1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
22 {$IFDEF USE_MEMPOOL}mempool
,{$ENDIF}
23 g_base
, r_graphics
, MAPDEF
, ImagingTypes
, Imaging
, ImagingUtility
;
26 TLevelTexture
= record
27 textureName
: AnsiString;
30 false: (textureID
: LongWord);
31 true: (framesID
: LongWord; framesCount
: Byte; speed
: Byte);
34 TLevelTextureArray
= array of TLevelTexture
;
36 TAnimation
= class{$IFDEF USE_MEMPOOL}(TPoolObject
){$ENDIF}
41 mCounter
: Byte; // Ñ÷åò÷èê îæèäàíèÿ ìåæäó êàäðàìè
42 mSpeed
: Byte; // Âðåìÿ îæèäàíèÿ ìåæäó êàäðàìè
43 mCurrentFrame
: Integer; // Òåêóùèé êàäð (íà÷èíàÿ ñ 0)
44 mLoop
: Boolean; // Ïåðåõîäèòü íà ïåðâûé êàäð ïîñëå ïîñëåäíåãî?
45 mEnabled
: Boolean; // Ðàáîòà ðàçðåøåíà?
46 mPlayed
: Boolean; // Ïðîèãðàíà âñÿ õîòÿ áû ðàç?
49 mMinLength
: Byte; // Îæèäàíèå ïîñëå ïðîèãðûâàíèÿ
50 mRevert
: Boolean; // Ñìåíà êàäðîâ îáðàòíàÿ?
53 constructor Create (aframesID
: LongWord; aloop
: Boolean; aspeed
: Byte);
54 destructor Destroy (); override;
56 procedure draw (x
, y
: Integer; mirror
: TMirrorType
);
57 procedure drawEx (x
, y
: Integer; mirror
: TMirrorType
; rpoint
: TDFPoint
; angle
: SmallInt);
63 procedure revert (r
: Boolean);
65 procedure saveState (st
: TStream
);
66 procedure loadState (st
: TStream
);
68 function totalFrames (): Integer; inline;
71 property played
: Boolean read mPlayed
;
72 property enabled
: Boolean read mEnabled
;
73 property isReverse
: Boolean read mRevert
;
74 property loop
: Boolean read mLoop write mLoop
;
75 property speed
: Byte read mSpeed write mSpeed
;
76 property minLength
: Byte read mMinLength write mMinLength
;
77 property currentFrame
: Integer read mCurrentFrame write mCurrentFrame
;
78 property currentCounter
: Byte read mCounter write mCounter
;
79 property counter
: Byte read mCounter
;
80 property blending
: Boolean read mBlending write mBlending
;
81 property alpha
: Byte read mAlpha write mAlpha
;
82 property framesId
: LongWord read mId
;
83 property width
: Word read mWidth
;
84 property height
: Word read mHeight
;
88 function g_Texture_CreateWAD (var ID
: LongWord; const Resource
: AnsiString; filterHint
: Boolean = False): Boolean;
89 function g_Texture_CreateFile (var ID
: LongWord; const FileName
: AnsiString): Boolean;
90 function g_Texture_CreateWADEx (const textureName
, Resource
: AnsiString; filterHint
: Boolean = False): Boolean;
91 function g_Texture_CreateFileEx (const textureName
, FileName
: AnsiString): Boolean;
92 function g_Texture_Get (const textureName
: AnsiString; var ID
: LongWord): Boolean;
93 function g_Texture_GetSize (const textureName
: AnsiString; var w
, h
: Integer): Boolean; overload
;
94 function g_Texture_GetSize (ID
: LongWord; var w
, h
: Integer): Boolean; overload
;
95 procedure g_Texture_Delete (const textureName
: AnsiString);
96 procedure g_Texture_DeleteAll ();
98 function g_CreateFramesImg (ia
: TDynImageDataArray
; ID
: PDWORD
; const Name
: AnsiString; BackAnimation
: Boolean=false): Boolean;
100 function g_Frames_CreateWAD (ID
: PDWORD
; const Name
, Resource
: AnsiString; mWidth
, mHeight
, mCount
: Word; BackAnimation
: Boolean=false): Boolean;
101 function g_Frames_CreateFile (ID
: PDWORD
; const Name
, FileName
: AnsiString; mWidth
, mHeight
, mCount
: Word; BackAnimation
: Boolean=false): Boolean;
102 function g_Frames_CreateMemory (ID
: PDWORD
; const Name
: AnsiString; pData
: Pointer; dataSize
: LongInt;
103 mWidth
, mHeight
, mCount
: Word; BackAnimation
: Boolean=false): Boolean;
104 function g_Frames_Dup (const NewName
, OldName
: AnsiString): Boolean;
105 //function g_Frames_CreateRevert(ID: PDWORD; Name: ShortString; Frames: string): Boolean;
106 function g_Frames_Get (out ID
: LongWord; const FramesName
: AnsiString): Boolean;
107 function g_Frames_GetTexture (out ID
: LongWord; const FramesName
: AnsiString; Frame
: Word): Boolean;
108 function g_Frames_Exists (const FramesName
: AnsiString): Boolean;
109 procedure g_Frames_DeleteByName (const FramesName
: AnsiString);
110 procedure g_Frames_DeleteByID (ID
: LongWord);
111 procedure g_Frames_DeleteAll ();
113 procedure DumpTextureNames ();
119 g_game
, e_log
, g_basic
, g_console
, wadreader
,
120 g_language
, utils
, xstreams
;
131 texturesID
: array of LongWord;
133 frameWidth
, frameHeight
: Word;
138 texturesArray
: array of _TTexture
= nil;
139 framesArray
: array of TFrames
= nil;
143 ANIM_SIGNATURE
= $4D494E41; // 'ANIM'
146 function allocTextureSlot (): LongWord;
150 for f
:= 0 to High(texturesArray
) do
152 if (not texturesArray
[f
].used
) then
159 result
:= Length(texturesArray
);
160 SetLength(texturesArray
, result
+64);
161 for f
:= result
to High(texturesArray
) do
163 with texturesArray
[f
] do
175 function allocFrameSlot (): LongWord;
179 for f
:= 0 to High(framesArray
) do
181 if (not framesArray
[f
].used
) then
188 result
:= Length(framesArray
);
189 SetLength(framesArray
, result
+64);
190 for f
:= result
to High(framesArray
) do
192 with framesArray
[f
] do
204 // ////////////////////////////////////////////////////////////////////////// //
205 function g_Texture_CreateWAD (var ID
: LongWord; const Resource
: AnsiString; filterHint
: Boolean = False): Boolean;
208 FileName
: AnsiString;
209 TextureData
: Pointer;
210 ResourceLength
: Integer;
213 FileName
:= g_ExtractWadName(Resource
);
215 WAD
:= TWADFile
.Create
;
216 WAD
.ReadFile(FileName
);
218 if WAD
.GetResource(g_ExtractFilePathName(Resource
), TextureData
, ResourceLength
) then
220 if e_CreateTextureMem(TextureData
, ResourceLength
, ID
, filterHint
) then
226 e_WriteLog(Format('Error loading texture %s', [Resource
]), TMsgType
.Warning
);
227 //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
233 function g_Texture_CreateFile (var ID
: LongWord; const FileName
: AnsiString): Boolean;
236 if not e_CreateTexture(FileName
, ID
) then
238 e_WriteLog(Format('Error loading texture %s', [FileName
]), TMsgType
.Warning
);
244 function g_Texture_CreateWADEx (const textureName
, Resource
: AnsiString; filterHint
: Boolean = False): Boolean;
247 FileName
: AnsiString;
248 TextureData
: Pointer;
250 ResourceLength
: Integer;
252 FileName
:= g_ExtractWadName(Resource
);
254 find_id
:= allocTextureSlot();
256 WAD
:= TWADFile
.Create
;
257 WAD
.ReadFile(FileName
);
259 if WAD
.GetResource(g_ExtractFilePathName(Resource
), TextureData
, ResourceLength
) then
261 result
:= e_CreateTextureMem(TextureData
, ResourceLength
, texturesArray
[find_id
].ID
, filterHint
);
264 e_GetTextureSize(texturesArray
[find_id
].ID
, @texturesArray
[find_id
].width
, @texturesArray
[find_id
].height
);
265 texturesArray
[find_id
].used
:= true;
266 texturesArray
[find_id
].Name
:= textureName
;
272 e_WriteLog(Format('Error loading texture %s', [Resource
]), TMsgType
.Warning
);
273 //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
280 function g_Texture_CreateFileEx (const textureName
, FileName
: AnsiString): Boolean;
284 find_id
:= allocTextureSlot();
285 result
:= e_CreateTexture(FileName
, texturesArray
[find_id
].ID
);
288 texturesArray
[find_id
].used
:= true;
289 texturesArray
[find_id
].Name
:= textureName
;
290 e_GetTextureSize(texturesArray
[find_id
].ID
, @texturesArray
[find_id
].width
, @texturesArray
[find_id
].height
);
292 else e_WriteLog(Format('Error loading texture %s', [FileName
]), TMsgType
.Warning
);
296 function g_Texture_Get (const textureName
: AnsiString; var id
: LongWord): Boolean;
301 if (Length(texturesArray
) = 0) or (Length(textureName
) = 0) then exit
;
302 for a
:= 0 to High(texturesArray
) do
304 if (StrEquCI1251(texturesArray
[a
].name
, textureName
)) then
306 id
:= texturesArray
[a
].id
;
311 //if not Result then g_ConsoleAdd('Texture '+TextureName+' not found');
315 function g_Texture_GetSize (const textureName
: AnsiString; var w
, h
: Integer): Boolean; overload
;
322 if (Length(texturesArray
) = 0) or (Length(textureName
) = 0) then exit
;
323 for a
:= 0 to High(texturesArray
) do
325 if (StrEquCI1251(texturesArray
[a
].name
, textureName
)) then
327 w
:= texturesArray
[a
].width
;
328 h
:= texturesArray
[a
].height
;
336 function g_Texture_GetSize (ID
: LongWord; var w
, h
: Integer): Boolean; overload
;
343 if (Length(texturesArray
) = 0) then exit
;
344 for a
:= 0 to High(texturesArray
) do
346 if (texturesArray
[a
].id
= ID
) then
348 w
:= texturesArray
[a
].width
;
349 h
:= texturesArray
[a
].height
;
357 procedure g_Texture_Delete (const textureName
: AnsiString);
361 if (Length(texturesArray
) = 0) or (Length(textureName
) = 0) then exit
;
362 for a
:= 0 to High(texturesArray
) do
364 if (StrEquCI1251(texturesArray
[a
].name
, textureName
)) then
366 e_DeleteTexture(texturesArray
[a
].ID
);
367 texturesArray
[a
].used
:= false;
368 texturesArray
[a
].name
:= '';
369 texturesArray
[a
].id
:= 0;
370 texturesArray
[a
].width
:= 0;
371 texturesArray
[a
].height
:= 0;
377 procedure g_Texture_DeleteAll ();
381 for a
:= 0 to High(texturesArray
) do
383 if (texturesArray
[a
].used
) then e_DeleteTexture(texturesArray
[a
].ID
);
385 texturesArray
:= nil;
389 function g_Frames_CreateFile (ID
: PDWORD
; const Name
, FileName
: AnsiString;
390 mWidth
, mHeight
, mCount
: Word; BackAnimation
: Boolean = false): Boolean;
397 find_id
:= allocFrameSlot();
399 if (mCount
<= 2) then BackAnimation
:= false;
401 if BackAnimation
then SetLength(framesArray
[find_id
].TexturesID
, mCount
+mCount
-2)
402 else SetLength(framesArray
[find_id
].TexturesID
, mCount
);
404 for a
:= 0 to mCount
-1 do
406 if not e_CreateTextureEx(FileName
, framesArray
[find_id
].TexturesID
[a
], a
*mWidth
, 0, mWidth
, mHeight
) then exit
;
409 if BackAnimation
then
411 for a
:= 1 to mCount
-2 do framesArray
[find_id
].TexturesID
[mCount
+mCount
-2-a
] := framesArray
[find_id
].TexturesID
[a
];
414 framesArray
[find_id
].used
:= true;
415 framesArray
[find_id
].FrameWidth
:= mWidth
;
416 framesArray
[find_id
].FrameHeight
:= mHeight
;
417 if (Name
<> '') then framesArray
[find_id
].Name
:= Name
else framesArray
[find_id
].Name
:= '<noname>';
419 if (ID
<> nil) then ID
^ := find_id
;
425 function CreateFramesMem (pData
: Pointer; dataSize
: LongInt; ID
: PDWORD
; Name
: AnsiString;
426 mWidth
, mHeight
, mCount
: Word; BackAnimation
: Boolean = false): Boolean;
433 find_id
:= allocFrameSlot();
435 if (mCount
<= 2) then BackAnimation
:= false;
437 if BackAnimation
then SetLength(framesArray
[find_id
].TexturesID
, mCount
+mCount
-2)
438 else SetLength(framesArray
[find_id
].TexturesID
, mCount
);
440 for a
:= 0 to mCount
-1 do
441 if not e_CreateTextureMemEx(pData
, dataSize
, framesArray
[find_id
].TexturesID
[a
], a
*mWidth
, 0, mWidth
, mHeight
) then
447 if BackAnimation
then
449 for a
:= 1 to mCount
-2 do framesArray
[find_id
].TexturesID
[mCount
+mCount
-2-a
] := framesArray
[find_id
].TexturesID
[a
];
452 framesArray
[find_id
].used
:= true;
453 framesArray
[find_id
].FrameWidth
:= mWidth
;
454 framesArray
[find_id
].FrameHeight
:= mHeight
;
455 if (Name
<> '') then framesArray
[find_id
].Name
:= Name
else framesArray
[find_id
].Name
:= '<noname>';
457 if (ID
<> nil) then ID
^ := find_id
;
463 function g_CreateFramesImg (ia
: TDynImageDataArray
; ID
: PDWORD
; const Name
: AnsiString; BackAnimation
: Boolean = false): Boolean;
469 find_id
:= allocFrameSlot();
471 mCount
:= Length(ia
);
473 //e_WriteLog(Format('+++ creating %d frames [%s]', [FCount, Name]), MSG_NOTIFY);
475 if (mCount
< 1) then exit
;
476 if (mCount
<= 2) then BackAnimation
:= false;
478 if BackAnimation
then SetLength(framesArray
[find_id
].TexturesID
, mCount
+mCount
-2)
479 else SetLength(framesArray
[find_id
].TexturesID
, mCount
);
481 //e_WriteLog(Format('+++ creating %d frames, %dx%d', [FCount, ia[0].width, ia[0].height]), MSG_NOTIFY);
483 for a
:= 0 to mCount
-1 do
485 if not e_CreateTextureImg(ia
[a
], framesArray
[find_id
].TexturesID
[a
]) then exit
;
486 //e_WriteLog(Format('+++ frame %d, %dx%d', [a, ia[a].width, ia[a].height]), MSG_NOTIFY);
489 if BackAnimation
then
491 for a
:= 1 to mCount
-2 do framesArray
[find_id
].TexturesID
[mCount
+mCount
-2-a
] := framesArray
[find_id
].TexturesID
[a
];
494 framesArray
[find_id
].used
:= true;
495 framesArray
[find_id
].FrameWidth
:= ia
[0].width
;
496 framesArray
[find_id
].FrameHeight
:= ia
[0].height
;
497 if (Name
<> '') then framesArray
[find_id
].Name
:= Name
else framesArray
[find_id
].Name
:= '<noname>';
499 if (ID
<> nil) then ID
^ := find_id
;
505 function g_Frames_CreateWAD (ID
: PDWORD
; const Name
, Resource
: AnsiString;
506 mWidth
, mHeight
, mCount
: Word; BackAnimation
: Boolean=false): Boolean;
509 FileName
: AnsiString;
510 TextureData
: Pointer;
511 ResourceLength
: Integer;
515 // models without "advanced" animations asks for "nothing" like this; don't spam log
516 if (Length(Resource
) > 0) and ((Resource
[Length(Resource
)] = '/') or (Resource
[Length(Resource
)] = '\')) then exit
;
518 FileName
:= g_ExtractWadName(Resource
);
520 WAD
:= TWADFile
.Create();
521 WAD
.ReadFile(FileName
);
523 if not WAD
.GetResource(g_ExtractFilePathName(Resource
), TextureData
, ResourceLength
) then
526 e_WriteLog(Format('Error loading texture %s', [Resource
]), TMsgType
.Warning
);
527 //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
531 if not CreateFramesMem(TextureData
, ResourceLength
, ID
, Name
, mWidth
, mHeight
, mCount
, BackAnimation
) then
533 FreeMem(TextureData
);
538 FreeMem(TextureData
);
545 function g_Frames_CreateMemory (ID
: PDWORD
; const Name
: AnsiString; pData
: Pointer; dataSize
: LongInt;
546 mWidth
, mHeight
, mCount
: Word; BackAnimation
: Boolean = false): Boolean;
548 result
:= CreateFramesMem(pData
, dataSize
, ID
, Name
, mWidth
, mHeight
, mCount
, BackAnimation
);
552 {function g_Frames_CreateRevert(ID: PDWORD; Name: ShortString; Frames: string): Boolean;
559 if not g_Frames_Get(b, Frames) then Exit;
561 find_id := FindFrame();
563 FramesArray[find_id].Name := Name;
564 FramesArray[find_id].FrameWidth := FramesArray[b].FrameWidth;
565 FramesArray[find_id].FrameHeight := FramesArray[b].FrameHeight;
567 c := High(FramesArray[find_id].TexturesID);
570 FramesArray[find_id].TexturesID[a] := FramesArray[b].TexturesID[c-a];
576 function g_Frames_Dup (const NewName
, OldName
: AnsiString): Boolean;
578 find_id
, b
: LongWord;
583 if not g_Frames_Get(b
, OldName
) then exit
;
585 find_id
:= allocFrameSlot();
587 framesArray
[find_id
].used
:= true;
588 framesArray
[find_id
].Name
:= NewName
;
589 framesArray
[find_id
].FrameWidth
:= framesArray
[b
].FrameWidth
;
590 framesArray
[find_id
].FrameHeight
:= framesArray
[b
].FrameHeight
;
592 c
:= High(framesArray
[b
].TexturesID
);
593 SetLength(framesArray
[find_id
].TexturesID
, c
+1);
595 for a
:= 0 to c
do framesArray
[find_id
].TexturesID
[a
] := framesArray
[b
].TexturesID
[a
];
601 procedure g_Frames_DeleteByName (const FramesName
: AnsiString);
605 if (Length(framesArray
) = 0) then exit
;
606 for a
:= 0 to High(framesArray
) do
608 if (StrEquCI1251(framesArray
[a
].Name
, FramesName
)) then
610 if framesArray
[a
].TexturesID
<> nil then
612 for b
:= 0 to High(framesArray
[a
].TexturesID
) do e_DeleteTexture(framesArray
[a
].TexturesID
[b
]);
614 framesArray
[a
].used
:= false;
615 framesArray
[a
].TexturesID
:= nil;
616 framesArray
[a
].Name
:= '';
617 framesArray
[a
].FrameWidth
:= 0;
618 framesArray
[a
].FrameHeight
:= 0;
624 procedure g_Frames_DeleteByID (ID
: LongWord);
628 if (Length(framesArray
) = 0) then exit
;
629 if (framesArray
[ID
].TexturesID
<> nil) then
631 for b
:= 0 to High(framesArray
[ID
].TexturesID
) do e_DeleteTexture(framesArray
[ID
].TexturesID
[b
]);
633 framesArray
[ID
].used
:= false;
634 framesArray
[ID
].TexturesID
:= nil;
635 framesArray
[ID
].Name
:= '';
636 framesArray
[ID
].FrameWidth
:= 0;
637 framesArray
[ID
].FrameHeight
:= 0;
641 procedure g_Frames_DeleteAll ();
645 for a
:= 0 to High(framesArray
) do
647 if (framesArray
[a
].used
) then
649 for b
:= 0 to High(framesArray
[a
].TexturesID
) do e_DeleteTexture(framesArray
[a
].TexturesID
[b
]);
651 framesArray
[a
].used
:= false;
652 framesArray
[a
].TexturesID
:= nil;
653 framesArray
[a
].Name
:= '';
654 framesArray
[a
].FrameWidth
:= 0;
655 framesArray
[a
].FrameHeight
:= 0;
661 function g_Frames_Get (out ID
: LongWord; const FramesName
: AnsiString): Boolean;
666 if (Length(framesArray
) = 0) then exit
;
667 for a
:= 0 to High(framesArray
) do
669 if (StrEquCI1251(framesArray
[a
].Name
, FramesName
)) then
676 if not result
then g_FatalError(Format(_lc
[I_GAME_ERROR_FRAMES
], [FramesName
]));
680 function g_Frames_GetTexture (out ID
: LongWord; const FramesName
: AnsiString; Frame
: Word): Boolean;
685 if (Length(framesArray
) = 0) then exit
;
686 for a
:= 0 to High(framesArray
) do
688 if (StrEquCI1251(framesArray
[a
].Name
, FramesName
)) then
690 if (Frame
< Length(framesArray
[a
].TexturesID
)) then
692 ID
:= framesArray
[a
].TexturesID
[Frame
];
698 if not result
then g_FatalError(Format(_lc
[I_GAME_ERROR_FRAMES
], [FramesName
]));
702 function g_Frames_Exists (const FramesName
: AnsiString): Boolean;
707 if (Length(framesArray
) = 0) then exit
;
708 for a
:= 0 to High(framesArray
) do
710 if (StrEquCI1251(framesArray
[a
].Name
, FramesName
)) then
719 procedure DumpTextureNames ();
723 e_WriteLog('BEGIN Textures:', TMsgType
.Notify
);
724 for i
:= 0 to High(texturesArray
) do e_WriteLog(' '+IntToStr(i
)+'. '+texturesArray
[i
].Name
, TMsgType
.Notify
);
725 e_WriteLog('END Textures.', TMsgType
.Notify
);
727 e_WriteLog('BEGIN Frames:', TMsgType
.Notify
);
728 for i
:= 0 to High(framesArray
) do e_WriteLog(' '+IntToStr(i
)+'. '+framesArray
[i
].Name
, TMsgType
.Notify
);
729 e_WriteLog('END Frames.', TMsgType
.Notify
);
735 constructor TAnimation
.Create (aframesID
: LongWord; aloop
: Boolean; aspeed
: Byte);
737 if (aframesID
>= Length(framesArray
)) then
739 //raise Exception.Create('trying to create inexisting frame: something is very wrong here');
740 e_LogWritefln('trying to create inexisting frame %u of %u: something is very wrong here', [aframesID
, LongWord(Length(framesArray
))], TMsgType
.Warning
);
742 if (Length(framesArray
) = 0) then raise Exception
.Create('trying to create inexisting frame: something is very wrong here');
752 mWidth
:= framesArray
[mId
].FrameWidth
;
753 mHeight
:= framesArray
[mId
].FrameHeight
;
757 destructor TAnimation
.Destroy ();
763 procedure TAnimation
.draw (x
, y
: Integer; mirror
: TMirrorType
);
765 if (not mEnabled
) then exit
;
766 e_DrawAdv(framesArray
[mId
].TexturesID
[mCurrentFrame
], x
, y
, mAlpha
, true, mBlending
, 0, nil, mirror
);
767 //e_DrawQuad(X, Y, X+FramesArray[ID].FrameWidth-1, Y+FramesArray[ID].FrameHeight-1, 0, 255, 0);
771 procedure TAnimation
.update ();
773 if (not mEnabled
) then exit
;
777 if (mCounter
>= mSpeed
) then
779 // Îæèäàíèå ìåæäó êàäðàìè çàêîí÷èëîñü
780 // Îáðàòíûé ïîðÿäîê êàäðîâ?
783 // Äîøëè äî êîíöà àíèìàöèè. Âîçìîæíî, æäåì åùå
784 if (mCurrentFrame
= 0) then
786 if (Length(framesArray
[mId
].TexturesID
)*mSpeed
+mCounter
< mMinLength
) then exit
;
790 mPlayed
:= (mCurrentFrame
< 0);
792 // Ïîâòîðÿòü ëè àíèìàöèþ ïî êðóãó?
795 if mLoop
then mCurrentFrame
:= High(framesArray
[mId
].TexturesID
) else mCurrentFrame
+= 1;
802 // Ïðÿìîé ïîðÿäîê êàäðîâ
803 // Äîøëè äî êîíöà àíèìàöèè. Âîçìîæíî, æäåì åùå
804 if (mCurrentFrame
= High(framesArray
[mId
].TexturesID
)) then
806 if (Length(framesArray
[mId
].TexturesID
)*mSpeed
+mCounter
< mMinLength
) then exit
;
810 mPlayed
:= (mCurrentFrame
> High(framesArray
[mId
].TexturesID
));
812 // Ïîâòîðÿòü ëè àíèìàöèþ ïî êðóãó?
815 if mLoop
then mCurrentFrame
:= 0 else mCurrentFrame
-= 1;
824 procedure TAnimation
.reset ();
826 if mRevert
then mCurrentFrame
:= High(framesArray
[mId
].TexturesID
) else mCurrentFrame
:= 0;
832 procedure TAnimation
.disable (); begin mEnabled
:= false; end;
833 procedure TAnimation
.enable (); begin mEnabled
:= true; end;
836 procedure TAnimation
.drawEx (x
, y
: Integer; mirror
: TMirrorType
; rpoint
: TDFPoint
; angle
: SmallInt);
838 if (not mEnabled
) then exit
;
839 e_DrawAdv(framesArray
[mId
].TexturesID
[mCurrentFrame
], x
, y
, mAlpha
, true, mBlending
, angle
, @rpoint
, mirror
);
843 function TAnimation
.totalFrames (): Integer; inline; begin result
:= Length(framesArray
[mId
].TexturesID
); end;
846 procedure TAnimation
.revert (r
: Boolean);
853 procedure TAnimation
.saveState (st
: TStream
);
855 if (st
= nil) then exit
;
857 utils
.writeSign(st
, 'ANIM');
858 utils
.writeInt(st
, Byte(0)); // version
859 // Ñ÷åò÷èê îæèäàíèÿ ìåæäó êàäðàìè
860 utils
.writeInt(st
, Byte(mCounter
));
862 utils
.writeInt(st
, LongInt(mCurrentFrame
));
863 // Ïðîèãðàíà ëè àíèìàöèÿ öåëèêîì
864 utils
.writeBool(st
, mPlayed
);
865 // Alpha-êàíàë âñåé òåêñòóðû
866 utils
.writeInt(st
, Byte(mAlpha
));
868 utils
.writeInt(st
, Byte(mBlending
));
869 // Âðåìÿ îæèäàíèÿ ìåæäó êàäðàìè
870 utils
.writeInt(st
, Byte(mSpeed
));
871 // Çàöèêëåíà ëè àíèìàöèÿ
872 utils
.writeBool(st
, mLoop
);
874 utils
.writeBool(st
, mEnabled
);
875 // Îæèäàíèå ïîñëå ïðîèãðûâàíèÿ
876 utils
.writeInt(st
, Byte(mMinLength
));
877 // Îáðàòíûé ëè ïîðÿäîê êàäðîâ
878 utils
.writeBool(st
, mRevert
);
882 procedure TAnimation
.loadState (st
: TStream
);
884 if (st
= nil) then exit
;
886 if not utils
.checkSign(st
, 'ANIM') then raise XStreamError
.Create('animation chunk expected');
887 if (utils
.readByte(st
) <> 0) then raise XStreamError
.Create('invalid animation chunk version');
888 // Ñ÷åò÷èê îæèäàíèÿ ìåæäó êàäðàìè
889 mCounter
:= utils
.readByte(st
);
891 mCurrentFrame
:= utils
.readLongInt(st
);
892 // Ïðîèãðàíà ëè àíèìàöèÿ öåëèêîì
893 mPlayed
:= utils
.readBool(st
);
894 // Alpha-êàíàë âñåé òåêñòóðû
895 mAlpha
:= utils
.readByte(st
);
897 mBlending
:= utils
.readBool(st
);
898 // Âðåìÿ îæèäàíèÿ ìåæäó êàäðàìè
899 mSpeed
:= utils
.readByte(st
);
900 // Çàöèêëåíà ëè àíèìàöèÿ
901 mLoop
:= utils
.readBool(st
);
903 mEnabled
:= utils
.readBool(st
);
904 // Îæèäàíèå ïîñëå ïðîèãðûâàíèÿ
905 mMinLength
:= utils
.readByte(st
);
906 // Îáðàòíûé ëè ïîðÿäîê êàäðîâ
907 mRevert
:= utils
.readBool(st
);