 1, 255, 127, 0, 255);
502 r_Draw_FillRect(scrx
- 256 + 1, scry
- 60 + 1, scrx
+ 256 - 1, scry
+ 60, 64, 64, 64, 127);
503 r_Draw_FillRect(scrx
- 256, scry
- 40, scrx
+ 256, scry
- 40 + 1, 255, 127, 0, 255);
504 r_Draw_FillRect(scrx
- 256, scry
+ 40, scrx
+ 256, scry
+ 40 + 1, 255, 127, 0, 255);
505 r_Common_DrawText(_lc
[I_NET_SLIST_URGENT
], scrx
, scry
- 58, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
506 r_Common_DrawText(_lc
[I_NET_SLIST_URGENT_CONT
], scrx
, scry
+ 41, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
507 r_Common_DrawFormatText(slUrgent
, scrx
- 253, scry
- 38, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
509 else if SL
= nil then
511 r_Draw_Rect(scrx
- 192, scry
- 10, scrx
+ 192, scry
+ 10, 255, 127, 0, 255);
512 r_Draw_FillRect(scrx
- 192 + 1, scry
- 10 + 1, scrx
+ 192 - 1, scry
+ 10 - 1, 64, 64, 64, 145);
513 r_Common_DrawText(slWaitStr
, scrx
, scry
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_CENTER
);
518 if slSelection
< Length(ST
) then
520 sy
:= y
+ 42 * slSelection
- 4;
521 Srv
:= GetServerFromTable(slSelection
, SL
, ST
);
522 ip
:= _lc
[I_NET_ADDRESS
] + ' ' + Srv
.IP
+ ':' + IntToStr(Srv
.Port
);
523 ip
:= ip
+ ' ' + _lc
[I_NET_SERVER_PASSWORD
] + ' ';
524 if Srv
.Password
then ip
:= ip
+ _lc
[I_MENU_YES
] else ip
:= ip
+_lc
[I_MENU_NO
];
527 mw
:= gScreenWidth
- 188;
530 (* current selection *)
531 r_Draw_FillRect(16 + 1, sy
+ 1, gScreenWidth
- 16 - 1, sy
+ 1 + 40, 64, 64, 64, 255);
532 r_Draw_FillRect(16 + 1, sy
, gScreenWidth
- 16 - 1, sy
+ 1, 255, 255, 255, 255);
533 r_Draw_FillRect(16 + 1, sy
+ 1 + 40, gScreenWidth
- 16 - 1, sy
+ 1 + 40 + 1, 255, 255, 255, 255);
535 (* line separators for name/ping/mode.. & address/pasword *)
536 r_Draw_FillRect(16, 85, gScreenWidth
- 16, 85 + 1, 255, 127, 0, 255);
537 r_Draw_FillRect(16, motdh
- 20, gScreenWidth
- 16, motdh
- 20 + 1, 255, 127, 0, 255);
539 (* column separators for name/ping/mode/players/version *)
540 r_Draw_FillRect(mx
- 70, 64 + 1, mx
- 70 + 1, motdh
, 255, 127, 0, 255);
541 r_Draw_FillRect(mx
, 64 + 1, mx
+ 1, motdh
- 20, 255, 127, 0, 255);
542 r_Draw_FillRect(mx
+ 52, 64 + 1, mx
+ 52 + 1, motdh
- 20, 255, 127, 0, 255);
543 r_Draw_FillRect(mx
+ 104, 64 + 1, mx
+ 104 + 1, motdh
- 20, 255, 127, 0, 255);
545 r_Common_DrawText('NAME/MAP', 18, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
546 r_Common_DrawText('PING', mx
- 68, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
547 r_Common_DrawText('MODE', mx
+ 2, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
548 r_Common_DrawText('PLRS', mx
+ 54, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
549 r_Common_DrawText('VER', mx
+ 106, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
551 for i
:= 0 to High(ST
) do
553 Srv
:= GetServerFromTable(i
, SL
, ST
);
554 r_Common_DrawText(Srv
.Name
, 18, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
555 r_Common_DrawText(Srv
.Map
, 18, y
+ 16, 210, 210, 210, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
558 r_Common_DrawText('<1' + _lc
[I_NET_SLIST_PING_MS
], mx
- 68, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
)
559 else if (Srv
.Ping
>= 0) and (Srv
.Ping
<= 999) then
560 r_Common_DrawText(IntToStr(Srv
.Ping
) + _lc
[I_NET_SLIST_PING_MS
], mx
- 68, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
)
562 r_Common_DrawText(_lc
[I_NET_SLIST_NO_ACCESS
], mx
- 68, y
, 255, 0, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
563 if Length(ST
[I
].Indices
) > 1 then
564 r_Common_DrawText('<' + IntToStr(Length(ST
[I
].Indices
)) + '>', mx
- 68, y
+ 16, 210, 210, 210, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
566 r_Common_DrawText(g_Game_ModeToText(Srv
.GameMode
), mx
+ 2, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
568 r_Common_DrawText(IntToStr(Srv
.Players
) + '/' + IntToStr(Srv
.MaxPlayers
), mx
+ 54, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
569 r_Common_DrawText(IntToStr(Srv
.LocalPl
) + '+' + IntToStr(Srv
.Bots
), mx
+ 54, y
+ 16, 210, 210, 210, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
571 r_Common_DrawText(IntToStr(Srv
.Protocol
), mx
+ 106, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
576 r_Common_DrawText(ip
, 20, motdh
- 20 + 3, 205, 205, 205, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
577 r_Common_DrawText(IntToStr(Length(ST
)) + _lc
[I_NET_SLIST_SERVERS
], gScreenWidth
- 48, motdh
- 20 + 3, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_RIGHTUP
);
581 procedure r_Render_DrawStatsColumns (constref cs
: TEndCustomGameStat
; x
, y
, w
: Integer; endview
: Boolean);
582 var i
, cw
, ch
, yy
, team
, players
, w1
, w2
, w3
, w4
, tw
: Integer; r
, g
, b
, rr
, gg
, bb
: Byte; s
: AnsiString;
584 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
585 w4
:= cw
* 6; (* deaths width *)
586 w3
:= cw
* 8; (* frags width *)
587 w2
:= cw
* 12; (* ping/loss width *)
588 w1
:= w
- w2
- w3
- w4
; (* name width *)
589 tw
:= w1
- cw
* 2 - w2
; (* team score *)
590 if cs
.PlayerStat
= nil then players
:= 0 else players
:= Length(cs
.PlayerStat
);
592 if cs
.GameMode
in [GM_TDM
, GM_CTF
] then
594 for team
:= TEAM_RED
to TEAM_BLUE
do
599 s
:= _lc
[I_GAME_TEAM_RED
];
600 r
:= 255; g
:= 0; b
:= 0;
604 s
:= _lc
[I_GAME_TEAM_BLUE
];
605 r
:= 0; g
:= 0; b
:= 255;
608 r_Common_DrawText(s
, x
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
609 r_Common_DrawText(IntToStr(cs
.TeamStat
[team
].Score
), x
+ tw
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
610 if endview
= false then
611 r_Common_DrawText(_lc
[I_GAME_PING
], x
+ w1
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
612 r_Common_DrawText(_lc
[I_GAME_FRAGS
], x
+ w1
+ w2
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
613 r_Common_DrawText(_lc
[I_GAME_DEATHS
], x
+ w1
+ w2
+ w3
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
617 r_Draw_FillRect(x
, yy
, x
+ w
, yy
+ 1, r
, g
, b
, 255);
620 for i
:= 0 to players
- 1 do
622 if cs
.PlayerStat
[i
].Team
= team
then
624 rr
:= r
; gg
:= g
; bb
:= b
;
625 if cs
.PlayerStat
[i
].Spectator
then
627 rr
:= r
div 2; gg
:= g
div 2; bb
:= b
div 2;
631 if gShowPIDs
then s
:= Format('[%5d] %s', [cs
.PlayerStat
[i
].UID
, cs
.PlayerStat
[i
].Name
]) else s
:= cs
.PlayerStat
[i
].Name
;
632 if (gPlayers
[cs
.PlayerStat
[i
].Num
] <> nil) and (gPlayers
[cs
.PlayerStat
[i
].Num
].FReady
) then s
:= s
+ ' *';
633 r_Common_DrawText(s
, x
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
634 if endview
= false then
637 s
:= Format(_lc
[I_GAME_PING_MS
], [cs
.PlayerStat
[i
].Ping
, cs
.PlayerStat
[i
].Loss
]);
638 r_Common_DrawText(s
, x
+ w1
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
641 s
:= IntToStr(cs
.PlayerStat
[i
].Frags
);
642 r_Common_DrawText(s
, x
+ w1
+ w2
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
644 s
:= IntToStr(cs
.PlayerStat
[i
].Deaths
);
645 r_Common_DrawText(s
, x
+ w1
+ w2
+ w3
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
653 else if cs
.GameMode
in [GM_DM
, GM_COOP
] then
655 r_Common_DrawText(_lc
[I_GAME_PLAYER_NAME
], x
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
656 if endview
= false then
657 r_Common_DrawText(_lc
[I_GAME_PING
], x
+ w1
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_UP
);
658 r_Common_DrawText(_lc
[I_GAME_FRAGS
], x
+ w1
+ w2
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_UP
);
659 r_Common_DrawText(_lc
[I_GAME_DEATHS
], x
+ w1
+ w2
+ w3
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_UP
);
660 INC(yy
, ch
+ ch
div 2);
661 for i
:= 0 to players
- 1 do
663 // rr := 255; gg := 127; bb := 0;
664 rr
:= 255; gg
:= 255; bb
:= 255;
665 if cs
.PlayerStat
[i
].Spectator
then
667 rr
:= rr
div 2; gg
:= gg
div 2; bb
:= bb
div 2;
671 r_Draw_Rect(x
, yy
, x
+ 16, yy
+ 16, 192, 192, 192, 255);
672 r_Draw_FillRect(x
+ 1, yy
+ 1, x
+ 16 - 1, yy
+ 16 - 1, cs
.PlayerStat
[i
].Color
.R
, cs
.PlayerStat
[i
].Color
.G
, cs
.PlayerStat
[i
].Color
.B
, 255);
674 if gShowPIDs
then s
:= Format('[%5d] %s', [cs
.PlayerStat
[i
].UID
, cs
.PlayerStat
[i
].Name
]) else s
:= cs
.PlayerStat
[i
].Name
;
675 if (gPlayers
[cs
.PlayerStat
[i
].Num
] <> nil) and (gPlayers
[cs
.PlayerStat
[i
].Num
].FReady
) then s
:= s
+ ' *';
676 r_Common_DrawText(s
, x
+ 16 + 8, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
677 if endview
= false then
680 s
:= Format(_lc
[I_GAME_PING_MS
], [cs
.PlayerStat
[i
].Ping
, cs
.PlayerStat
[i
].Loss
]);
681 r_Common_DrawText(s
, x
+ w1
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
684 s
:= IntToStr(cs
.PlayerStat
[i
].Frags
);
685 r_Common_DrawText(s
, x
+ w1
+ w2
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
687 s
:= IntToStr(cs
.PlayerStat
[i
].Deaths
);
688 r_Common_DrawText(s
, x
+ w1
+ w2
+ w3
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
690 INC(yy
, ch
+ ch
div 2);
695 procedure r_Render_DrawStatsWindow (x
, y
, w
, h
: Integer; cs
: TEndCustomGameStat
; endview
: Boolean);
696 var xoff
, yoff
, cw
, ch
: Integer; s
: AnsiString;
698 xoff
:= 0; yoff
:= 8;
699 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
700 r_Draw_Rect(x
, y
, x
+ w
, y
+ h
, 255, 127, 0, 255);
701 r_Draw_FillRect(x
+ 1, y
+ 1, x
+ w
- 1, y
+ h
- 1, 64, 64, 64, 224);
705 if endview
= false then
708 NET_SERVER
: s
:= _lc
[I_NET_SERVER
];
709 NET_CLIENT
: s
:= NetClientIP
+ ':' + IntToStr(NetClientPort
);
712 r_Common_DrawText(s
, x
+ 16, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
716 GM_DM
: if gGameSettings
.MaxLives
= 0 then s
:= _lc
[I_GAME_DM
] else s
:= _lc
[I_GAME_LMS
];
717 GM_TDM
: if gGameSettings
.MaxLives
= 0 then s
:= _lc
[I_GAME_TDM
] else s
:= _lc
[I_GAME_TLMS
];
718 GM_CTF
: s
:= _lc
[I_GAME_CTF
];
719 GM_COOP
: if gGameSettings
.MaxLives
= 0 then s
:= _lc
[I_GAME_COOP
] else s
:= _lc
[I_GAME_SURV
];
720 otherwise s
:= 'GAME MODE ' + IntToStr(gGameSettings
.GameMode
);
722 r_Common_DrawText(s
, x
+ w
div 2, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
724 if endview
= false then
726 s
:= r_Common_TimeToStr(cs
.GameTime
);
727 r_Common_DrawText(s
, x
+ w
- 16, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_RIGHTUP
);
730 INC(yoff
, ch
+ ch
div 2);
735 if cs
.MapName
<> '' then
736 s
:= s
+ ' - ' + cs
.MapName
;
738 if endview
= false then
740 r_Common_DrawText(s
, x
+ w
div 2, y
+ yoff
, 200, 200, 200, 255, stdfont
, TBasePoint
.BP_UP
);
741 INC(yoff
, ch
+ ch
div 2);
743 GM_DM
, GM_TDM
: s
:= Format(_lc
[I_GAME_FRAG_LIMIT
], [gGameSettings
.ScoreLimit
]);
744 GM_CTF
: s
:= Format(_lc
[I_GAME_SCORE_LIMIT
], [gGameSettings
.ScoreLimit
]);
745 GM_COOP
: s
:= _lc
[I_GAME_MONSTERS
] + ' ' + IntToStr(gCoopMonstersKilled
) + '/' + IntToStr(gTotalMonsters
);
748 r_Common_DrawText(s
, x
+ 16, y
+ yoff
, 200, 200, 200, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
750 GM_DM
, GM_TDM
, GM_CTF
: s
:= Format(_lc
[I_GAME_TIME_LIMIT
], [gGameSettings
.TimeLimit
div 3600, (gGameSettings
.TimeLimit
div 60) mod 60, gGameSettings
.TimeLimit
mod 60]);
751 GM_COOP
: s
:= _lc
[I_GAME_SECRETS
] + ' ' + IntToStr(gCoopSecretsFound
) + '/' + IntToStr(gSecretsCount
);
754 r_Common_DrawText(s
, x
+ w
- 16, y
+ yoff
, 200, 200, 200, 255, stdfont
, TBasePoint
.BP_RIGHTUP
);
759 xoff
:= MAX(Length(_lc
[I_MENU_MAP
]) + 1, Length(_lc
[I_GAME_GAME_TIME
]) + 1) * cw
;
760 r_Common_DrawText(_lc
[I_MENU_MAP
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
761 r_Common_DrawText(s
, x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
763 r_Common_DrawText(_lc
[I_GAME_GAME_TIME
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
764 r_Common_DrawText(r_Common_TimeToStr(cs
.GameTime
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
772 if endview
and (cs
.GameMode
= GM_COOP
) then
774 xoff
:= MAX(Length(_lc
[I_GAME_MONSTERS
]) + 1, Length(_lc
[I_GAME_SECRETS
]) + 1) * cw
;
775 r_Common_DrawText(_lc
[I_GAME_MONSTERS
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
776 r_Common_DrawText(IntToStr(gCoopMonstersKilled
) + '/' + IntToStr(gTotalMonsters
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
778 r_Common_DrawText(_lc
[I_GAME_SECRETS
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
779 r_Common_DrawText(IntToStr(gCoopSecretsFound
) + '/' + IntToStr(gSecretsCount
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
786 if endview
and (cs
.GameMode
= GM_COOP
) and gLastMap
then
788 xoff
:= MAX(Length(_lc
[I_GAME_MONSTERS_TOTAL
]) + 1, Length(_lc
[I_GAME_SECRETS_TOTAL
]) + 1) * cw
;
789 r_Common_DrawText(_lc
[I_GAME_MONSTERS_TOTAL
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
790 r_Common_DrawText(IntToStr(gCoopTotalMonstersKilled
) + '/' + IntToStr(gCoopTotalMonsters
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
792 r_Common_DrawText(_lc
[I_GAME_SECRETS_TOTAL
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
793 r_Common_DrawText(IntToStr(gCoopTotalSecretsFound
) + '/' + IntToStr(gCoopTotalSecrets
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
800 if endview
and (cs
.GameMode
in [GM_TDM
, GM_CTF
]) then
802 if cs
.TeamStat
[TEAM_RED
].Score
> cs
.TeamStat
[TEAM_BLUE
].Score
then s
:= _lc
[I_GAME_WIN_RED
]
803 else if cs
.TeamStat
[TEAM_BLUE
].Score
> cs
.TeamStat
[TEAM_RED
].Score
then s
:= _lc
[I_GAME_WIN_BLUE
]
804 else s
:= _lc
[I_GAME_WIN_DRAW
];
805 r_Common_DrawText(s
, x
+ w
div 2, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
812 r_Render_DrawStatsColumns(cs
, x
+ 16, y
+ yoff
, w
- 16 - 16, endview
);
815 function r_Render_StatsHeight (players
: Integer): Integer;
818 ASSERT(players
>= 0);
819 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
820 case gGameSettings
.GameMode
of
821 GM_TDM
, GM_CTF
: result
:= 32 + ch
* (11 + players
);
822 otherwise result
:= 40 + ch
* 5 + (ch
+ 8) * players
;
826 procedure r_Render_DrawStats
;
827 var x
, y
, w
, h
, players
: Integer; cs
: TEndCustomGameStat
;
829 cs
.PlayerStat
:= g_Player_GetStats();
830 SortGameStat(cs
.PlayerStat
);
831 cs
.TeamStat
:= gTeamStat
;
832 cs
.GameTime
:= gTime
;
833 cs
.GameMode
:= gGameSettings
.GameMode
;
834 cs
.Map
:= g_ExtractWadNameNoPath(gMapInfo
.Map
) + ':' + g_ExtractFileName(gMapInfo
.Map
);
835 cs
.MapName
:= gMapInfo
.Name
;
836 if cs
.PlayerStat
= nil then players
:= 0 else players
:= Length(cs
.PlayerStat
);
837 w
:= gScreenWidth
- (gScreenWidth
div 5);
838 h
:= r_Render_StatsHeight(players
);
839 x
:= (gScreenWidth
div 2) - (w
div 2);
840 y
:= (gScreenHeight
div 2) - (h
div 2);
841 r_Render_DrawStatsWindow(x
, y
, w
, h
, cs
, false);
844 procedure r_Render_DrawCustomStats
;
845 var cw
, ch
, s
: AnsiString;
849 r_Common_DrawText(_lc
[I_MENU_INTER_NOTICE_TAB
], gScreenWidth
div 2, 8, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
853 case gGameSettings
.GameMode
of
854 GM_COOP
: if gMissionFailed
then s
:= _lc
[I_MENU_INTER_MISSION_FAIL
] else s
:= _lc
[I_MENU_INTER_LEVEL_COMPLETE
];
855 otherwise s
:= _lc
[I_MENU_INTER_ROUND_OVER
];
857 r_Common_DrawText(s
, gScreenWidth
div 2, 16, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
859 if gChatShow
= false then
861 if g_Game_IsClient
then s
:= _lc
[I_MENU_INTER_NOTICE_MAP
] else s
:= _lc
[I_MENU_INTER_NOTICE_SPACE
];
862 r_Common_DrawText(s
, gScreenWidth
div 2, gScreenHeight
- 4, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
865 s
:= Format(_lc
[I_MENU_INTER_NOTICE_TIME
], [gServInterTime
]);
866 r_Common_DrawText(s
, gScreenWidth
div 2, gScreenHeight
- 16 - 4, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
870 r_Render_DrawStatsWindow(32, 64, gScreenWidth
- 32 * 2, gScreenHeight
- 64 * 2, CustomStat
, true);
874 procedure r_Render_DrawValueOf (a
, b
, x
, y
: Integer; f
: TGLFont
);
875 var wa
, wb
, ch
: Integer; sa
, sb
: AnsiString;
879 r_Draw_GetTextSize(sa
, f
, wa
, ch
);
880 r_Draw_GetTextSize(sa
+ ' / ', f
, wb
, ch
);
881 r_Common_DrawText(sa
, x
, y
, 255, 0, 0, 255, f
, TBasePoint
.BP_LEFTUP
);
882 r_Common_DrawText(' / ', x
+ wa
, y
, 255, 255, 255, 255, f
, TBasePoint
.BP_LEFTUP
);
883 r_Common_DrawText(sb
, x
+ wb
, y
, 255, 0, 0, 255, f
, TBasePoint
.BP_LEFTUP
);
886 procedure r_Render_DrawSinglStatsPlayer (player
, x
, y
, w1
: Integer);
887 var time
, kpm
: Single;
889 r_Common_DrawText(_lc
[I_MENU_INTER_KILLS
], x
, y
, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
890 r_Render_DrawValueOf(SingleStat
.PlayerStat
[player
].Kills
, gTotalMonsters
, x
+ w1
, y
, MenuFont
);
891 r_Common_DrawText(_lc
[I_MENU_INTER_KPM
], x
, y
+ 32, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
892 time
:= SingleStat
.GameTime
/ 1000;
893 kpm
:= SingleStat
.PlayerStat
[player
].Kills
;
894 if time
> 0 then kpm
:= kpm
/ time
* 60;
895 r_Common_DrawText(Format('%.1f', [kpm
]), x
+ w1
, y
+ 32, 255, 0, 0, 255, menufont
, TBasePoint
.BP_LEFTUP
);
896 r_Common_DrawText(_lc
[I_MENU_INTER_SECRETS
], x
, y
+ 64, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
897 r_Render_DrawValueOf(SingleStat
.PlayerStat
[player
].Secrets
, SingleStat
.TotalSecrets
, x
+ w1
, y
+ 64, MenuFont
);
900 procedure r_Render_DrawSingleStats
;
901 var xx
, wa
, wb
, ww
, ch
: Integer; s
: AnsiString;
903 r_Common_DrawText(_lc
[I_MENU_INTER_LEVEL_COMPLETE
], gScreenWidth
div 2, 32, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
905 r_Draw_GetTextSize(_lc
[I_MENU_INTER_KPM
] + ' ', menufont
, wa
, ch
);
906 r_Draw_GetTextSize(' 9999.9', menufont
, wb
, ch
);
908 xx
:= gScreenWidth
div 2 - ww
div 2;
910 s
:= r_Common_TimeToStr(SingleStat
.GameTime
);
911 r_Common_DrawText(_lc
[I_MENU_INTER_TIME
], xx
, 80, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
912 r_Common_DrawText(s
, xx
+ wa
, 80, 255, 0, 0, 255, menufont
, TBasePoint
.BP_LEFTUP
);
914 if SingleStat
.TwoPlayers
then
916 r_Common_DrawText(_lc
[I_MENU_PLAYER_1
], gScreenWidth
div 2, 128, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
917 r_Render_DrawSinglStatsPlayer(0, xx
, 176, wa
);
918 r_Common_DrawText(_lc
[I_MENU_PLAYER_2
], gScreenWidth
div 2, 288, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
919 r_Render_DrawSinglStatsPlayer(1, xx
, 336, wa
);
923 r_Render_DrawSinglStatsPlayer(0, xx
, 128, wa
);
927 procedure r_Render_DrawSpectHud
;
928 var xoff
: Integer; s
: AnsiString;
930 procedure AddText (s1
, s2
: AnsiString);
931 var w1
, w2
, ww
, ch
: Integer;
933 r_Draw_GetTextSize(s1
, stdfont
, w1
, ch
);
934 r_Draw_GetTextSize(s2
, stdfont
, w2
, ch
);
936 r_Common_DrawText(s1
, xoff
+ ww
div 2, gScreenHeight
- ch
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
937 r_Common_DrawText(s2
, xoff
+ ww
div 2, gScreenHeight
- ch
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
938 xoff
:= xoff
+ ww
+ 16;
944 SPECT_STATS
: s
:= 'MODE: Stats';
945 SPECT_MAPVIEW
: s
:= 'MODE: Observe Map';
946 SPECT_PLAYERS
: s
:= 'MODE: Watch Players';
947 otherwise s
:= 'MODE: ' + IntToStr(gSpectMode
);
949 AddText(s
, '< jump >');
950 if gSpectMode
= SPECT_STATS
then
951 AddText('Autoview', '< fire >');
952 if gSpectMode
= SPECT_MAPVIEW
then
953 AddText('[-] Step ' + IntToStr(gSpectStep
) + ' [+]', '<prev weap> <next weap>');
954 if gSpectMode
= SPECT_PLAYERS
then
956 AddText('Player 1', '<left/right>');
957 if gSpectViewTwo
then
958 AddText('Player 2', '<prev w/next w>');
959 AddText('2x View', '<up/down>');
963 function GetActivePlayer_ByID (id
: Integer): TPlayer
;
964 var i
, len
: Integer; p
: TPlayer
;
967 if (id
>= 0) and (gPlayers
<> nil) then
969 i
:= 0; len
:= Length(gPlayers
);
970 while (i
< len
) and ((IsActivePlayer(gPlayers
[i
]) = false) or (gPlayers
[i
].UID
<> id
)) do INC(i
);
971 if i
< len
then p
:= gPlayers
[i
];
976 procedure r_Render_DrawMinimap (x
, y
: Integer; alpha
: Byte);
979 function IsMinimapPanel (const p
: TPanel
): Boolean;
981 result
:= (p
<> nil) and p
.Enabled
;
985 PANEL_WALL
, PANEL_WATER
, PANEL_ACID1
, PANEL_ACID2
,
986 PANEL_STEP
, PANEL_OPENDOOR
, PANEL_CLOSEDOOR
,
987 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
:
995 procedure DrawObject (xx
, yy
, ww
, hh
: Integer; r
, g
, b
: Byte);
996 var x0
, y0
, x1
, y1
: Integer;
998 x0
:= x
+ xx
div scale
;
999 y0
:= y
+ yy
div scale
;
1000 x1
:= x
+ (xx
+ ww
) div scale
;
1001 y1
:= y
+ (yy
+ hh
) div scale
;
1002 r_Draw_FillRect(x0
, y0
, x1
, y1
, r
, g
, b
, alpha
);
1005 procedure DrawPanels (const a
: TPanelArray
);
1006 var i
: Integer; p
: TPanel
; c
: TRGB
;
1010 for i
:= 0 to HIGH(a
) do
1013 if IsMinimapPanel(p
) then
1016 PANEL_WALL
: c
:= _RGB(208, 208, 208);
1017 PANEL_OPENDOOR
: c
:= _RGB(160, 160, 160);
1018 PANEL_CLOSEDOOR
: c
:= _RGB(160, 160, 160);
1019 PANEL_STEP
: c
:= _RGB(128, 128, 128);
1020 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
:
1022 LIFTTYPE_UP
: c
:= _RGB(116, 72, 36);
1023 LIFTTYPE_DOWN
: c
:= _RGB(116, 124, 96);
1024 LIFTTYPE_LEFT
: c
:= _RGB(116, 200, 80);
1025 LIFTTYPE_RIGHT
: c
:= _RGB(116, 252, 140);
1026 otherwise c
:= _RGB(255, 0, 0);
1028 PANEL_WATER
: c
:= _RGB(0, 0, 192);
1029 PANEL_ACID1
: c
:= _RGB(0, 176, 0);
1030 PANEL_ACID2
: c
:= _RGB(176, 0, 0);
1031 otherwise c
:= _RGB(255, 0, 0);
1033 DrawObject(p
.x
, p
.y
, p
.width
, p
.height
, c
.r
, c
.g
, c
.b
);
1039 procedure DrawPlayers
;
1040 var i
: Integer; p
: TPlayer
; c
: TRGB
;
1042 if gPlayers
<> nil then
1044 for i
:= 0 to HIGH(gPlayers
) do
1050 TEAM_RED
: c
:= _RGB(255, 0, 0);
1051 TEAM_BLUE
: c
:= _RGB(0, 0, 255);
1052 otherwise c
:= _RGB(255, 128, 0);
1054 DrawObject(p
.obj
.x
, p
.obj
.y
, p
.obj
.rect
.width
, p
.obj
.rect
.height
, c
.r
, c
.g
, c
.b
);
1060 function DrawMonster (m
: TMonster
): Boolean;
1062 result
:= false; // don't stop
1064 DrawObject(m
.obj
.x
, m
.obj
.y
, m
.obj
.rect
.width
, m
.obj
.rect
.height
, 255, 255, 0);
1068 r_Draw_FillRect(x
, y
, (x
+ gMapInfo
.Width
) div scale
, (y
+ gMapInfo
.Height
) div scale
, 0, 0, 0, alpha
);
1075 g_Mons_ForEach(DrawMonster
);
1079 function GetScreenShotName (AsStats
: Boolean): AnsiString;
1080 var dir
, date
: AnsiString;
1083 dir
:= e_GetWriteableDir(ScreenshotDirs
);
1088 dir
:= e_CatPath(dir
, 'stats'); (* TODO: use e_GetWriteableDir *)
1089 result
:= e_CatPath(dir
, StatFilename
+ '.png');
1093 DateTimeToString(date
, 'yyyy-mm-dd-hh-nn-ss', Now());
1094 result
:= e_CatPath(dir
, 'screenshot-' + date
+ '.png');
1099 procedure SaveScreenShot (AsStats
: Boolean);
1100 var img
: TImageData
; typ
: GLenum
; ok
: Boolean; fname
: AnsiString;
1103 fname
:= GetScreenShotName(AsStats
);
1106 if (gWinSizeX
> 0) and (gWinSizeY
> 0) then
1108 Imaging
.SetOption(ImagingPNGPreFilter
, 5);
1109 Imaging
.SetOption(ImagingPNGCompressLevel
, 5);
1111 if NewImage(gWinSizeX
, gWinSizeY
, TImageFormat
.ifA8R8G8B8
, img
) then
1113 {$IFDEF ENDIAN_LITTLE}
1114 typ
:= GL_UNSIGNED_INT_8_8_8_8_REV
;
1116 typ
:= GL_UNSIGNED_INT_8_8_8_8
;
1118 glReadPixels(0, 0, gWinSizeX
, gWinSizeY
, GL_BGRA
, typ
, img
.bits
);
1119 if glGetError() = GL_NO_ERROR
then
1121 if FlipImage(img
) then
1123 ok
:= SaveImageToFile(fname
, img
);
1131 g_Console_Add(Format(_lc
[I_CONSOLE_SCREENSHOT
], [fname
]))
1133 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_WRITE
], [fname
]));
1136 procedure r_Render_Draw
;
1137 var p1
, p2
: TPlayer
; time
: LongWord; pw
, ph
, i
, j
: Integer;
1139 if gExit
= EXIT_QUIT
then
1142 {$IFDEF ENABLE_SYSTEM}
1143 (* hack: if r_pixel_scale changed, reset menu and other things *)
1144 pw
:= Round(gWinSizeX
/ r_pixel_scale
);
1145 ph
:= Round(gWinSizeY
/ r_pixel_scale
);
1146 if (pw
<> gScreenWidth
) or (ph
<> gScreenHeight
) then
1147 if assigned(sys_ScreenResize
) then
1148 sys_ScreenResize(gWinSizeX
, gWinSizeY
);
1152 time
:= GetTickCount64();
1153 if time
- FPSTime
>= 1000 then
1160 r_Draw_Setup(gWinSizeX
, gWinSizeY
, gScreenWidth
, gScreenHeight
);
1162 glClearColor(0.0, 0.0, 0.0, 0.0);
1163 glClear(GL_COLOR_BUFFER_BIT
);
1167 if gGameOn
or (gState
= STATE_FOLD
) then
1169 if (gPlayer1
<> nil) and (gPlayer2
<> nil) then
1171 if gRevertPlayers
then
1182 else if gPlayer1
<> nil then
1186 else if gPlayer2
<> nil then
1190 if (gSpectMode
= SPECT_PLAYERS
) and (gPlayers
<> nil) then
1192 p1
:= GetActivePlayer_ByID(gSpectPID1
);
1194 p1
:= GetActivePlayer_ByID(GetActivePlayerID_Next());
1195 if gSpectViewTwo
then
1197 p2
:= GetActivePlayer_ByID(gSpectPID2
);
1199 p2
:= GetActivePlayer_ByID(GetActivePlayerID_Next());
1204 if gGameOn
or ((gState
in [STATE_FOLD
]) and (EndingGameCounter
< 255)) then
1206 if gSpectMode
= SPECT_MAPVIEW
then
1208 r_Render_DrawMapView(0, 0, gScreenWidth
, gScreenHeight
, gSpectX
+ gScreenWidth
div 2, gSpectY
+ gScreenHeight
div 2);
1210 else if (p1
<> nil) and (p2
<> nil) then
1212 r_Render_DrawPlayerView(0, 0, gScreenWidth
, gScreenHeight
div 2 - 2, p1
);
1213 r_Render_DrawPlayerView(0, gScreenHeight
div 2 + 2, gScreenWidth
, gScreenHeight
div 2, p2
);
1215 else if p1
<> nil then
1217 r_Render_DrawPlayerView(0, 0, gScreenWidth
, gScreenHeight
, p1
);
1219 else if p2
<> nil then
1221 r_Render_DrawPlayerView(0, 0, gScreenWidth
, gScreenHeight
, p2
);
1225 r_Render_DrawMiniMap(0, 0, 160);
1227 {$IFDEF ENABLE_HOLMES}
1231 if MessageText
<> '' then
1232 r_Common_DrawFormatText(MessageText
, (gScreenWidth
- 196) div 2, gScreenHeight
div 2, 255, menufont
, TBasePoint
.BP_CENTER
);
1234 if IsDrawStat
or (gSpectMode
= SPECT_STATS
) then
1237 if gSpectHUD
and (gChatShow
= false) and (gSpectMode
<> SPECT_NONE
) and (gSpectAuto
= false) then
1238 r_Render_DrawSpectHud
;
1241 if gPauseMain
and gGameOn
{$IFDEF ENABLE_MENU}and (g_ActiveWindow
= nil){$ENDIF} then
1243 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1244 r_Common_DrawText(_lc
[I_MENU_PAUSE
], gScreenWidth
div 2, gScreenHeight
div 2, 255, 255, 255, 255, menufont
, TBasePoint
.BP_CENTER
);
1249 // TODO F key handle
1251 STATE_NONE
: (* do nothing *) ;
1254 r_Common_DrawBackground(GameWad
+ ':TEXTURES/TITLE');
1255 {$IFDEF ENABLE_MENU}
1256 if g_ActiveWindow
<> nil then
1257 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1262 if EndingGameCounter
> 0 then
1263 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, MIN(MAX(255 - EndingGameCounter
, 0), 255));
1267 if gLastMap
and (gGameSettings
.GameMode
= GM_COOP
) then
1268 if EndPicPath
<> '' then
1269 r_Common_DrawBackground(EndPicPath
)
1271 r_Common_DrawBackground(GameWad
+ ':TEXTURES/' + _lc
[I_TEXTURE_ENDPIC
])
1273 r_Common_DrawBackground(GameWad
+ ':TEXTURES/INTER');
1275 r_Render_DrawCustomStats
;
1277 {$IFDEF ENABLE_MENU}
1278 if g_ActiveWindow
<> nil then
1279 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1282 STATE_INTERSINGLE
, STATE_INTERTEXT
, STATE_INTERPIC
:
1284 if EndingGameCounter
> 0 then
1286 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, MIN(MAX(255 - EndingGameCounter
, 0), 255));
1290 r_Common_DrawBackground(GameWad
+ ':TEXTURES/INTER');
1291 r_Render_DrawSingleStats
;
1292 {$IFDEF ENABLE_MENU}
1293 if g_ActiveWindow
<> nil then
1294 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1300 if EndPicPath
<> '' then
1301 r_Common_DrawBackground(EndPicPath
)
1303 r_Common_DrawBackground(GameWad
+ ':TEXTURES/' + _lc
[I_TEXTURE_ENDPIC
]);
1304 {$IFDEF ENABLE_MENU}
1305 if g_ActiveWindow
<> nil then
1306 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1311 r_Common_DrawBackground(GameWad
+ ':TEXTURES/TITLE');
1312 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1313 r_Render_DrawServerList(slCurrent
, slTable
);
1318 {$IFDEF ENABLE_MENU}
1319 if g_ActiveWindow
<> nil then
1322 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1323 r_GUI_Draw_Window(g_ActiveWindow
);
1327 r_Console_Draw(false);
1329 if DebugSound
and gGameOn
then
1331 for i
:= 0 to High(e_SoundsArray
) do
1332 for j
:= 0 to e_SoundsArray
[i
].nRefs
do
1333 r_Draw_FillRect(i
+ 100, j
+ 100, i
+ 100 + 1, j
+ 100 + 1, 255, 0, 0, 255);
1338 r_Common_DrawText('FPS: ' + IntToStr(FPS
), 0, 0, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
1339 r_Common_DrawText('UPS: ' + IntToStr(UPS
), 0, 16, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
1342 if gGameOn
and gShowTime
then
1344 r_Common_DrawText(r_Common_TimeToStr(gTime
), gScreenWidth
- 4, gScreenHeight
- 1, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_RIGHTDOWN
);
1347 // TODO draw profilers
1349 {$IFDEF ENABLE_HOLMES}
1353 {$IFDEF ENABLE_TOUCH}
1354 glScalef(1 / r_pixel_scale
, 1 / r_pixel_scale
, 0);
1358 if TakeScreenShot
then
1360 SaveScreenShot(false);
1361 TakeScreenShot
:= false;
1364 (* take stats screenshot immediately after the first frame of the stats showing *)
1365 if gScreenshotStats
and (StatShotDone
= false) and (Length(CustomStat
.PlayerStat
) > 1) then
1367 SaveScreenShot(true);
1368 StatShotDone
:= true;
1374 procedure r_Render_Resize (w
, h
: Integer);
1380 gScreenWidth
:= Round(w
/ r_pixel_scale
);
1381 gScreenHeight
:= Round(h
/ r_pixel_scale
);
1384 procedure r_Render_Apply
;
1386 {$IFDEF ENABLE_SYSTEM}
1387 if sys_SetDisplayModeGL(GetInfo()) then
1388 e_LogWriteln('resolution changed')
1390 e_LogWriteln('resolution not changed');
1391 sys_EnableVSync(gVSync
);
1398 procedure r_Render_RequestScreenShot
;
1400 TakeScreenShot
:= true;
1403 {$IFDEF ENABLE_GIBS}
1404 function r_Render_GetGibRect (m
, id
: Integer): TRectWH
;
1406 result
:= r_Map_GetGibSize(m
, id
);
1411 procedure r_Render_QueueEffect (AnimType
, X
, Y
: Integer);
1413 r_Map_NewGFX(AnimType
, X
, Y
);
1417 {$IFDEF ENABLE_TOUCH}
1418 procedure r_Render_GetKeyRect (key
: Integer; out x
, y
, w
, h
: Integer; out founded
: Boolean);
1420 r_Touch_GetKeyRect(key
, x
, y
, w
, h
, founded
)
1424 {$IFDEF ENABLE_MENU}
1425 procedure r_Render_GetControlSize (ctrl
: TGUIControl
; out w
, h
: Integer);
1427 r_GUI_GetSize(ctrl
, w
, h
);
1430 procedure r_Render_GetLogoSize (out w
, h
: Integer);
1432 r_GUI_GetLogoSize(w
, h
);
1435 procedure r_Render_GetMaxFontSize (BigFont
: Boolean; out w
, h
: Integer);
1437 r_GUI_GetMaxFontSize(BigFont
, w
, h
);
1440 procedure r_Render_GetStringSize (BigFont
: Boolean; str
: String; out w
, h
: Integer);
1442 r_GUI_GetStringSize(BigFont
, str
, w
, h
);
1446 procedure r_Render_SetProcessLoadingCallback (p
: TProcedure
);
1448 r_Common_ProcessLoadingCallback
:= p
;
1451 procedure r_Render_ClearLoading
;
1453 r_Common_ClearLoading
;
1456 procedure r_Render_SetLoading (const text: String; maxval
: Integer);
1458 r_Common_SetLoading(text, maxval
);
1461 procedure r_Render_StepLoading (incval
: Integer);
1463 r_Common_StepLoading(incval
);
1466 procedure r_Render_DrawLoading (force
: Boolean);
1468 r_Common_DrawLoading(force
);
1471 {$IFDEF ENABLE_HOLMES}
1472 function pmsCurMapX (): Integer;
1474 result
:= r_holmes
.pmsCurMapX();
1477 function pmsCurMapY (): Integer;
1479 result
:= r_holmes
.pmsCurMapY();
1482 function r_Render_HolmesViewIsSet (): Boolean;
1489 conRegVar('d_sounds', @DebugSound
, '', '');
1490 DebugSound
:= false;