DEADSOFTWARE

grid: proxy pool (no more segfaults on reloading map); use binary heap instead of...
[d2df-sdl.git] / build.bat
1 @echo off
2 cd "./src/game"
3 fpc -dUSE_FMOD -MDELPHI -O2 -Fi../lib/vampimg -Fi../lib/vampimg/JpegLib -Fi../lib/vampimg/ZLib -Fu../lib/vampimg -Fu../lib/vampimg/JpegLib -Fu../lib/vampimg/ZLib -FE../../bin -FU../../tmp Doom2DF.dpr
4 cd "../.."