DEADSOFTWARE

slightly altered flame behavior
[d2df-sdl.git] / src / game / g_weapons.pas
2017-08-12 fgsfdsslightly altered flame behavior
2017-08-12 fgsfdsadded flamer functionality
2017-08-09 binarymasterAdd flamethrower weapon, item and ammo
2017-08-09 binarymasterRefactor: Constants for first and last weapon
2017-06-10 binarymasterRevert one line that breaks rocket parkour feature
2017-03-05 Jabberwock-RUMore accurate hitboxes and smoke for Rockets and Skeleshots
2017-02-28 FGSFDSFGSsimpler fix
2017-02-28 FGSFDSFGSmake turret explosions ignore the turret trigger
2016-04-25 Ketmar Darkadded license info
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-06 Ketmar Darktabs --> spaces
2016-04-05 Jabberwock-RUNow d_frames is affecting projectiles too
2016-04-06 Ketmar Darkremoved trailing spaces all over the source
2016-04-05 FGSFDSFGSinitial commit: