1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
23 MAPDEF
, g_textures
, xdynrec
;
26 TAddTextureArray
= Array of
32 ATextureID
= array of record
34 False: (Tex
: Cardinal);
35 True: (AnTex
: TAnimation
);
39 TPanel
= Class (TObject
)
43 mGUID
: Integer; // will be assigned in "g_map.pas"
48 FTextureIDs
: ATextureID
;
49 mMovingSpeed
: TDFPoint
;
50 mMovingStart
: TDFPoint
;
52 mMovingActive
: Boolean;
55 mOldMovingActive
: Boolean;
61 mEndSizeTrig
: Integer;
63 mNeedSend
: Boolean; // for network
66 function getx1 (): Integer; inline;
67 function gety1 (): Integer; inline;
68 function getvisvalid (): Boolean; inline;
70 function getMovingSpeedX (): Integer; inline;
71 procedure setMovingSpeedX (v
: Integer); inline;
72 function getMovingSpeedY (): Integer; inline;
73 procedure setMovingSpeedY (v
: Integer); inline;
75 function getMovingStartX (): Integer; inline;
76 procedure setMovingStartX (v
: Integer); inline;
77 function getMovingStartY (): Integer; inline;
78 procedure setMovingStartY (v
: Integer); inline;
80 function getMovingEndX (): Integer; inline;
81 procedure setMovingEndX (v
: Integer); inline;
82 function getMovingEndY (): Integer; inline;
83 procedure setMovingEndY (v
: Integer); inline;
85 function getSizeSpeedX (): Integer; inline;
86 procedure setSizeSpeedX (v
: Integer); inline;
87 function getSizeSpeedY (): Integer; inline;
88 procedure setSizeSpeedY (v
: Integer); inline;
90 function getSizeEndX (): Integer; inline;
91 procedure setSizeEndX (v
: Integer); inline;
92 function getSizeEndY (): Integer; inline;
93 procedure setSizeEndY (v
: Integer); inline;
96 FCurTexture
: Integer; // Íîìåð òåêóùåé òåêñòóðû
100 FOldX
, FOldY
: Integer;
101 FWidth
, FHeight
: Word;
108 // sorry, there fields are public to allow setting 'em in g_map; this should be fixed later
109 // for now, PLEASE, don't modify 'em, or all hell will break loose
110 arrIdx
: Integer; // index in one of internal arrays; sorry
111 tag
: Integer; // used in coldets and such; sorry; see g_map.GridTagXXX
112 proxyId
: Integer; // proxy id in map grid (DO NOT USE!)
113 mapId
: AnsiString; // taken directly from map file; dunno why it is here
114 hasTexTrigger
: Boolean; // HACK: true when there's a trigger than can change my texture
116 constructor Create(PanelRec
: TDynRecord
;
117 AddTextures
: TAddTextureArray
;
119 var Textures
: TLevelTextureArray
; aguid
: Integer);
120 destructor Destroy(); override;
123 procedure SetFrame(Frame
: Integer; Count
: Byte);
124 procedure NextTexture(AnimLoop
: Byte = 0);
125 procedure SetTexture(ID
: Integer; AnimLoop
: Byte = 0);
126 function GetTextureID(): Cardinal;
127 function GetTextureCount(): Integer;
128 function CanChangeTexture(): Boolean;
130 procedure SaveState (st
: TStream
);
131 procedure LoadState (st
: TStream
);
133 procedure positionChanged (); inline;
135 function getIsGBack (): Boolean; inline; // gRenderBackgrounds
136 function getIsGStep (): Boolean; inline; // gSteps
137 function getIsGWall (): Boolean; inline; // gWalls
138 function getIsGAcid1 (): Boolean; inline; // gAcid1
139 function getIsGAcid2 (): Boolean; inline; // gAcid2
140 function getIsGWater (): Boolean; inline; // gWater
141 function getIsGFore (): Boolean; inline; // gRenderForegrounds
142 function getIsGLift (): Boolean; inline; // gLifts
143 function getIsGBlockMon (): Boolean; inline; // gBlockMon
146 function gncNeedSend (): Boolean; inline;
147 procedure setDirty (); inline; // why `dirty`? 'cause i may introduce property `needSend` later
150 property visvalid
: Boolean read getvisvalid
; // panel is "visvalid" when it's width and height are positive
153 property guid
: Integer read mGUID
; // will be assigned in "g_map.pas"
154 property x0
: Integer read FX
;
155 property y0
: Integer read FY
;
156 property x1
: Integer read getx1
; // inclusive!
157 property y1
: Integer read gety1
; // inclusive!
158 property x
: Integer read FX write FX
;
159 property y
: Integer read FY write FY
;
160 property width
: Word read FWidth write FWidth
;
161 property height
: Word read FHeight write FHeight
;
162 property oldX
: Integer read FOldX
;
163 property oldY
: Integer read FOldY
;
164 property oldWidth
: Word read FOldW
;
165 property oldHeight
: Word read FOldH
;
166 property panelType
: Word read FPanelType write FPanelType
;
167 property enabled
: Boolean read FEnabled write FEnabled
;
168 property door
: Boolean read FDoor write FDoor
;
169 property liftType
: Byte read FLiftType write FLiftType
;
170 property lastAnimLoop
: Byte read FLastAnimLoop write FLastAnimLoop
;
172 property movingSpeedX
: Integer read getMovingSpeedX write setMovingSpeedX
;
173 property movingSpeedY
: Integer read getMovingSpeedY write setMovingSpeedY
;
174 property movingStartX
: Integer read getMovingStartX write setMovingStartX
;
175 property movingStartY
: Integer read getMovingStartY write setMovingStartY
;
176 property movingEndX
: Integer read getMovingEndX write setMovingEndX
;
177 property movingEndY
: Integer read getMovingEndY write setMovingEndY
;
178 property movingActive
: Boolean read mMovingActive write mMovingActive
;
179 property moveOnce
: Boolean read mMoveOnce write mMoveOnce
;
181 property sizeSpeedX
: Integer read getSizeSpeedX write setSizeSpeedX
;
182 property sizeSpeedY
: Integer read getSizeSpeedY write setSizeSpeedY
;
183 property sizeEndX
: Integer read getSizeEndX write setSizeEndX
;
184 property sizeEndY
: Integer read getSizeEndY write setSizeEndY
;
186 property isGBack
: Boolean read getIsGBack
;
187 property isGStep
: Boolean read getIsGStep
;
188 property isGWall
: Boolean read getIsGWall
;
189 property isGAcid1
: Boolean read getIsGAcid1
;
190 property isGAcid2
: Boolean read getIsGAcid2
;
191 property isGWater
: Boolean read getIsGWater
;
192 property isGFore
: Boolean read getIsGFore
;
193 property isGLift
: Boolean read getIsGLift
;
194 property isGBlockMon
: Boolean read getIsGBlockMon
;
197 property Alpha
: Byte read FAlpha
;
198 property TextureWidth
: Word read FTextureWidth
;
199 property TextureHeight
: Word read FTextureHeight
;
200 property Blending
: Boolean read FBlending
;
201 property TextureIDs
: ATextureID read FTextureIDs
;
204 property movingSpeed
: TDFPoint read mMovingSpeed write mMovingSpeed
;
205 property movingStart
: TDFPoint read mMovingStart write mMovingStart
;
206 property movingEnd
: TDFPoint read mMovingEnd write mMovingEnd
;
208 property sizeSpeed
: TDFSize read mSizeSpeed write mSizeSpeed
;
209 property sizeEnd
: TDFSize read mSizeEnd write mSizeEnd
;
211 property endPosTrigId
: Integer read mEndPosTrig write mEndPosTrig
;
212 property endSizeTrigId
: Integer read mEndSizeTrig write mEndSizeTrig
;
215 TPanelArray
= Array of TPanel
;
224 g_dbgpan_mplat_active
: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}true{$ENDIF};
225 g_dbgpan_mplat_step
: Boolean = false; // one step, and stop
231 g_basic
, g_map
, g_game
, g_gfx
, g_weapons
, g_triggers
, g_items
,
232 g_console
, g_language
, g_monsters
, g_player
, g_grid
, e_log
, geom
, utils
, xstreams
;
235 PANEL_SIGNATURE
= $4C4E4150; // 'PANL'
239 constructor TPanel
.Create(PanelRec
: TDynRecord
;
240 AddTextures
: TAddTextureArray
;
242 var Textures
: TLevelTextureArray
; aguid
: Integer);
251 Width
:= PanelRec
.Width
;
252 Height
:= PanelRec
.Height
;
261 mapId
:= PanelRec
.id
;
264 mMovingSpeed
:= PanelRec
.moveSpeed
;
265 mMovingStart
:= PanelRec
.moveStart
;
266 mMovingEnd
:= PanelRec
.moveEnd
;
267 mMovingActive
:= PanelRec
['move_active'].value
;
268 mOldMovingActive
:= mMovingActive
;
269 mMoveOnce
:= PanelRec
.moveOnce
;
271 mSizeSpeed
:= PanelRec
.sizeSpeed
;
272 mSizeEnd
:= PanelRec
.sizeEnd
;
274 mEndPosTrig
:= PanelRec
.endPosTrig
;
275 mEndSizeTrig
:= PanelRec
.endSizeTrig
;
280 PanelType
:= PanelRec
.PanelType
;
283 LiftType
:= LIFTTYPE_UP
;
284 hasTexTrigger
:= False;
287 PANEL_OPENDOOR
: begin Enabled
:= False; Door
:= True; end;
288 PANEL_CLOSEDOOR
: Door
:= True;
289 PANEL_LIFTUP
: LiftType
:= LIFTTYPE_UP
; //???
290 PANEL_LIFTDOWN
: LiftType
:= LIFTTYPE_DOWN
;
291 PANEL_LIFTLEFT
: LiftType
:= LIFTTYPE_LEFT
;
292 PANEL_LIFTRIGHT
: LiftType
:= LIFTTYPE_RIGHT
;
296 if ByteBool(PanelRec
.Flags
and PANEL_FLAG_HIDE
) then
298 SetLength(FTextureIDs
, 0);
302 // Ïàíåëè, íå èñïîëüçóþùèå òåêñòóðû:
303 if ByteBool(PanelType
and
308 PANEL_BLOCKMON
)) then
310 SetLength(FTextureIDs
, 0);
315 // Åñëè ýòî æèäêîñòü áåç òåêñòóðû - ñïåöòåêñòóðó:
316 if WordBool(PanelType
and (PANEL_WATER
or PANEL_ACID1
or PANEL_ACID2
)) and
317 (not ByteBool(PanelRec
.Flags
and PANEL_FLAG_WATERTEXTURES
)) then
319 SetLength(FTextureIDs
, 1);
320 FTextureIDs
[0].Anim
:= False;
322 case PanelRec
.PanelType
of
324 FTextureIDs
[0].Tex
:= LongWord(TEXTURE_SPECIAL_WATER
);
326 FTextureIDs
[0].Tex
:= LongWord(TEXTURE_SPECIAL_ACID1
);
328 FTextureIDs
[0].Tex
:= LongWord(TEXTURE_SPECIAL_ACID2
);
335 SetLength(FTextureIDs
, Length(AddTextures
));
340 if CurTex
>= Length(FTextureIDs
) then
341 FCurTexture
:= Length(FTextureIDs
) - 1
343 FCurTexture
:= CurTex
;
345 for i
:= 0 to Length(FTextureIDs
)-1 do
347 FTextureIDs
[i
].Anim
:= AddTextures
[i
].Anim
;
348 if FTextureIDs
[i
].Anim
then
349 begin // Àíèìèðîâàííàÿ òåêñòóðà
350 FTextureIDs
[i
].AnTex
:=
351 TAnimation
.Create(Textures
[AddTextures
[i
].Texture
].FramesID
,
352 True, Textures
[AddTextures
[i
].Texture
].Speed
);
353 FTextureIDs
[i
].AnTex
.Blending
:= ByteBool(PanelRec
.Flags
and PANEL_FLAG_BLENDING
);
354 FTextureIDs
[i
].AnTex
.Alpha
:= PanelRec
.Alpha
;
357 begin // Îáû÷íàÿ òåêñòóðà
358 FTextureIDs
[i
].Tex
:= Textures
[AddTextures
[i
].Texture
].TextureID
;
362 // Òåêñòóð íåñêîëüêî - íóæíî ñîõðàíÿòü òåêóùóþ:
363 //if Length(FTextureIDs) > 1 then SaveIt := True;
365 if (PanelRec
.TextureRec
= nil) then tnum
:= -1 else tnum
:= PanelRec
.tagInt
;
366 if (tnum
< 0) then tnum
:= Length(Textures
);
368 // Åñëè íå ñïåöòåêñòóðà, òî çàäàåì ðàçìåðû:
369 if ({PanelRec.TextureNum}tnum
> High(Textures
)) then
371 e_WriteLog(Format('WTF?! tnum is out of limits! (%d : %d)', [tnum
, High(Textures
)]), TMsgType
.Warning
);
375 FBlending
:= ByteBool(0);
377 else if not g_Map_IsSpecialTexture(Textures
[{PanelRec.TextureNum}tnum
].TextureName
) then
379 FTextureWidth
:= Textures
[{PanelRec.TextureNum}tnum
].Width
;
380 FTextureHeight
:= Textures
[{PanelRec.TextureNum}tnum
].Height
;
381 FAlpha
:= PanelRec
.Alpha
;
382 FBlending
:= ByteBool(PanelRec
.Flags
and PANEL_FLAG_BLENDING
);
386 destructor TPanel
.Destroy();
390 for i
:= 0 to High(FTextureIDs
) do
391 if FTextureIDs
[i
].Anim
then
392 FTextureIDs
[i
].AnTex
.Free();
393 SetLength(FTextureIDs
, 0);
398 function TPanel
.getx1 (): Integer; inline; begin result
:= X
+Width
-1; end;
399 function TPanel
.gety1 (): Integer; inline; begin result
:= Y
+Height
-1; end;
400 function TPanel
.getvisvalid (): Boolean; inline; begin result
:= (Width
> 0) and (Height
> 0); end;
402 function TPanel
.getMovingSpeedX (): Integer; inline; begin result
:= mMovingSpeed
.X
; end;
403 procedure TPanel
.setMovingSpeedX (v
: Integer); inline; begin mMovingSpeed
.X
:= v
; end;
404 function TPanel
.getMovingSpeedY (): Integer; inline; begin result
:= mMovingSpeed
.Y
; end;
405 procedure TPanel
.setMovingSpeedY (v
: Integer); inline; begin mMovingSpeed
.Y
:= v
; end;
407 function TPanel
.getMovingStartX (): Integer; inline; begin result
:= mMovingStart
.X
; end;
408 procedure TPanel
.setMovingStartX (v
: Integer); inline; begin mMovingStart
.X
:= v
; end;
409 function TPanel
.getMovingStartY (): Integer; inline; begin result
:= mMovingStart
.Y
; end;
410 procedure TPanel
.setMovingStartY (v
: Integer); inline; begin mMovingStart
.Y
:= v
; end;
412 function TPanel
.getMovingEndX (): Integer; inline; begin result
:= mMovingEnd
.X
; end;
413 procedure TPanel
.setMovingEndX (v
: Integer); inline; begin mMovingEnd
.X
:= v
; end;
414 function TPanel
.getMovingEndY (): Integer; inline; begin result
:= mMovingEnd
.Y
; end;
415 procedure TPanel
.setMovingEndY (v
: Integer); inline; begin mMovingEnd
.Y
:= v
; end;
417 function TPanel
.getSizeSpeedX (): Integer; inline; begin result
:= mSizeSpeed
.w
; end;
418 procedure TPanel
.setSizeSpeedX (v
: Integer); inline; begin mSizeSpeed
.w
:= v
; end;
419 function TPanel
.getSizeSpeedY (): Integer; inline; begin result
:= mSizeSpeed
.h
; end;
420 procedure TPanel
.setSizeSpeedY (v
: Integer); inline; begin mSizeSpeed
.h
:= v
; end;
422 function TPanel
.getSizeEndX (): Integer; inline; begin result
:= mSizeEnd
.w
; end;
423 procedure TPanel
.setSizeEndX (v
: Integer); inline; begin mSizeEnd
.w
:= v
; end;
424 function TPanel
.getSizeEndY (): Integer; inline; begin result
:= mSizeEnd
.h
; end;
425 procedure TPanel
.setSizeEndY (v
: Integer); inline; begin mSizeEnd
.h
:= v
; end;
427 function TPanel
.getIsGBack (): Boolean; inline; begin result
:= ((tag
and GridTagBack
) <> 0); end;
428 function TPanel
.getIsGStep (): Boolean; inline; begin result
:= ((tag
and GridTagStep
) <> 0); end;
429 function TPanel
.getIsGWall (): Boolean; inline; begin result
:= ((tag
and (GridTagWall
or GridTagDoor
)) <> 0); end;
430 function TPanel
.getIsGAcid1 (): Boolean; inline; begin result
:= ((tag
and GridTagAcid1
) <> 0); end;
431 function TPanel
.getIsGAcid2 (): Boolean; inline; begin result
:= ((tag
and GridTagAcid2
) <> 0); end;
432 function TPanel
.getIsGWater (): Boolean; inline; begin result
:= ((tag
and GridTagWater
) <> 0); end;
433 function TPanel
.getIsGFore (): Boolean; inline; begin result
:= ((tag
and GridTagFore
) <> 0); end;
434 function TPanel
.getIsGLift (): Boolean; inline; begin result
:= ((tag
and GridTagLift
) <> 0); end;
435 function TPanel
.getIsGBlockMon (): Boolean; inline; begin result
:= ((tag
and GridTagBlockMon
) <> 0); end;
437 function TPanel
.gncNeedSend (): Boolean; inline; begin result
:= mNeedSend
; mNeedSend
:= false; end;
438 procedure TPanel
.setDirty (); inline; begin mNeedSend
:= true; end;
440 procedure TPanel
.positionChanged (); inline;
442 px
, py
, pw
, ph
: Integer;
444 if (proxyId
>= 0) then
446 mapGrid
.getBodyDims(proxyId
, px
, py
, pw
, ph
);
447 if (px
<> x
) or (py
<> y
) or (pw
<> Width
) or (ph
<> Height
) then
450 e_LogWritefln('panel moved: arridx=%s; guid=%s; proxyid=%s; old:(%s,%s)-(%sx%s); new:(%s,%s)-(%sx%s)',
451 [arrIdx, mGUID, proxyId, px, py, pw, ph, x, y, width, height]);
453 g_Mark(px
, py
, pw
, ph
, MARK_WALL
, false);
454 if (Width
< 1) or (Height
< 1) then
456 mapGrid
.proxyEnabled
[proxyId
] := false;
460 mapGrid
.proxyEnabled
[proxyId
] := Enabled
;
461 if (pw
<> Width
) or (ph
<> Height
) then
463 //writeln('panel resize!');
464 mapGrid
.moveResizeBody(proxyId
, X
, Y
, Width
, Height
)
468 mapGrid
.moveBody(proxyId
, X
, Y
);
470 g_Mark(X
, Y
, Width
, Height
, MARK_WALL
);
478 monCheckList
: array of TMonster
= nil;
479 monCheckListUsed
: Integer = 0;
481 procedure TPanel
.Update();
484 nx
, ny
, nw
, nh
: Integer;
485 ex
, ey
, nex
, ney
: Integer;
489 // return `true` if we should move by dx,dy
490 function tryMPlatMove (px
, py
, pw
, ph
: Integer; out dx
, dy
: Integer; out squash
: Boolean; ontop
: PBoolean=nil): Boolean;
501 pdx
:= mMovingSpeed
.X
;
502 pdy
:= mMovingSpeed
.Y
;
503 // standing on the platform?
506 if (ontop
<> nil) then ontop
^ := true;
507 // yes, move with it; but skip steps (no need to process size change here, 'cause platform top cannot be changed with it)
508 mapGrid
.traceBox(tex
, tey
, px
, py
, pw
, ph
, pdx
, pdy
, (GridTagWall
or GridTagDoor
));
512 if (ontop
<> nil) then ontop
^ := false;
513 // not standing on the platform: trace platform to see if it hits the entity
514 // first, process size change (as we cannot sweeptest both move and size change)
515 // but we don't have to check for pushing if the panel is shrinking
518 if (szdx
> 0) or (szdy
> 0) then
520 // ignore shrinking dimension
521 if (szdx
< 0) then szdx
:= 0;
522 if (szdy
< 0) then szdy
:= 0;
523 // move platform by szd* back, and check for szd* movement
524 if sweepAABB(ox
-szdx
, oy
-szdy
, nw
, nh
, szdx
, szdy
, px
, py
, pw
, ph
, @u0
) then
526 // yes, platform hits the entity, push the entity in the resizing direction
527 u0
:= 1.0-u0
; // how much path left?
528 szdx
:= trunc(szdx
*u0
);
529 szdy
:= trunc(szdy
*u0
);
530 if (szdx
<> 0) or (szdy
<> 0) then
532 // has some path to go, trace the entity
533 trtag
:= (GridTagWall
or GridTagDoor
);
534 // if we're moving down, consider steps too
535 if (szdy
> 0) then trtag
:= trtag
or GridTagStep
;
536 mapGrid
.traceBox(tex
, tey
, px
, py
, pw
, ph
, szdx
, szdy
, trtag
);
540 // second, process platform movement, using te* as entity starting point
541 if sweepAABB(ox
, oy
, nw
, nh
, pdx
, pdy
, tex
, tey
, pw
, ph
, @u0
) then
543 //e_LogWritefln('T: platsweep; u0=%s; u1=%s; hedge=%s; sweepAABB(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)', [u0, u1, hedge, ox, oy, mpw, mph, pdx, pdy, px-1, py-1, pw+2, ph+2]);
544 // yes, platform hits the entity, push the entity in the direction of the platform
545 u0
:= 1.0-u0
; // how much path left?
546 pdx
:= trunc(pdx
*u0
);
547 pdy
:= trunc(pdy
*u0
);
548 //e_LogWritefln(' platsweep; uleft=%s; pd=(%s,%s)', [u0, pdx, pdy]);
549 if (pdx
<> 0) or (pdy
<> 0) then
551 // has some path to go, trace the entity
552 trtag
:= (GridTagWall
or GridTagDoor
);
553 // if we're moving down, consider steps too
554 if (pdy
> 0) then trtag
:= trtag
or GridTagStep
;
555 mapGrid
.traceBox(tex
, tey
, px
, py
, pw
, ph
, pdx
, pdy
, trtag
);
559 // done with entity movement, new coords are in te*
562 result
:= (dx
<> 0) or (dy
<> 0);
563 if not conveyor
and ((tag
and (GridTagWall
or GridTagDoor
)) <> 0) then
565 // check for squashing; as entity cannot be pushed into a wall, check only collision with the platform itself
566 squash
:= g_Collide(tex
, tey
, pw
, ph
, nx
, ny
, nw
, nh
); // squash, if still in platform
570 function monCollect (mon
: TMonster
): Boolean;
572 result
:= false; // don't stop
573 if (monCheckListUsed
>= Length(monCheckList
)) then SetLength(monCheckList
, monCheckListUsed
+128);
574 monCheckList
[monCheckListUsed
] := mon
;
575 Inc(monCheckListUsed
);
579 cx0
, cy0
, cx1
, cy1
, cw
, ch
: Integer;
581 px
, py
, pw
, ph
, pdx
, pdy
: Integer;
591 actMoveTrig
: Boolean;
592 actSizeTrig
: Boolean;
594 if (not Enabled
) or (Width
< 1) or (Height
< 1) then exit
;
596 if (FCurTexture
>= 0) and
597 (FTextureIDs
[FCurTexture
].Anim
) and
598 (FTextureIDs
[FCurTexture
].AnTex
<> nil) and
601 FTextureIDs
[FCurTexture
].AnTex
.Update();
602 FCurFrame
:= FTextureIDs
[FCurTexture
].AnTex
.CurrentFrame
;
603 FCurFrameCount
:= FTextureIDs
[FCurTexture
].AnTex
.CurrentCounter
;
606 if not g_dbgpan_mplat_active
then exit
;
608 if (mOldMovingActive
<> mMovingActive
) then mNeedSend
:= true;
609 mOldMovingActive
:= mMovingActive
;
611 if not mMovingActive
then exit
;
612 if mMovingSpeed
.isZero
and mSizeSpeed
.isZero
then exit
;
614 //TODO: write wall size change processing
619 * collect all monsters and players (aka entities) along the possible platform path
620 * if entity is standing on a platform:
621 * try to move it along the platform path, checking wall collisions
622 * if entity is NOT standing on a platform, but hit with sweeped platform aabb:
624 * if we can't push entity all the way, squash it
631 // the mplat acts as a stationary conveyor belt when it's locked within a movement rect of zero area
632 conveyor
:= (mMovingEnd
.X
= mMovingStart
.X
) and (mMovingEnd
.Y
= mMovingStart
.Y
)
633 and (mMovingEnd
.X
= X
) and (mMovingEnd
.Y
= Y
);
635 nw
:= mpw
+mSizeSpeed
.w
;
636 nh
:= mph
+mSizeSpeed
.h
;
641 nx
+= mMovingSpeed
.X
;
642 ny
+= mMovingSpeed
.Y
;
645 // force network updates only if some sudden change happened
646 // set the flag here, so we can sync affected monsters
647 if not mSizeSpeed
.isZero
and (nw
= mSizeEnd
.w
) and (nh
= mSizeEnd
.h
) then
651 else if ((mMovingSpeed
.X
< 0) and (nx
<= mMovingStart
.X
)) or ((mMovingSpeed
.X
> 0) and (nx
>= mMovingEnd
.X
)) then
655 else if ((mMovingSpeed
.Y
< 0) and (ny
<= mMovingStart
.Y
)) or ((mMovingSpeed
.Y
> 0) and (ny
>= mMovingEnd
.Y
)) then
660 // if pannel disappeared, we don't have to do anything
661 if (nw
> 0) and (nh
> 0) then
672 cx1
:= nmax(ex
, nex
);
673 cy1
:= nmax(ey
, ney
);
682 // process "obstacle" panels
683 if ((tag
and GridTagObstacle
) <> 0) then
685 // temporarily turn off this panel, so it won't interfere with collision checks
686 mapGrid
.proxyEnabled
[proxyId
] := false;
689 for f
:= 0 to High(gPlayers
) do
692 if (plr
= nil) or (not plr
.alive
) then continue
;
693 plr
.getMapBox(px
, py
, pw
, ph
);
694 if not g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then continue
;
695 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
) then
698 plr
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
700 // squash player, if necessary
701 if not g_Game_IsClient
and squash
then plr
.Damage(15000, 0, 0, 0, HIT_TRAP
);
705 for f
:= 0 to High(gGibs
) do
708 if not gib
.alive
then continue
;
709 gib
.getMapBox(px
, py
, pw
, ph
);
710 if not g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then continue
;
711 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
, @ontop
) then
714 gib
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
718 // move and push corpses
719 for f
:= 0 to High(gCorpses
) do
722 if (cor
= nil) then continue
;
723 cor
.getMapBox(px
, py
, pw
, ph
);
724 if not g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then continue
;
725 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
, @ontop
) then
728 cor
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
732 // move and push flags
733 if gGameSettings
.GameMode
= GM_CTF
then
734 for f
:= FLAG_RED
to FLAG_BLUE
do
737 if (flg
.State
in [FLAG_STATE_NONE
, FLAG_STATE_CAPTURED
]) then continue
;
738 px
:= flg
.Obj
.X
+flg
.Obj
.Rect
.X
;
739 py
:= flg
.Obj
.Y
+flg
.Obj
.Rect
.Y
;
740 pw
:= flg
.Obj
.Rect
.Width
;
741 ph
:= flg
.Obj
.Rect
.Height
;
742 if not g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then continue
;
743 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
, @ontop
) then
744 if (pdx
<> 0) or (pdy
<> 0) then
746 flg
.Obj
.X
:= flg
.Obj
.X
+ pdx
;
747 flg
.Obj
.Y
:= flg
.Obj
.Y
+ pdy
;
748 flg
.NeedSend
:= true;
752 // move and push items
753 itm
:= g_Items_NextAlive(-1);
758 itm
.getMapBox(px
, py
, pw
, ph
);
759 if g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then
760 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
, @ontop
) then
761 itm
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
763 itm
:= g_Items_NextAlive(itm
.myId
);
767 monCheckListUsed
:= 0;
768 g_Mons_ForEachAt(cx0
, cy0
, cw
, ch
, monCollect
);
770 // process collected monsters
771 if (monCheckListUsed
> 0) then
773 mpfrid
:= g_Mons_getNewMPlatFrameId();
774 for f
:= 0 to monCheckListUsed
do
776 mon
:= monCheckList
[f
];
777 if (mon
= nil) or (not mon
.alive
) or (mon
.mplatCheckFrameId
= mpfrid
) then continue
;
778 mon
.mplatCheckFrameId
:= mpfrid
;
779 mon
.getMapBox(px
, py
, pw
, ph
);
780 //if not g_Collide(px, py, pw, ph, cx0, cy0, cw, ch) then continue;
781 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
) then
784 mon
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
785 //???FIXME: do we really need to send monsters over the net?
786 // i don't think so, as dead reckoning should take care of 'em
787 // ok, send new monster position only if platform is going to change it's direction
788 if mNeedSend
then mon
.setDirty();
790 // squash monster, if necessary
791 if not g_Game_IsClient
and squash
then mon
.Damage(15000, 0, 0, 0, HIT_TRAP
);
795 // restore panel state
796 mapGrid
.proxyEnabled
[proxyId
] := true;
811 actMoveTrig
:= false;
812 actSizeTrig
:= false;
814 // `mNeedSend` was set above
817 if not mSizeSpeed
.isZero
and (nw
= mSizeEnd
.w
) and (nh
= mSizeEnd
.h
) then
822 if (nw
< 1) or (nh
< 1) then mMovingActive
:= false; //HACK!
827 // reverse moving direction, if necessary
828 if ((mMovingSpeed
.X
< 0) and (nx
<= mMovingStart
.X
)) or ((mMovingSpeed
.X
> 0) and (nx
>= mMovingEnd
.X
)) then
830 if mMoveOnce
then mMovingActive
:= false else mMovingSpeed
.X
:= -mMovingSpeed
.X
;
834 if ((mMovingSpeed
.Y
< 0) and (ny
<= mMovingStart
.Y
)) or ((mMovingSpeed
.Y
> 0) and (ny
>= mMovingEnd
.Y
)) then
836 if mMoveOnce
then mMovingActive
:= false else mMovingSpeed
.Y
:= -mMovingSpeed
.Y
;
840 if (mOldMovingActive
<> mMovingActive
) then mNeedSend
:= true;
841 mOldMovingActive
:= mMovingActive
;
844 if not g_Game_IsClient
then
846 if actMoveTrig
then g_Triggers_Press(mEndPosTrig
, ACTIVATE_CUSTOM
);
847 if actSizeTrig
then g_Triggers_Press(mEndSizeTrig
, ACTIVATE_CUSTOM
);
850 // some triggers may activate this, don't delay sending
851 //TODO: when triggers will be able to control speed and size, check that here too
852 if (mOldMovingActive
<> mMovingActive
) then mNeedSend
:= true;
853 mOldMovingActive
:= mMovingActive
;
858 procedure TPanel
.SetFrame(Frame
: Integer; Count
: Byte);
860 function ClampInt(X
, A
, B
: Integer): Integer;
863 if X
< A
then Result
:= A
else if X
> B
then Result
:= B
;
867 if Enabled
and (FCurTexture
>= 0) and
868 (FTextureIDs
[FCurTexture
].Anim
) and
869 (FTextureIDs
[FCurTexture
].AnTex
<> nil) and
870 (Width
> 0) and (Height
> 0) and (FAlpha
< 255) then
872 FCurFrame
:= ClampInt(Frame
, 0, FTextureIDs
[FCurTexture
].AnTex
.TotalFrames
- 1);
873 FCurFrameCount
:= Count
;
874 FTextureIDs
[FCurTexture
].AnTex
.CurrentFrame
:= FCurFrame
;
875 FTextureIDs
[FCurTexture
].AnTex
.CurrentCounter
:= FCurFrameCount
;
879 procedure TPanel
.NextTexture(AnimLoop
: Byte = 0);
881 Assert(FCurTexture
>= -1, 'FCurTexture < -1');
884 if Length(FTextureIDs
) = 0 then
887 // Òîëüêî îäíà òåêñòóðà:
888 if Length(FTextureIDs
) = 1 then
890 if FCurTexture
= 0 then
896 // Áîëüøå îäíîé òåêñòóðû:
900 // Ñëåäóþùåé íåò - âîçâðàò ê íà÷àëó:
901 if FCurTexture
>= Length(FTextureIDs
) then
905 // Ïåðåêëþ÷èëèñü íà âèäèìóþ àíèì. òåêñòóðó:
906 if (FCurTexture
>= 0) and FTextureIDs
[FCurTexture
].Anim
then
908 if (FTextureIDs
[FCurTexture
].AnTex
= nil) then
910 g_FatalError(_lc
[I_GAME_ERROR_SWITCH_TEXTURE
]);
915 FTextureIDs
[FCurTexture
].AnTex
.Loop
:= True
918 FTextureIDs
[FCurTexture
].AnTex
.Loop
:= False;
920 FTextureIDs
[FCurTexture
].AnTex
.Reset();
923 LastAnimLoop
:= AnimLoop
;
926 procedure TPanel
.SetTexture(ID
: Integer; AnimLoop
: Byte = 0);
928 if (ID
>= -1) and (ID
< Length(FTextureIDs
)) then
931 // Ïåðåêëþ÷èëèñü íà âèäèìóþ àíèì. òåêñòóðó:
932 if (FCurTexture
>= 0) and FTextureIDs
[FCurTexture
].Anim
then
934 if (FTextureIDs
[FCurTexture
].AnTex
= nil) then
936 g_FatalError(_lc
[I_GAME_ERROR_SWITCH_TEXTURE
]);
941 FTextureIDs
[FCurTexture
].AnTex
.Loop
:= True
944 FTextureIDs
[FCurTexture
].AnTex
.Loop
:= False;
946 FTextureIDs
[FCurTexture
].AnTex
.Reset();
949 LastAnimLoop
:= AnimLoop
;
952 function TPanel
.GetTextureID(): DWORD
;
954 Result
:= LongWord(TEXTURE_NONE
);
956 if (FCurTexture
>= 0) then
958 if FTextureIDs
[FCurTexture
].Anim
then
959 Result
:= FTextureIDs
[FCurTexture
].AnTex
.FramesID
961 Result
:= FTextureIDs
[FCurTexture
].Tex
;
965 function TPanel
.GetTextureCount(): Integer;
967 Result
:= Length(FTextureIDs
);
968 if Enabled
and (FCurTexture
>= 0) then
969 if (FTextureIDs
[FCurTexture
].Anim
) and
970 (FTextureIDs
[FCurTexture
].AnTex
<> nil) and
971 (Width
> 0) and (Height
> 0) and (FAlpha
< 255) then
972 Result
:= Result
+ 100;
975 function TPanel
.CanChangeTexture(): Boolean;
977 Result
:= (GetTextureCount() > 1) or hasTexTrigger
;
981 PAN_SAVE_VERSION
= 1;
983 procedure TPanel
.SaveState (st
: TStream
);
987 if (st
= nil) then exit
;
990 utils
.writeSign(st
, 'PANL');
991 utils
.writeInt(st
, Byte(PAN_SAVE_VERSION
));
992 // Îòêðûòà/çàêðûòà, åñëè äâåðü
993 utils
.writeBool(st
, FEnabled
);
994 // Íàïðàâëåíèå ëèôòà, åñëè ëèôò
995 utils
.writeInt(st
, Byte(FLiftType
));
996 // Íîìåð òåêóùåé òåêñòóðû
997 utils
.writeInt(st
, Integer(FCurTexture
));
998 // Êîîðäèíàòû è ðàçìåð
999 utils
.writeInt(st
, Integer(FX
));
1000 utils
.writeInt(st
, Integer(FY
));
1001 utils
.writeInt(st
, Word(FWidth
));
1002 utils
.writeInt(st
, Word(FHeight
));
1003 // Àíèìèðîâàíà ëè òåêóùàÿ òåêñòóðà
1004 if (FCurTexture
>= 0) and (FTextureIDs
[FCurTexture
].Anim
) then
1006 assert(FTextureIDs
[FCurTexture
].AnTex
<> nil, 'TPanel.SaveState: No animation object');
1013 utils
.writeBool(st
, anim
);
1014 // Åñëè äà - ñîõðàíÿåì àíèìàöèþ
1015 if anim
then FTextureIDs
[FCurTexture
].AnTex
.SaveState(st
);
1017 // moving platform state
1018 utils
.writeInt(st
, Integer(mMovingSpeed
.X
));
1019 utils
.writeInt(st
, Integer(mMovingSpeed
.Y
));
1020 utils
.writeInt(st
, Integer(mMovingStart
.X
));
1021 utils
.writeInt(st
, Integer(mMovingStart
.Y
));
1022 utils
.writeInt(st
, Integer(mMovingEnd
.X
));
1023 utils
.writeInt(st
, Integer(mMovingEnd
.Y
));
1025 utils
.writeInt(st
, Integer(mSizeSpeed
.w
));
1026 utils
.writeInt(st
, Integer(mSizeSpeed
.h
));
1027 utils
.writeInt(st
, Integer(mSizeEnd
.w
));
1028 utils
.writeInt(st
, Integer(mSizeEnd
.h
));
1030 utils
.writeBool(st
, mMovingActive
);
1031 utils
.writeBool(st
, mMoveOnce
);
1033 utils
.writeInt(st
, Integer(mEndPosTrig
));
1034 utils
.writeInt(st
, Integer(mEndSizeTrig
));
1038 procedure TPanel
.LoadState (st
: TStream
);
1040 if (st
= nil) then exit
;
1043 if not utils
.checkSign(st
, 'PANL') then raise XStreamError
.create('wrong panel signature');
1044 if (utils
.readByte(st
) <> PAN_SAVE_VERSION
) then raise XStreamError
.create('wrong panel version');
1045 // Îòêðûòà/çàêðûòà, åñëè äâåðü
1046 FEnabled
:= utils
.readBool(st
);
1047 // Íàïðàâëåíèå ëèôòà, åñëè ëèôò
1048 FLiftType
:= utils
.readByte(st
);
1049 // Íîìåð òåêóùåé òåêñòóðû
1050 FCurTexture
:= utils
.readLongInt(st
);
1051 // Êîîðäèíàòû è ðàçìåð
1052 FX
:= utils
.readLongInt(st
);
1053 FY
:= utils
.readLongInt(st
);
1056 FWidth
:= utils
.readWord(st
);
1057 FHeight
:= utils
.readWord(st
);
1060 // Àíèìèðîâàííàÿ ëè òåêóùàÿ òåêñòóðà
1061 if utils
.readBool(st
) then
1063 // Åñëè äà - çàãðóæàåì àíèìàöèþ
1064 Assert((FCurTexture
>= 0) and
1065 (FTextureIDs
[FCurTexture
].Anim
) and
1066 (FTextureIDs
[FCurTexture
].AnTex
<> nil),
1067 'TPanel.LoadState: No animation object');
1068 FTextureIDs
[FCurTexture
].AnTex
.LoadState(st
);
1071 // moving platform state
1072 mMovingSpeed
.X
:= utils
.readLongInt(st
);
1073 mMovingSpeed
.Y
:= utils
.readLongInt(st
);
1074 mMovingStart
.X
:= utils
.readLongInt(st
);
1075 mMovingStart
.Y
:= utils
.readLongInt(st
);
1076 mMovingEnd
.X
:= utils
.readLongInt(st
);
1077 mMovingEnd
.Y
:= utils
.readLongInt(st
);
1079 mSizeSpeed
.w
:= utils
.readLongInt(st
);
1080 mSizeSpeed
.h
:= utils
.readLongInt(st
);
1081 mSizeEnd
.w
:= utils
.readLongInt(st
);
1082 mSizeEnd
.h
:= utils
.readLongInt(st
);
1084 mMovingActive
:= utils
.readBool(st
);
1085 mMoveOnce
:= utils
.readBool(st
);
1087 mEndPosTrig
:= utils
.readLongInt(st
);
1088 mEndSizeTrig
:= utils
.readLongInt(st
);
1091 //mapGrid.proxyEnabled[proxyId] := FEnabled; // done in g_map.pas