DEADSOFTWARE

Now ported to android!
[d2df-sdl.git] / android / AndroidManifest.xml
1 <?xml version="1.0" encoding="utf-8"?>
2 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
3 package="org.d2df.app"
4 android:versionCode="1"
5 android:versionName="1.0"
6 android:installLocation="auto">
8 <!-- Android 4.1 -->
9 <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="16" />
11 <!-- OpenGL ES 2.0 -->
12 <!-- <uses-feature android:glEsVersion="0x00020000" /> -->
13 <!-- OpenGL ES 1.1 -->
14 <uses-feature android:glEsVersion="0x00010001" />
16 <!-- Allow writing to external storage -->
17 <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
18 <!-- Allow access to the vibrator -->
19 <uses-permission android:name="android.permission.VIBRATE" />
21 <!-- if you want to capture audio, uncomment this. -->
22 <!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
24 <application android:label="Doom2D Forever"
25 android:icon="@drawable/ic_launcher"
26 android:allowBackup="true"
27 android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
28 android:hardwareAccelerated="true" >
29 <activity android:name="Doom2DF"
30 android:label="Doom2D Forever"
31 android:configChanges="keyboardHidden|orientation|screenSize"
32 >
33 <intent-filter>
34 <action android:name="android.intent.action.MAIN" />
35 <category android:name="android.intent.category.LAUNCHER" />
36 </intent-filter>
37 <!-- Drop file event -->
38 <!--
39 <intent-filter>
40 <action android:name="android.intent.action.VIEW" />
41 <category android:name="android.intent.category.DEFAULT" />
42 <data android:mimeType="*/*" />
43 </intent-filter>
44 -->
45 </activity>
46 </application>
48 </manifest>