DEADSOFTWARE

Now ported to android!
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Mon, 19 Feb 2018 16:46:54 +0000 (19:46 +0300)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Sat, 17 Mar 2018 00:04:27 +0000 (02:04 +0200)
12 files changed:
android/AndroidManifest.xml [new file with mode: 0644]
android/res/drawable-mdpi/ic_launcher.png [new file with mode: 0644]
android/res/layout/main.xml [new file with mode: 0644]
android/src/org/d2df/app/Doom2DF.java [new file with mode: 0644]
android/src/org/libsdl/app/SDL.java [new file with mode: 0644]
android/src/org/libsdl/app/SDLActivity.java [new file with mode: 0644]
android/src/org/libsdl/app/SDLAudioManager.java [new file with mode: 0644]
android/src/org/libsdl/app/SDLControllerManager.java [new file with mode: 0644]
src/engine/e_log.pas
src/game/Doom2DF.lpr
src/game/g_window.pas
src/shared/utils.pas

diff --git a/android/AndroidManifest.xml b/android/AndroidManifest.xml
new file mode 100644 (file)
index 0000000..b04bcf3
--- /dev/null
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+      package="org.d2df.app"
+      android:versionCode="1"
+      android:versionName="1.0"
+      android:installLocation="auto">
+
+    <!-- Android 4.1 -->
+    <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="16" />
+
+    <!-- OpenGL ES 2.0 -->
+    <!-- <uses-feature android:glEsVersion="0x00020000" /> -->
+    <!-- OpenGL ES 1.1 -->
+    <uses-feature android:glEsVersion="0x00010001" />
+
+    <!-- Allow writing to external storage -->
+    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
+    <!-- Allow access to the vibrator -->
+    <uses-permission android:name="android.permission.VIBRATE" />
+
+    <!-- if you want to capture audio, uncomment this. -->
+    <!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
+
+    <application android:label="Doom2D Forever"
+                 android:icon="@drawable/ic_launcher"
+                 android:allowBackup="true"
+                 android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+                 android:hardwareAccelerated="true" >
+        <activity android:name="Doom2DF"
+                  android:label="Doom2D Forever"
+                  android:configChanges="keyboardHidden|orientation|screenSize"
+                  >
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+            <!-- Drop file event -->
+            <!--
+            <intent-filter>
+                <action android:name="android.intent.action.VIEW" />
+                <category android:name="android.intent.category.DEFAULT" />
+                <data android:mimeType="*/*" />
+            </intent-filter>
+            -->
+        </activity>
+    </application>
+
+</manifest> 
diff --git a/android/res/drawable-mdpi/ic_launcher.png b/android/res/drawable-mdpi/ic_launcher.png
new file mode 100644 (file)
index 0000000..0f3a6f4
Binary files /dev/null and b/android/res/drawable-mdpi/ic_launcher.png differ
diff --git a/android/res/layout/main.xml b/android/res/layout/main.xml
new file mode 100644 (file)
index 0000000..123c4b6
--- /dev/null
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+    android:orientation="vertical"
+    android:layout_width="fill_parent"
+    android:layout_height="fill_parent"
+    >
+<TextView  
+    android:layout_width="fill_parent" 
+    android:layout_height="wrap_content" 
+    android:text="Hello World, SDLActivity"
+    />
+</LinearLayout>
+
diff --git a/android/src/org/d2df/app/Doom2DF.java b/android/src/org/d2df/app/Doom2DF.java
new file mode 100644 (file)
index 0000000..0c1aa21
--- /dev/null
@@ -0,0 +1,20 @@
+package org.d2df.app;
+
+import android.app.Activity;
+import android.os.Bundle;
+
+import org.libsdl.app.SDLActivity;
+
+public class Doom2DF extends SDLActivity {
+
+       @Override
+       protected String[] getLibraries() {
+               return new String[] {
+                       "SDL2",
+                       "SDL2_mixer",
+                       "enet",
+                       "nanoGL",
+                       "Doom2DF"
+               };
+       }
+}
diff --git a/android/src/org/libsdl/app/SDL.java b/android/src/org/libsdl/app/SDL.java
new file mode 100644 (file)
index 0000000..cfe4830
--- /dev/null
@@ -0,0 +1,37 @@
+package org.libsdl.app;
+
+import android.content.Context;
+
+/**
+    SDL library initialization
+*/
+public class SDL {
+
+    // This function should be called first and sets up the native code
+    // so it can call into the Java classes
+    public static void setupJNI() {
+        SDLActivity.nativeSetupJNI();
+        SDLAudioManager.nativeSetupJNI();
+        SDLControllerManager.nativeSetupJNI();
+    }
+
+    // This function should be called each time the activity is started
+    public static void initialize() {
+        setContext(null);
+
+        SDLActivity.initialize();
+        SDLAudioManager.initialize();
+        SDLControllerManager.initialize();
+    }
+
+    // This function stores the current activity (SDL or not)
+    public static void setContext(Context context) {
+        mContext = context;
+    }
+
+    public static Context getContext() {
+        return mContext;
+    }
+
+    protected static Context mContext;
+}
diff --git a/android/src/org/libsdl/app/SDLActivity.java b/android/src/org/libsdl/app/SDLActivity.java
new file mode 100644 (file)
index 0000000..9119473
--- /dev/null
@@ -0,0 +1,1595 @@
+package org.libsdl.app;
+
+import java.io.IOException;
+import java.io.InputStream;
+import java.util.Arrays;
+import java.lang.reflect.Method;
+import java.util.Objects;
+
+import android.app.*;
+import android.content.*;
+import android.text.InputType;
+import android.view.*;
+import android.view.inputmethod.BaseInputConnection;
+import android.view.inputmethod.EditorInfo;
+import android.view.inputmethod.InputConnection;
+import android.view.inputmethod.InputMethodManager;
+import android.widget.RelativeLayout;
+import android.widget.Button;
+import android.widget.LinearLayout;
+import android.widget.TextView;
+import android.os.*;
+import android.util.Log;
+import android.util.SparseArray;
+import android.graphics.*;
+import android.graphics.drawable.Drawable;
+import android.hardware.*;
+import android.content.pm.ActivityInfo;
+
+/**
+    SDL Activity
+*/
+public class SDLActivity extends Activity {
+    private static final String TAG = "SDL";
+
+    public static boolean mIsResumedCalled, mIsSurfaceReady, mHasFocus;
+
+    // Handle the state of the native layer
+    public enum NativeState {
+           INIT, RESUMED, PAUSED 
+    }
+
+    public static NativeState mNextNativeState;
+    public static NativeState mCurrentNativeState;
+
+    public static boolean mExitCalledFromJava;
+
+    /** If shared libraries (e.g. SDL or the native application) could not be loaded. */
+    public static boolean mBrokenLibraries;
+
+    // If we want to separate mouse and touch events.
+    //  This is only toggled in native code when a hint is set!
+    public static boolean mSeparateMouseAndTouch;
+
+    // Main components
+    protected static SDLActivity mSingleton;
+    protected static SDLSurface mSurface;
+    protected static View mTextEdit;
+    protected static boolean mScreenKeyboardShown;
+    protected static ViewGroup mLayout;
+    protected static SDLClipboardHandler mClipboardHandler;
+
+
+    // This is what SDL runs in. It invokes SDL_main(), eventually
+    protected static Thread mSDLThread;
+
+    /**
+     * This method returns the name of the shared object with the application entry point
+     * It can be overridden by derived classes.
+     */
+    protected String getMainSharedObject() {
+        String library;
+        String[] libraries = SDLActivity.mSingleton.getLibraries();
+        if (libraries.length > 0) {
+            library = "lib" + libraries[libraries.length - 1] + ".so";
+        } else {
+            library = "libmain.so";
+        }
+        return library;
+    }
+
+    /**
+     * This method returns the name of the application entry point
+     * It can be overridden by derived classes.
+     */
+    protected String getMainFunction() {
+        return "SDL_main";
+    }
+
+    /**
+     * This method is called by SDL before loading the native shared libraries.
+     * It can be overridden to provide names of shared libraries to be loaded.
+     * The default implementation returns the defaults. It never returns null.
+     * An array returned by a new implementation must at least contain "SDL2".
+     * Also keep in mind that the order the libraries are loaded may matter.
+     * @return names of shared libraries to be loaded (e.g. "SDL2", "main").
+     */
+    protected String[] getLibraries() {
+        return new String[] {
+            "SDL2",
+            // "SDL2_image",
+            // "SDL2_mixer",
+            // "SDL2_net",
+            // "SDL2_ttf",
+            "main"
+        };
+    }
+
+    // Load the .so
+    public void loadLibraries() {
+       for (String lib : getLibraries()) {
+          System.loadLibrary(lib);
+       }
+    }
+
+    /**
+     * This method is called by SDL before starting the native application thread.
+     * It can be overridden to provide the arguments after the application name.
+     * The default implementation returns an empty array. It never returns null.
+     * @return arguments for the native application.
+     */
+    protected String[] getArguments() {
+        return new String[0];
+    }
+
+    public static void initialize() {
+        // The static nature of the singleton and Android quirkyness force us to initialize everything here
+        // Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values
+        mSingleton = null;
+        mSurface = null;
+        mTextEdit = null;
+        mLayout = null;
+        mClipboardHandler = null;
+        mSDLThread = null;
+        mExitCalledFromJava = false;
+        mBrokenLibraries = false;
+        mIsResumedCalled = false;
+        mIsSurfaceReady = false;
+        mHasFocus = true;
+        mNextNativeState = NativeState.INIT;
+        mCurrentNativeState = NativeState.INIT;
+    }
+
+    // Setup
+    @Override
+    protected void onCreate(Bundle savedInstanceState) {
+        Log.v(TAG, "Device: " + android.os.Build.DEVICE);
+        Log.v(TAG, "Model: " + android.os.Build.MODEL);
+        Log.v(TAG, "onCreate()");
+        super.onCreate(savedInstanceState);
+
+        // Load shared libraries
+        String errorMsgBrokenLib = "";
+        try {
+            loadLibraries();
+        } catch(UnsatisfiedLinkError e) {
+            System.err.println(e.getMessage());
+            mBrokenLibraries = true;
+            errorMsgBrokenLib = e.getMessage();
+        } catch(Exception e) {
+            System.err.println(e.getMessage());
+            mBrokenLibraries = true;
+            errorMsgBrokenLib = e.getMessage();
+        }
+
+        if (mBrokenLibraries)
+        {
+            AlertDialog.Builder dlgAlert  = new AlertDialog.Builder(this);
+            dlgAlert.setMessage("An error occurred while trying to start the application. Please try again and/or reinstall."
+                  + System.getProperty("line.separator")
+                  + System.getProperty("line.separator")
+                  + "Error: " + errorMsgBrokenLib);
+            dlgAlert.setTitle("SDL Error");
+            dlgAlert.setPositiveButton("Exit",
+                new DialogInterface.OnClickListener() {
+                    @Override
+                    public void onClick(DialogInterface dialog,int id) {
+                        // if this button is clicked, close current activity
+                        SDLActivity.mSingleton.finish();
+                    }
+                });
+           dlgAlert.setCancelable(false);
+           dlgAlert.create().show();
+
+           return;
+        }
+
+        // Set up JNI
+        SDL.setupJNI();
+
+        // Initialize state
+        SDL.initialize();
+
+        // So we can call stuff from static callbacks
+        mSingleton = this;
+        SDL.setContext(this);
+
+        if (Build.VERSION.SDK_INT >= 11) {
+            mClipboardHandler = new SDLClipboardHandler_API11();
+        } else {
+            /* Before API 11, no clipboard notification (eg no SDL_CLIPBOARDUPDATE) */
+            mClipboardHandler = new SDLClipboardHandler_Old();
+        }
+
+        // Set up the surface
+        mSurface = new SDLSurface(getApplication());
+
+        mLayout = new RelativeLayout(this);
+        mLayout.addView(mSurface);
+
+        setContentView(mLayout);
+        
+        // Get filename from "Open with" of another application
+        Intent intent = getIntent();
+        if (intent != null && intent.getData() != null) {
+            String filename = intent.getData().getPath();
+            if (filename != null) {
+                Log.v(TAG, "Got filename: " + filename);
+                SDLActivity.onNativeDropFile(filename);
+            }
+        }
+    }
+
+    // Events
+    @Override
+    protected void onPause() {
+        Log.v(TAG, "onPause()");
+        super.onPause();
+        mNextNativeState = NativeState.PAUSED;
+        mIsResumedCalled = false;
+
+        if (SDLActivity.mBrokenLibraries) {
+           return;
+        }
+
+        SDLActivity.handleNativeState();
+    }
+
+    @Override
+    protected void onResume() {
+        Log.v(TAG, "onResume()");
+        super.onResume();
+        mNextNativeState = NativeState.RESUMED;
+        mIsResumedCalled = true;
+
+        if (SDLActivity.mBrokenLibraries) {
+           return;
+        }
+
+        SDLActivity.handleNativeState();
+    }
+
+
+    @Override
+    public void onWindowFocusChanged(boolean hasFocus) {
+        super.onWindowFocusChanged(hasFocus);
+        Log.v(TAG, "onWindowFocusChanged(): " + hasFocus);
+
+        if (SDLActivity.mBrokenLibraries) {
+           return;
+        }
+
+        SDLActivity.mHasFocus = hasFocus;
+        if (hasFocus) {
+           mNextNativeState = NativeState.RESUMED;
+        } else {
+           mNextNativeState = NativeState.PAUSED;
+        }
+        
+        SDLActivity.handleNativeState();
+    }
+
+    @Override
+    public void onLowMemory() {
+        Log.v(TAG, "onLowMemory()");
+        super.onLowMemory();
+
+        if (SDLActivity.mBrokenLibraries) {
+           return;
+        }
+
+        SDLActivity.nativeLowMemory();
+    }
+
+    @Override
+    protected void onDestroy() {
+        Log.v(TAG, "onDestroy()");
+
+        if (SDLActivity.mBrokenLibraries) {
+           super.onDestroy();
+           // Reset everything in case the user re opens the app
+           SDLActivity.initialize();
+           return;
+        }
+
+        mNextNativeState = NativeState.PAUSED;
+        SDLActivity.handleNativeState();
+
+        // Send a quit message to the application
+        SDLActivity.mExitCalledFromJava = true;
+        SDLActivity.nativeQuit();
+
+        // Now wait for the SDL thread to quit
+        if (SDLActivity.mSDLThread != null) {
+            try {
+                SDLActivity.mSDLThread.join();
+            } catch(Exception e) {
+                Log.v(TAG, "Problem stopping thread: " + e);
+            }
+            SDLActivity.mSDLThread = null;
+
+            //Log.v(TAG, "Finished waiting for SDL thread");
+        }
+
+        super.onDestroy();
+
+        // Reset everything in case the user re opens the app
+        SDLActivity.initialize();
+    }
+
+    @Override
+    public boolean dispatchKeyEvent(KeyEvent event) {
+
+        if (SDLActivity.mBrokenLibraries) {
+           return false;
+        }
+
+        int keyCode = event.getKeyCode();
+        // Ignore certain special keys so they're handled by Android
+        if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
+            keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
+            keyCode == KeyEvent.KEYCODE_CAMERA ||
+            keyCode == KeyEvent.KEYCODE_ZOOM_IN || /* API 11 */
+            keyCode == KeyEvent.KEYCODE_ZOOM_OUT /* API 11 */
+            ) {
+            return false;
+        }
+        return super.dispatchKeyEvent(event);
+    }
+
+    /* Transition to next state */
+    public static void handleNativeState() {
+
+        if (mNextNativeState == mCurrentNativeState) {
+            // Already in same state, discard.
+            return;
+        }
+
+        // Try a transition to init state
+        if (mNextNativeState == NativeState.INIT) {
+
+            mCurrentNativeState = mNextNativeState;
+            return;
+        }
+
+        // Try a transition to paused state
+        if (mNextNativeState == NativeState.PAUSED) {
+            nativePause();
+            mSurface.handlePause();
+            mCurrentNativeState = mNextNativeState;
+            return;
+        }
+
+        // Try a transition to resumed state
+        if (mNextNativeState == NativeState.RESUMED) {
+            if (mIsSurfaceReady && mHasFocus && mIsResumedCalled) {
+                if (mSDLThread == null) {
+                    // This is the entry point to the C app.
+                    // Start up the C app thread and enable sensor input for the first time
+                    // FIXME: Why aren't we enabling sensor input at start?
+
+                    final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
+                    mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
+                    sdlThread.start();
+
+                    // Set up a listener thread to catch when the native thread ends
+                    mSDLThread = new Thread(new Runnable() {
+                        @Override
+                        public void run() {
+                            try {
+                                sdlThread.join();
+                            } catch (Exception e) {
+                                // Ignore any exception
+                            } finally {
+                                // Native thread has finished
+                                if (!mExitCalledFromJava) {
+                                    handleNativeExit();
+                                }
+                            }
+                        }
+                    }, "SDLThreadListener");
+
+                    mSDLThread.start();
+                }
+
+                nativeResume();
+                mSurface.handleResume();
+                mCurrentNativeState = mNextNativeState;
+            }
+        }
+    }
+
+    /* The native thread has finished */
+    public static void handleNativeExit() {
+        SDLActivity.mSDLThread = null;
+        mSingleton.finish();
+    }
+
+
+    // Messages from the SDLMain thread
+    static final int COMMAND_CHANGE_TITLE = 1;
+    static final int COMMAND_UNUSED = 2;
+    static final int COMMAND_TEXTEDIT_HIDE = 3;
+    static final int COMMAND_SET_KEEP_SCREEN_ON = 5;
+
+    protected static final int COMMAND_USER = 0x8000;
+
+    /**
+     * This method is called by SDL if SDL did not handle a message itself.
+     * This happens if a received message contains an unsupported command.
+     * Method can be overwritten to handle Messages in a different class.
+     * @param command the command of the message.
+     * @param param the parameter of the message. May be null.
+     * @return if the message was handled in overridden method.
+     */
+    protected boolean onUnhandledMessage(int command, Object param) {
+        return false;
+    }
+
+    /**
+     * A Handler class for Messages from native SDL applications.
+     * It uses current Activities as target (e.g. for the title).
+     * static to prevent implicit references to enclosing object.
+     */
+    protected static class SDLCommandHandler extends Handler {
+        @Override
+        public void handleMessage(Message msg) {
+            Context context = SDL.getContext();
+            if (context == null) {
+                Log.e(TAG, "error handling message, getContext() returned null");
+                return;
+            }
+            switch (msg.arg1) {
+            case COMMAND_CHANGE_TITLE:
+                if (context instanceof Activity) {
+                    ((Activity) context).setTitle((String)msg.obj);
+                } else {
+                    Log.e(TAG, "error handling message, getContext() returned no Activity");
+                }
+                break;
+            case COMMAND_TEXTEDIT_HIDE:
+                if (mTextEdit != null) {
+                    // Note: On some devices setting view to GONE creates a flicker in landscape.
+                    // Setting the View's sizes to 0 is similar to GONE but without the flicker.
+                    // The sizes will be set to useful values when the keyboard is shown again.
+                    mTextEdit.setLayoutParams(new RelativeLayout.LayoutParams(0, 0));
+
+                    InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
+                    imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
+                    
+                    mScreenKeyboardShown = false;
+                }
+                break;
+            case COMMAND_SET_KEEP_SCREEN_ON:
+            {
+                if (context instanceof Activity) {
+                    Window window = ((Activity) context).getWindow();
+                    if (window != null) {
+                        if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
+                            window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+                        } else {
+                            window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+                        }
+                    }
+                }
+                break;
+            }
+            default:
+                if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
+                    Log.e(TAG, "error handling message, command is " + msg.arg1);
+                }
+            }
+        }
+    }
+
+    // Handler for the messages
+    Handler commandHandler = new SDLCommandHandler();
+
+    // Send a message from the SDLMain thread
+    boolean sendCommand(int command, Object data) {
+        Message msg = commandHandler.obtainMessage();
+        msg.arg1 = command;
+        msg.obj = data;
+        return commandHandler.sendMessage(msg);
+    }
+
+    // C functions we call
+    public static native int nativeSetupJNI();
+    public static native int nativeRunMain(String library, String function, Object arguments);
+    public static native void nativeLowMemory();
+    public static native void nativeQuit();
+    public static native void nativePause();
+    public static native void nativeResume();
+    public static native void onNativeDropFile(String filename);
+    public static native void onNativeResize(int x, int y, int format, float rate);
+    public static native void onNativeKeyDown(int keycode);
+    public static native void onNativeKeyUp(int keycode);
+    public static native void onNativeKeyboardFocusLost();
+    public static native void onNativeMouse(int button, int action, float x, float y);
+    public static native void onNativeTouch(int touchDevId, int pointerFingerId,
+                                            int action, float x,
+                                            float y, float p);
+    public static native void onNativeAccel(float x, float y, float z);
+    public static native void onNativeClipboardChanged();
+    public static native void onNativeSurfaceChanged();
+    public static native void onNativeSurfaceDestroyed();
+    public static native String nativeGetHint(String name);
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static boolean setActivityTitle(String title) {
+        // Called from SDLMain() thread and can't directly affect the view
+        return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     * This is a static method for JNI convenience, it calls a non-static method
+     * so that is can be overridden  
+     */
+    public static void setOrientation(int w, int h, boolean resizable, String hint)
+    {
+        if (mSingleton != null) {
+            mSingleton.setOrientationBis(w, h, resizable, hint);
+        }
+    }
+   
+    /**
+     * This can be overridden
+     */
+    public void setOrientationBis(int w, int h, boolean resizable, String hint) 
+    {
+      int orientation = -1;
+
+      if (!Objects.equals(hint, "")) {
+         if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) {
+            orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
+         } else if (hint.contains("LandscapeRight")) {
+            orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
+         } else if (hint.contains("LandscapeLeft")) {
+            orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
+         } else if (hint.contains("Portrait") && hint.contains("PortraitUpsideDown")) {
+            orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
+         } else if (hint.contains("Portrait")) {
+            orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
+         } else if (hint.contains("PortraitUpsideDown")) {
+            orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
+         }
+      }
+
+      /* no valid hint */
+      if (orientation == -1) {
+         if (resizable) {
+            /* no fixed orientation */
+         } else {
+            if (w > h) {
+               orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
+            } else {
+               orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
+            }
+         }
+      }
+
+      Log.v("SDL", "setOrientation() orientation=" + orientation + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint);
+      if (orientation != -1) {
+         mSingleton.setRequestedOrientation(orientation);
+      }
+    }
+
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static boolean isScreenKeyboardShown() 
+    {
+        if (mTextEdit == null) {
+            return false;
+        }
+
+        if (!mScreenKeyboardShown) {
+            return false;
+        }
+
+        InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+        return imm.isAcceptingText();
+
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static boolean sendMessage(int command, int param) {
+        if (mSingleton == null) {
+            return false;
+        }
+        return mSingleton.sendCommand(command, Integer.valueOf(param));
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static Context getContext() {
+        return SDL.getContext();
+    }
+
+    static class ShowTextInputTask implements Runnable {
+        /*
+         * This is used to regulate the pan&scan method to have some offset from
+         * the bottom edge of the input region and the top edge of an input
+         * method (soft keyboard)
+         */
+        static final int HEIGHT_PADDING = 15;
+
+        public int x, y, w, h;
+
+        public ShowTextInputTask(int x, int y, int w, int h) {
+            this.x = x;
+            this.y = y;
+            this.w = w;
+            this.h = h;
+        }
+
+        @Override
+        public void run() {
+            RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(w, h + HEIGHT_PADDING);
+            params.leftMargin = x;
+            params.topMargin = y;
+
+            if (mTextEdit == null) {
+                mTextEdit = new DummyEdit(SDL.getContext());
+
+                mLayout.addView(mTextEdit, params);
+            } else {
+                mTextEdit.setLayoutParams(params);
+            }
+
+            mTextEdit.setVisibility(View.VISIBLE);
+            mTextEdit.requestFocus();
+
+            InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+            imm.showSoftInput(mTextEdit, 0);
+
+            mScreenKeyboardShown = true;
+        }
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static boolean showTextInput(int x, int y, int w, int h) {
+        // Transfer the task to the main thread as a Runnable
+        return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
+    }
+
+    public static boolean isTextInputEvent(KeyEvent event) {
+      
+        // Key pressed with Ctrl should be sent as SDL_KEYDOWN/SDL_KEYUP and not SDL_TEXTINPUT
+        if (android.os.Build.VERSION.SDK_INT >= 11) {
+            if (event.isCtrlPressed()) {
+                return false;
+            }  
+        }
+
+        return event.isPrintingKey() || event.getKeyCode() == KeyEvent.KEYCODE_SPACE;
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static Surface getNativeSurface() {
+        if (SDLActivity.mSurface == null) {
+            return null;
+        }
+        return SDLActivity.mSurface.getNativeSurface();
+    }
+
+    // Input
+
+    /**
+     * This method is called by SDL using JNI.
+     * @return an array which may be empty but is never null.
+     */
+    public static int[] inputGetInputDeviceIds(int sources) {
+        int[] ids = InputDevice.getDeviceIds();
+        int[] filtered = new int[ids.length];
+        int used = 0;
+        for (int i = 0; i < ids.length; ++i) {
+            InputDevice device = InputDevice.getDevice(ids[i]);
+            if ((device != null) && ((device.getSources() & sources) != 0)) {
+                filtered[used++] = device.getId();
+            }
+        }
+        return Arrays.copyOf(filtered, used);
+    }
+
+    // APK expansion files support
+
+    /** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */
+    private static Object expansionFile;
+
+    /** com.android.vending.expansion.zipfile.ZipResourceFile's getInputStream() or null. */
+    private static Method expansionFileMethod;
+
+    /**
+     * This method is called by SDL using JNI.
+     * @return an InputStream on success or null if no expansion file was used.
+     * @throws IOException on errors. Message is set for the SDL error message.
+     */
+    public static InputStream openAPKExpansionInputStream(String fileName) throws IOException {
+        // Get a ZipResourceFile representing a merger of both the main and patch files
+        if (expansionFile == null) {
+            String mainHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION");
+            if (mainHint == null) {
+                return null; // no expansion use if no main version was set
+            }
+            String patchHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION");
+            if (patchHint == null) {
+                return null; // no expansion use if no patch version was set
+            }
+
+            Integer mainVersion;
+            Integer patchVersion;
+            try {
+                mainVersion = Integer.valueOf(mainHint);
+                patchVersion = Integer.valueOf(patchHint);
+            } catch (NumberFormatException ex) {
+                ex.printStackTrace();
+                throw new IOException("No valid file versions set for APK expansion files", ex);
+            }
+
+            try {
+                // To avoid direct dependency on Google APK expansion library that is
+                // not a part of Android SDK we access it using reflection
+                expansionFile = Class.forName("com.android.vending.expansion.zipfile.APKExpansionSupport")
+                    .getMethod("getAPKExpansionZipFile", Context.class, int.class, int.class)
+                    .invoke(null, SDL.getContext(), mainVersion, patchVersion);
+
+                expansionFileMethod = expansionFile.getClass()
+                    .getMethod("getInputStream", String.class);
+            } catch (Exception ex) {
+                ex.printStackTrace();
+                expansionFile = null;
+                expansionFileMethod = null;
+                throw new IOException("Could not access APK expansion support library", ex);
+            }
+        }
+
+        // Get an input stream for a known file inside the expansion file ZIPs
+        InputStream fileStream;
+        try {
+            fileStream = (InputStream)expansionFileMethod.invoke(expansionFile, fileName);
+        } catch (Exception ex) {
+            // calling "getInputStream" failed
+            ex.printStackTrace();
+            throw new IOException("Could not open stream from APK expansion file", ex);
+        }
+
+        if (fileStream == null) {
+            // calling "getInputStream" was successful but null was returned
+            throw new IOException("Could not find path in APK expansion file");
+        }
+
+        return fileStream;
+    }
+
+    // Messagebox
+
+    /** Result of current messagebox. Also used for blocking the calling thread. */
+    protected final int[] messageboxSelection = new int[1];
+
+    /** Id of current dialog. */
+    protected int dialogs = 0;
+
+    /**
+     * This method is called by SDL using JNI.
+     * Shows the messagebox from UI thread and block calling thread.
+     * buttonFlags, buttonIds and buttonTexts must have same length.
+     * @param buttonFlags array containing flags for every button.
+     * @param buttonIds array containing id for every button.
+     * @param buttonTexts array containing text for every button.
+     * @param colors null for default or array of length 5 containing colors.
+     * @return button id or -1.
+     */
+    public int messageboxShowMessageBox(
+            final int flags,
+            final String title,
+            final String message,
+            final int[] buttonFlags,
+            final int[] buttonIds,
+            final String[] buttonTexts,
+            final int[] colors) {
+
+        messageboxSelection[0] = -1;
+
+        // sanity checks
+
+        if ((buttonFlags.length != buttonIds.length) && (buttonIds.length != buttonTexts.length)) {
+            return -1; // implementation broken
+        }
+
+        // collect arguments for Dialog
+
+        final Bundle args = new Bundle();
+        args.putInt("flags", flags);
+        args.putString("title", title);
+        args.putString("message", message);
+        args.putIntArray("buttonFlags", buttonFlags);
+        args.putIntArray("buttonIds", buttonIds);
+        args.putStringArray("buttonTexts", buttonTexts);
+        args.putIntArray("colors", colors);
+
+        // trigger Dialog creation on UI thread
+
+        runOnUiThread(new Runnable() {
+            @Override
+            public void run() {
+                showDialog(dialogs++, args);
+            }
+        });
+
+        // block the calling thread
+
+        synchronized (messageboxSelection) {
+            try {
+                messageboxSelection.wait();
+            } catch (InterruptedException ex) {
+                ex.printStackTrace();
+                return -1;
+            }
+        }
+
+        // return selected value
+
+        return messageboxSelection[0];
+    }
+
+    @Override
+    protected Dialog onCreateDialog(int ignore, Bundle args) {
+
+        // TODO set values from "flags" to messagebox dialog
+
+        // get colors
+
+        int[] colors = args.getIntArray("colors");
+        int backgroundColor;
+        int textColor;
+        int buttonBorderColor;
+        int buttonBackgroundColor;
+        int buttonSelectedColor;
+        if (colors != null) {
+            int i = -1;
+            backgroundColor = colors[++i];
+            textColor = colors[++i];
+            buttonBorderColor = colors[++i];
+            buttonBackgroundColor = colors[++i];
+            buttonSelectedColor = colors[++i];
+        } else {
+            backgroundColor = Color.TRANSPARENT;
+            textColor = Color.TRANSPARENT;
+            buttonBorderColor = Color.TRANSPARENT;
+            buttonBackgroundColor = Color.TRANSPARENT;
+            buttonSelectedColor = Color.TRANSPARENT;
+        }
+
+        // create dialog with title and a listener to wake up calling thread
+
+        final Dialog dialog = new Dialog(this);
+        dialog.setTitle(args.getString("title"));
+        dialog.setCancelable(false);
+        dialog.setOnDismissListener(new DialogInterface.OnDismissListener() {
+            @Override
+            public void onDismiss(DialogInterface unused) {
+                synchronized (messageboxSelection) {
+                    messageboxSelection.notify();
+                }
+            }
+        });
+
+        // create text
+
+        TextView message = new TextView(this);
+        message.setGravity(Gravity.CENTER);
+        message.setText(args.getString("message"));
+        if (textColor != Color.TRANSPARENT) {
+            message.setTextColor(textColor);
+        }
+
+        // create buttons
+
+        int[] buttonFlags = args.getIntArray("buttonFlags");
+        int[] buttonIds = args.getIntArray("buttonIds");
+        String[] buttonTexts = args.getStringArray("buttonTexts");
+
+        final SparseArray<Button> mapping = new SparseArray<Button>();
+
+        LinearLayout buttons = new LinearLayout(this);
+        buttons.setOrientation(LinearLayout.HORIZONTAL);
+        buttons.setGravity(Gravity.CENTER);
+        for (int i = 0; i < buttonTexts.length; ++i) {
+            Button button = new Button(this);
+            final int id = buttonIds[i];
+            button.setOnClickListener(new View.OnClickListener() {
+                @Override
+                public void onClick(View v) {
+                    messageboxSelection[0] = id;
+                    dialog.dismiss();
+                }
+            });
+            if (buttonFlags[i] != 0) {
+                // see SDL_messagebox.h
+                if ((buttonFlags[i] & 0x00000001) != 0) {
+                    mapping.put(KeyEvent.KEYCODE_ENTER, button);
+                }
+                if ((buttonFlags[i] & 0x00000002) != 0) {
+                    mapping.put(KeyEvent.KEYCODE_ESCAPE, button); /* API 11 */
+                }
+            }
+            button.setText(buttonTexts[i]);
+            if (textColor != Color.TRANSPARENT) {
+                button.setTextColor(textColor);
+            }
+            if (buttonBorderColor != Color.TRANSPARENT) {
+                // TODO set color for border of messagebox button
+            }
+            if (buttonBackgroundColor != Color.TRANSPARENT) {
+                Drawable drawable = button.getBackground();
+                if (drawable == null) {
+                    // setting the color this way removes the style
+                    button.setBackgroundColor(buttonBackgroundColor);
+                } else {
+                    // setting the color this way keeps the style (gradient, padding, etc.)
+                    drawable.setColorFilter(buttonBackgroundColor, PorterDuff.Mode.MULTIPLY);
+                }
+            }
+            if (buttonSelectedColor != Color.TRANSPARENT) {
+                // TODO set color for selected messagebox button
+            }
+            buttons.addView(button);
+        }
+
+        // create content
+
+        LinearLayout content = new LinearLayout(this);
+        content.setOrientation(LinearLayout.VERTICAL);
+        content.addView(message);
+        content.addView(buttons);
+        if (backgroundColor != Color.TRANSPARENT) {
+            content.setBackgroundColor(backgroundColor);
+        }
+
+        // add content to dialog and return
+
+        dialog.setContentView(content);
+        dialog.setOnKeyListener(new Dialog.OnKeyListener() {
+            @Override
+            public boolean onKey(DialogInterface d, int keyCode, KeyEvent event) {
+                Button button = mapping.get(keyCode);
+                if (button != null) {
+                    if (event.getAction() == KeyEvent.ACTION_UP) {
+                        button.performClick();
+                    }
+                    return true; // also for ignored actions
+                }
+                return false;
+            }
+        });
+
+        return dialog;
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static boolean clipboardHasText() {
+        return mClipboardHandler.clipboardHasText();
+    }
+    
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static String clipboardGetText() {
+        return mClipboardHandler.clipboardGetText();
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static void clipboardSetText(String string) {
+        mClipboardHandler.clipboardSetText(string);
+    }
+
+}
+
+/**
+    Simple runnable to start the SDL application
+*/
+class SDLMain implements Runnable {
+    @Override
+    public void run() {
+        // Runs SDL_main()
+        String library = SDLActivity.mSingleton.getMainSharedObject();
+        String function = SDLActivity.mSingleton.getMainFunction();
+        String[] arguments = SDLActivity.mSingleton.getArguments();
+
+        Log.v("SDL", "Running main function " + function + " from library " + library);
+        SDLActivity.nativeRunMain(library, function, arguments);
+
+        Log.v("SDL", "Finished main function");
+    }
+}
+
+
+/**
+    SDLSurface. This is what we draw on, so we need to know when it's created
+    in order to do anything useful.
+
+    Because of this, that's where we set up the SDL thread
+*/
+class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
+    View.OnKeyListener, View.OnTouchListener, SensorEventListener  {
+
+    // Sensors
+    protected static SensorManager mSensorManager;
+    protected static Display mDisplay;
+
+    // Keep track of the surface size to normalize touch events
+    protected static float mWidth, mHeight;
+
+    // Startup
+    public SDLSurface(Context context) {
+        super(context);
+        getHolder().addCallback(this);
+
+        setFocusable(true);
+        setFocusableInTouchMode(true);
+        requestFocus();
+        setOnKeyListener(this);
+        setOnTouchListener(this);
+
+        mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
+        mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
+
+        if (Build.VERSION.SDK_INT >= 12) {
+            setOnGenericMotionListener(new SDLGenericMotionListener_API12());
+        }
+
+        // Some arbitrary defaults to avoid a potential division by zero
+        mWidth = 1.0f;
+        mHeight = 1.0f;
+    }
+
+    public void handlePause() {
+        enableSensor(Sensor.TYPE_ACCELEROMETER, false);
+    }
+
+    public void handleResume() {
+        setFocusable(true);
+        setFocusableInTouchMode(true);
+        requestFocus();
+        setOnKeyListener(this);
+        setOnTouchListener(this);
+        enableSensor(Sensor.TYPE_ACCELEROMETER, true);
+    }
+
+    public Surface getNativeSurface() {
+        return getHolder().getSurface();
+    }
+
+    // Called when we have a valid drawing surface
+    @Override
+    public void surfaceCreated(SurfaceHolder holder) {
+        Log.v("SDL", "surfaceCreated()");
+        holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
+    }
+
+    // Called when we lose the surface
+    @Override
+    public void surfaceDestroyed(SurfaceHolder holder) {
+        Log.v("SDL", "surfaceDestroyed()");
+
+        // Transition to pause, if needed
+        SDLActivity.mNextNativeState = SDLActivity.NativeState.PAUSED;
+        SDLActivity.handleNativeState();
+
+        SDLActivity.mIsSurfaceReady = false;
+        SDLActivity.onNativeSurfaceDestroyed();
+    }
+
+    // Called when the surface is resized
+    @Override
+    public void surfaceChanged(SurfaceHolder holder,
+                               int format, int width, int height) {
+        Log.v("SDL", "surfaceChanged()");
+
+        int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default
+        switch (format) {
+        case PixelFormat.A_8:
+            Log.v("SDL", "pixel format A_8");
+            break;
+        case PixelFormat.LA_88:
+            Log.v("SDL", "pixel format LA_88");
+            break;
+        case PixelFormat.L_8:
+            Log.v("SDL", "pixel format L_8");
+            break;
+        case PixelFormat.RGBA_4444:
+            Log.v("SDL", "pixel format RGBA_4444");
+            sdlFormat = 0x15421002; // SDL_PIXELFORMAT_RGBA4444
+            break;
+        case PixelFormat.RGBA_5551:
+            Log.v("SDL", "pixel format RGBA_5551");
+            sdlFormat = 0x15441002; // SDL_PIXELFORMAT_RGBA5551
+            break;
+        case PixelFormat.RGBA_8888:
+            Log.v("SDL", "pixel format RGBA_8888");
+            sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888
+            break;
+        case PixelFormat.RGBX_8888:
+            Log.v("SDL", "pixel format RGBX_8888");
+            sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888
+            break;
+        case PixelFormat.RGB_332:
+            Log.v("SDL", "pixel format RGB_332");
+            sdlFormat = 0x14110801; // SDL_PIXELFORMAT_RGB332
+            break;
+        case PixelFormat.RGB_565:
+            Log.v("SDL", "pixel format RGB_565");
+            sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565
+            break;
+        case PixelFormat.RGB_888:
+            Log.v("SDL", "pixel format RGB_888");
+            // Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
+            sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888
+            break;
+        default:
+            Log.v("SDL", "pixel format unknown " + format);
+            break;
+        }
+
+        mWidth = width;
+        mHeight = height;
+        SDLActivity.onNativeResize(width, height, sdlFormat, mDisplay.getRefreshRate());
+        Log.v("SDL", "Window size: " + width + "x" + height);
+
+        boolean skip = false;
+        int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation();
+
+        if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED)
+        {
+            // Accept any
+        }
+        else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT || requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT)
+        {
+            if (mWidth > mHeight) {
+               skip = true;
+            }
+        } else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE || requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE) {
+            if (mWidth < mHeight) {
+               skip = true;
+            }
+        }
+
+        // Special Patch for Square Resolution: Black Berry Passport
+        if (skip) {
+           double min = Math.min(mWidth, mHeight);
+           double max = Math.max(mWidth, mHeight);
+           
+           if (max / min < 1.20) {
+              Log.v("SDL", "Don't skip on such aspect-ratio. Could be a square resolution.");
+              skip = false;
+           }
+        }
+
+        if (skip) {
+           Log.v("SDL", "Skip .. Surface is not ready.");
+           SDLActivity.mIsSurfaceReady = false;
+           return;
+        }
+        
+        /* Surface is ready */
+        SDLActivity.mIsSurfaceReady = true;
+
+        /* If the surface has been previously destroyed by onNativeSurfaceDestroyed, recreate it here */
+        SDLActivity.onNativeSurfaceChanged();
+
+        SDLActivity.handleNativeState();
+    }
+
+    // Key events
+    @Override
+    public boolean onKey(View  v, int keyCode, KeyEvent event) {
+        // Dispatch the different events depending on where they come from
+        // Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
+        // So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
+        //
+        // Furthermore, it's possible a game controller has SOURCE_KEYBOARD and
+        // SOURCE_JOYSTICK, while its key events arrive from the keyboard source
+        // So, retrieve the device itself and check all of its sources
+        if (SDLControllerManager.isDeviceSDLJoystick(event.getDeviceId())) {
+            // Note that we process events with specific key codes here
+            if (event.getAction() == KeyEvent.ACTION_DOWN) {
+                if (SDLControllerManager.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
+                    return true;
+                }
+            } else if (event.getAction() == KeyEvent.ACTION_UP) {
+                if (SDLControllerManager.onNativePadUp(event.getDeviceId(), keyCode) == 0) {
+                    return true;
+                }
+            }
+        }
+
+        if ((event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
+            if (event.getAction() == KeyEvent.ACTION_DOWN) {
+                //Log.v("SDL", "key down: " + keyCode);
+                SDLActivity.onNativeKeyDown(keyCode);
+                return true;
+            }
+            else if (event.getAction() == KeyEvent.ACTION_UP) {
+                //Log.v("SDL", "key up: " + keyCode);
+                SDLActivity.onNativeKeyUp(keyCode);
+                return true;
+            }
+        }
+
+        if ((event.getSource() & InputDevice.SOURCE_MOUSE) != 0) {
+            // on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
+            // they are ignored here because sending them as mouse input to SDL is messy
+            if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
+                switch (event.getAction()) {
+                case KeyEvent.ACTION_DOWN:
+                case KeyEvent.ACTION_UP:
+                    // mark the event as handled or it will be handled by system
+                    // handling KEYCODE_BACK by system will call onBackPressed()
+                    return true;
+                }
+            }
+        }
+
+        return false;
+    }
+
+    // Touch events
+    @Override
+    public boolean onTouch(View v, MotionEvent event) {
+        /* Ref: http://developer.android.com/training/gestures/multi.html */
+        final int touchDevId = event.getDeviceId();
+        final int pointerCount = event.getPointerCount();
+        int action = event.getActionMasked();
+        int pointerFingerId;
+        int mouseButton;
+        int i = -1;
+        float x,y,p;
+
+        // !!! FIXME: dump this SDK check after 2.0.4 ships and require API14.
+        if (event.getSource() == InputDevice.SOURCE_MOUSE && SDLActivity.mSeparateMouseAndTouch) {
+            if (Build.VERSION.SDK_INT < 14) {
+                mouseButton = 1; // all mouse buttons are the left button
+            } else {
+                try {
+                    mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event);
+                } catch(Exception e) {
+                    mouseButton = 1;    // oh well.
+                }
+            }
+            SDLActivity.onNativeMouse(mouseButton, action, event.getX(0), event.getY(0));
+        } else {
+            switch(action) {
+                case MotionEvent.ACTION_MOVE:
+                    for (i = 0; i < pointerCount; i++) {
+                        pointerFingerId = event.getPointerId(i);
+                        x = event.getX(i) / mWidth;
+                        y = event.getY(i) / mHeight;
+                        p = event.getPressure(i);
+                        if (p > 1.0f) {
+                            // may be larger than 1.0f on some devices
+                            // see the documentation of getPressure(i)
+                            p = 1.0f;
+                        }
+                        SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
+                    }
+                    break;
+
+                case MotionEvent.ACTION_UP:
+                case MotionEvent.ACTION_DOWN:
+                    // Primary pointer up/down, the index is always zero
+                    i = 0;
+                case MotionEvent.ACTION_POINTER_UP:
+                case MotionEvent.ACTION_POINTER_DOWN:
+                    // Non primary pointer up/down
+                    if (i == -1) {
+                        i = event.getActionIndex();
+                    }
+
+                    pointerFingerId = event.getPointerId(i);
+                    x = event.getX(i) / mWidth;
+                    y = event.getY(i) / mHeight;
+                    p = event.getPressure(i);
+                    if (p > 1.0f) {
+                        // may be larger than 1.0f on some devices
+                        // see the documentation of getPressure(i)
+                        p = 1.0f;
+                    }
+                    SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
+                    break;
+
+                case MotionEvent.ACTION_CANCEL:
+                    for (i = 0; i < pointerCount; i++) {
+                        pointerFingerId = event.getPointerId(i);
+                        x = event.getX(i) / mWidth;
+                        y = event.getY(i) / mHeight;
+                        p = event.getPressure(i);
+                        if (p > 1.0f) {
+                            // may be larger than 1.0f on some devices
+                            // see the documentation of getPressure(i)
+                            p = 1.0f;
+                        }
+                        SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
+                    }
+                    break;
+
+                default:
+                    break;
+            }
+        }
+
+        return true;
+   }
+
+    // Sensor events
+    public void enableSensor(int sensortype, boolean enabled) {
+        // TODO: This uses getDefaultSensor - what if we have >1 accels?
+        if (enabled) {
+            mSensorManager.registerListener(this,
+                            mSensorManager.getDefaultSensor(sensortype),
+                            SensorManager.SENSOR_DELAY_GAME, null);
+        } else {
+            mSensorManager.unregisterListener(this,
+                            mSensorManager.getDefaultSensor(sensortype));
+        }
+    }
+
+    @Override
+    public void onAccuracyChanged(Sensor sensor, int accuracy) {
+        // TODO
+    }
+
+    @Override
+    public void onSensorChanged(SensorEvent event) {
+        if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
+            float x, y;
+            switch (mDisplay.getRotation()) {
+                case Surface.ROTATION_90:
+                    x = -event.values[1];
+                    y = event.values[0];
+                    break;
+                case Surface.ROTATION_270:
+                    x = event.values[1];
+                    y = -event.values[0];
+                    break;
+                case Surface.ROTATION_180:
+                    x = -event.values[1];
+                    y = -event.values[0];
+                    break;
+                default:
+                    x = event.values[0];
+                    y = event.values[1];
+                    break;
+            }
+            SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
+                                      y / SensorManager.GRAVITY_EARTH,
+                                      event.values[2] / SensorManager.GRAVITY_EARTH);
+        }
+    }
+}
+
+/* This is a fake invisible editor view that receives the input and defines the
+ * pan&scan region
+ */
+class DummyEdit extends View implements View.OnKeyListener {
+    InputConnection ic;
+
+    public DummyEdit(Context context) {
+        super(context);
+        setFocusableInTouchMode(true);
+        setFocusable(true);
+        setOnKeyListener(this);
+    }
+
+    @Override
+    public boolean onCheckIsTextEditor() {
+        return true;
+    }
+
+    @Override
+    public boolean onKey(View v, int keyCode, KeyEvent event) {
+        /* 
+         * This handles the hardware keyboard input
+         */
+        if (event.getAction() == KeyEvent.ACTION_DOWN) {
+            if (SDLActivity.isTextInputEvent(event)) {
+                ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
+            }
+            SDLActivity.onNativeKeyDown(keyCode);
+            return true;
+        } else if (event.getAction() == KeyEvent.ACTION_UP) {
+            SDLActivity.onNativeKeyUp(keyCode);
+            return true;
+        }
+        return false;
+    }
+
+    //
+    @Override
+    public boolean onKeyPreIme (int keyCode, KeyEvent event) {
+        // As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event
+        // FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639
+        // FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not
+        // FIXME: A more effective solution would be to assume our Layout to be RelativeLayout or LinearLayout
+        // FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
+        // FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
+        if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
+            if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) {
+                SDLActivity.onNativeKeyboardFocusLost();
+            }
+        }
+        return super.onKeyPreIme(keyCode, event);
+    }
+
+    @Override
+    public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
+        ic = new SDLInputConnection(this, true);
+
+        outAttrs.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD;
+        outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
+                | EditorInfo.IME_FLAG_NO_FULLSCREEN /* API 11 */;
+
+        return ic;
+    }
+}
+
+class SDLInputConnection extends BaseInputConnection {
+
+    public SDLInputConnection(View targetView, boolean fullEditor) {
+        super(targetView, fullEditor);
+
+    }
+
+    @Override
+    public boolean sendKeyEvent(KeyEvent event) {
+        /*
+         * This handles the keycodes from soft keyboard (and IME-translated input from hardkeyboard)
+         */
+        int keyCode = event.getKeyCode();
+        if (event.getAction() == KeyEvent.ACTION_DOWN) {
+            if (SDLActivity.isTextInputEvent(event)) {
+                commitText(String.valueOf((char) event.getUnicodeChar()), 1);
+            }
+            SDLActivity.onNativeKeyDown(keyCode);
+            return true;
+        } else if (event.getAction() == KeyEvent.ACTION_UP) {
+            SDLActivity.onNativeKeyUp(keyCode);
+            return true;
+        }
+        return super.sendKeyEvent(event);
+    }
+
+    @Override
+    public boolean commitText(CharSequence text, int newCursorPosition) {
+
+        nativeCommitText(text.toString(), newCursorPosition);
+
+        return super.commitText(text, newCursorPosition);
+    }
+
+    @Override
+    public boolean setComposingText(CharSequence text, int newCursorPosition) {
+
+        nativeSetComposingText(text.toString(), newCursorPosition);
+
+        return super.setComposingText(text, newCursorPosition);
+    }
+
+    public native void nativeCommitText(String text, int newCursorPosition);
+
+    public native void nativeSetComposingText(String text, int newCursorPosition);
+
+    @Override
+    public boolean deleteSurroundingText(int beforeLength, int afterLength) {
+        // Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
+        // and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
+        if (beforeLength > 0 && afterLength == 0) {
+            boolean ret = true;
+            // backspace(s)
+            while (beforeLength-- > 0) {
+               boolean ret_key = sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
+                              && sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
+               ret = ret && ret_key; 
+            }
+            return ret;
+        }
+
+        return super.deleteSurroundingText(beforeLength, afterLength);
+    }
+}
+
+interface SDLClipboardHandler {
+
+    public boolean clipboardHasText();
+    public String clipboardGetText();
+    public void clipboardSetText(String string);
+
+}
+
+
+class SDLClipboardHandler_API11 implements
+    SDLClipboardHandler, 
+    android.content.ClipboardManager.OnPrimaryClipChangedListener {
+
+    protected android.content.ClipboardManager mClipMgr;
+
+    SDLClipboardHandler_API11() {
+       mClipMgr = (android.content.ClipboardManager) SDL.getContext().getSystemService(Context.CLIPBOARD_SERVICE);
+       mClipMgr.addPrimaryClipChangedListener(this);
+    }
+
+    @Override
+    public boolean clipboardHasText() {
+       return mClipMgr.hasText();
+    }
+
+    @Override
+    public String clipboardGetText() {
+        CharSequence text;
+        text = mClipMgr.getText();
+        if (text != null) {
+           return text.toString();
+        }
+        return null;
+    }
+
+    @Override
+    public void clipboardSetText(String string) {
+       mClipMgr.removePrimaryClipChangedListener(this);
+       mClipMgr.setText(string);
+       mClipMgr.addPrimaryClipChangedListener(this);
+    }
+    
+    @Override
+    public void onPrimaryClipChanged() {
+        SDLActivity.onNativeClipboardChanged();
+    }
+
+}
+
+class SDLClipboardHandler_Old implements
+    SDLClipboardHandler {
+   
+    protected android.text.ClipboardManager mClipMgrOld;
+  
+    SDLClipboardHandler_Old() {
+       mClipMgrOld = (android.text.ClipboardManager) SDL.getContext().getSystemService(Context.CLIPBOARD_SERVICE);
+    }
+
+    @Override
+    public boolean clipboardHasText() {
+       return mClipMgrOld.hasText();
+    }
+
+    @Override
+    public String clipboardGetText() {
+       CharSequence text;
+       text = mClipMgrOld.getText();
+       if (text != null) {
+          return text.toString();
+       }
+       return null;
+    }
+
+    @Override
+    public void clipboardSetText(String string) {
+       mClipMgrOld.setText(string);
+    }
+}
+
diff --git a/android/src/org/libsdl/app/SDLAudioManager.java b/android/src/org/libsdl/app/SDLAudioManager.java
new file mode 100644 (file)
index 0000000..26baf82
--- /dev/null
@@ -0,0 +1,178 @@
+package org.libsdl.app;
+
+import android.media.*;
+import android.util.Log;
+
+public class SDLAudioManager
+{
+    protected static final String TAG = "SDLAudio";
+
+    protected static AudioTrack mAudioTrack;
+    protected static AudioRecord mAudioRecord;
+
+    public static void initialize() {
+        mAudioTrack = null;
+        mAudioRecord = null;
+    }
+
+    // Audio
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static int audioOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
+        int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
+        int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
+        int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
+
+        Log.v(TAG, "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+        // Let the user pick a larger buffer if they really want -- but ye
+        // gods they probably shouldn't, the minimums are horrifyingly high
+        // latency already
+        desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
+
+        if (mAudioTrack == null) {
+            mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
+                    channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
+
+            // Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
+            // Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
+            // Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
+
+            if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
+                Log.e(TAG, "Failed during initialization of Audio Track");
+                mAudioTrack = null;
+                return -1;
+            }
+
+            mAudioTrack.play();
+        }
+
+        Log.v(TAG, "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+        return 0;
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static void audioWriteShortBuffer(short[] buffer) {
+        if (mAudioTrack == null) {
+            Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
+            return;
+        }
+
+        for (int i = 0; i < buffer.length; ) {
+            int result = mAudioTrack.write(buffer, i, buffer.length - i);
+            if (result > 0) {
+                i += result;
+            } else if (result == 0) {
+                try {
+                    Thread.sleep(1);
+                } catch(InterruptedException e) {
+                    // Nom nom
+                }
+            } else {
+                Log.w(TAG, "SDL audio: error return from write(short)");
+                return;
+            }
+        }
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static void audioWriteByteBuffer(byte[] buffer) {
+        if (mAudioTrack == null) {
+            Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
+            return;
+        }
+        
+        for (int i = 0; i < buffer.length; ) {
+            int result = mAudioTrack.write(buffer, i, buffer.length - i);
+            if (result > 0) {
+                i += result;
+            } else if (result == 0) {
+                try {
+                    Thread.sleep(1);
+                } catch(InterruptedException e) {
+                    // Nom nom
+                }
+            } else {
+                Log.w(TAG, "SDL audio: error return from write(byte)");
+                return;
+            }
+        }
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static int captureOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
+        int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
+        int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
+        int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
+
+        Log.v(TAG, "SDL capture: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+        // Let the user pick a larger buffer if they really want -- but ye
+        // gods they probably shouldn't, the minimums are horrifyingly high
+        // latency already
+        desiredFrames = Math.max(desiredFrames, (AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
+
+        if (mAudioRecord == null) {
+            mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
+                    channelConfig, audioFormat, desiredFrames * frameSize);
+
+            // see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
+            if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
+                Log.e(TAG, "Failed during initialization of AudioRecord");
+                mAudioRecord.release();
+                mAudioRecord = null;
+                return -1;
+            }
+
+            mAudioRecord.startRecording();
+        }
+
+        Log.v(TAG, "SDL capture: got " + ((mAudioRecord.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioRecord.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioRecord.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+        return 0;
+    }
+
+    /** This method is called by SDL using JNI. */
+    public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
+        // !!! FIXME: this is available in API Level 23. Until then, we always block.  :(
+        //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
+        return mAudioRecord.read(buffer, 0, buffer.length);
+    }
+
+    /** This method is called by SDL using JNI. */
+    public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
+        // !!! FIXME: this is available in API Level 23. Until then, we always block.  :(
+        //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
+        return mAudioRecord.read(buffer, 0, buffer.length);
+    }
+
+
+    /** This method is called by SDL using JNI. */
+    public static void audioClose() {
+        if (mAudioTrack != null) {
+            mAudioTrack.stop();
+            mAudioTrack.release();
+            mAudioTrack = null;
+        }
+    }
+
+    /** This method is called by SDL using JNI. */
+    public static void captureClose() {
+        if (mAudioRecord != null) {
+            mAudioRecord.stop();
+            mAudioRecord.release();
+            mAudioRecord = null;
+        }
+    }
+
+    public static native int nativeSetupJNI();
+}
diff --git a/android/src/org/libsdl/app/SDLControllerManager.java b/android/src/org/libsdl/app/SDLControllerManager.java
new file mode 100644 (file)
index 0000000..3629442
--- /dev/null
@@ -0,0 +1,433 @@
+package org.libsdl.app;
+
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.Comparator;
+import java.util.List;
+import java.util.Objects;
+
+import android.content.Context;
+import android.os.*;
+import android.view.*;
+import android.util.Log;
+
+
+public class SDLControllerManager 
+{
+
+    public static native int nativeSetupJNI();
+
+    public static native int nativeAddJoystick(int device_id, String name, String desc,
+                                               int is_accelerometer, int nbuttons,
+                                               int naxes, int nhats, int nballs);
+    public static native int nativeRemoveJoystick(int device_id);
+    public static native int nativeAddHaptic(int device_id, String name);
+    public static native int nativeRemoveHaptic(int device_id);
+    public static native int onNativePadDown(int device_id, int keycode);
+    public static native int onNativePadUp(int device_id, int keycode);
+    public static native void onNativeJoy(int device_id, int axis,
+                                          float value);
+    public static native void onNativeHat(int device_id, int hat_id,
+                                          int x, int y);
+
+    protected static SDLJoystickHandler mJoystickHandler;
+    protected static SDLHapticHandler mHapticHandler;
+
+    private static final String TAG = "SDLControllerManager";
+
+    public static void initialize() {
+        mJoystickHandler = null;
+        mHapticHandler = null;
+
+        SDLControllerManager.setup();
+    }
+
+    public static void setup() {
+        if (Build.VERSION.SDK_INT >= 16) {
+            mJoystickHandler = new SDLJoystickHandler_API16();
+        } else if (Build.VERSION.SDK_INT >= 12) {
+            mJoystickHandler = new SDLJoystickHandler_API12();
+        } else {
+            mJoystickHandler = new SDLJoystickHandler();
+        }
+        mHapticHandler = new SDLHapticHandler();
+    }
+
+    // Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
+    public static boolean handleJoystickMotionEvent(MotionEvent event) {
+        return mJoystickHandler.handleMotionEvent(event);
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static void pollInputDevices() {
+        mJoystickHandler.pollInputDevices();
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static void pollHapticDevices() {
+        mHapticHandler.pollHapticDevices();
+    }
+
+    /**
+     * This method is called by SDL using JNI.
+     */
+    public static void hapticRun(int device_id, int length) {
+        mHapticHandler.run(device_id, length);
+    }
+
+    // Check if a given device is considered a possible SDL joystick
+    public static boolean isDeviceSDLJoystick(int deviceId) {
+        InputDevice device = InputDevice.getDevice(deviceId);
+        // We cannot use InputDevice.isVirtual before API 16, so let's accept
+        // only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
+        if ((device == null) || (deviceId < 0)) {
+            return false;
+        }
+        int sources = device.getSources();
+
+        if ((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) {
+            Log.v(TAG, "Input device " + device.getName() + " is a joystick.");
+        }
+        if ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) {
+            Log.v(TAG, "Input device " + device.getName() + " is a dpad.");
+        }
+        if ((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
+            Log.v(TAG, "Input device " + device.getName() + " is a gamepad.");
+        }
+
+        return (((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) ||
+                ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
+                ((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
+        );
+    }
+
+}
+
+/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
+class SDLJoystickHandler {
+
+    /**
+     * Handles given MotionEvent.
+     * @param event the event to be handled.
+     * @return if given event was processed.
+     */
+    public boolean handleMotionEvent(MotionEvent event) {
+        return false;
+    }
+
+    /**
+     * Handles adding and removing of input devices.
+     */
+    public void pollInputDevices() {
+    }
+}
+
+/* Actual joystick functionality available for API >= 12 devices */
+class SDLJoystickHandler_API12 extends SDLJoystickHandler {
+
+    static class SDLJoystick {
+        public int device_id;
+        public String name;
+        public String desc;
+        public ArrayList<InputDevice.MotionRange> axes;
+        public ArrayList<InputDevice.MotionRange> hats;
+    }
+    static class RangeComparator implements Comparator<InputDevice.MotionRange> {
+        @Override
+        public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
+            return arg0.getAxis() - arg1.getAxis();
+        }
+    }
+
+    private ArrayList<SDLJoystick> mJoysticks;
+
+    public SDLJoystickHandler_API12() {
+
+        mJoysticks = new ArrayList<SDLJoystick>();
+    }
+
+    @Override
+    public void pollInputDevices() {
+        int[] deviceIds = InputDevice.getDeviceIds();
+        // It helps processing the device ids in reverse order
+        // For example, in the case of the XBox 360 wireless dongle,
+        // so the first controller seen by SDL matches what the receiver
+        // considers to be the first controller
+
+        for(int i=deviceIds.length-1; i>-1; i--) {
+            SDLJoystick joystick = getJoystick(deviceIds[i]);
+            if (joystick == null) {
+                joystick = new SDLJoystick();
+                InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
+                if (SDLControllerManager.isDeviceSDLJoystick(deviceIds[i])) {
+                    joystick.device_id = deviceIds[i];
+                    joystick.name = joystickDevice.getName();
+                    joystick.desc = getJoystickDescriptor(joystickDevice);
+                    joystick.axes = new ArrayList<InputDevice.MotionRange>();
+                    joystick.hats = new ArrayList<InputDevice.MotionRange>();
+
+                    List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
+                    Collections.sort(ranges, new RangeComparator());
+                    for (InputDevice.MotionRange range : ranges ) {
+                        if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
+                            if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
+                                range.getAxis() == MotionEvent.AXIS_HAT_Y) {
+                                joystick.hats.add(range);
+                            }
+                            else {
+                                joystick.axes.add(range);
+                            }
+                        }
+                    }
+
+                    mJoysticks.add(joystick);
+                    SDLControllerManager.nativeAddJoystick(joystick.device_id, joystick.name, joystick.desc, 0, -1,
+                                                           joystick.axes.size(), joystick.hats.size()/2, 0);
+                }
+            }
+        }
+
+        /* Check removed devices */
+        ArrayList<Integer> removedDevices = new ArrayList<Integer>();
+        for(int i=0; i < mJoysticks.size(); i++) {
+            int device_id = mJoysticks.get(i).device_id;
+            int j;
+            for (j=0; j < deviceIds.length; j++) {
+                if (device_id == deviceIds[j]) break;
+            }
+            if (j == deviceIds.length) {
+                removedDevices.add(Integer.valueOf(device_id));
+            }
+        }
+
+        for(int i=0; i < removedDevices.size(); i++) {
+            int device_id = removedDevices.get(i).intValue();
+            SDLControllerManager.nativeRemoveJoystick(device_id);
+            for (int j=0; j < mJoysticks.size(); j++) {
+                if (mJoysticks.get(j).device_id == device_id) {
+                    mJoysticks.remove(j);
+                    break;
+                }
+            }
+        }
+    }
+
+    protected SDLJoystick getJoystick(int device_id) {
+        for(int i=0; i < mJoysticks.size(); i++) {
+            if (mJoysticks.get(i).device_id == device_id) {
+                return mJoysticks.get(i);
+            }
+        }
+        return null;
+    }
+
+    @Override
+    public boolean handleMotionEvent(MotionEvent event) {
+        if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
+            int actionPointerIndex = event.getActionIndex();
+            int action = event.getActionMasked();
+            switch(action) {
+                case MotionEvent.ACTION_MOVE:
+                    SDLJoystick joystick = getJoystick(event.getDeviceId());
+                    if ( joystick != null ) {
+                        for (int i = 0; i < joystick.axes.size(); i++) {
+                            InputDevice.MotionRange range = joystick.axes.get(i);
+                            /* Normalize the value to -1...1 */
+                            float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
+                            SDLControllerManager.onNativeJoy(joystick.device_id, i, value );
+                        }
+                        for (int i = 0; i < joystick.hats.size(); i+=2) {
+                            int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
+                            int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
+                            SDLControllerManager.onNativeHat(joystick.device_id, i/2, hatX, hatY );
+                        }
+                    }
+                    break;
+                default:
+                    break;
+            }
+        }
+        return true;
+    }
+
+    public String getJoystickDescriptor(InputDevice joystickDevice) {
+        return joystickDevice.getName();
+    }
+}
+
+
+class SDLJoystickHandler_API16 extends SDLJoystickHandler_API12 {
+
+    @Override
+    public String getJoystickDescriptor(InputDevice joystickDevice) {
+        String desc = joystickDevice.getDescriptor();
+
+        if (desc != null && !Objects.equals(desc, "")) {
+            return desc;
+        }
+
+        return super.getJoystickDescriptor(joystickDevice);
+    }
+}
+
+class SDLHapticHandler {
+
+    class SDLHaptic {
+        public int device_id;
+        public String name;
+        public Vibrator vib;
+    }
+
+    private ArrayList<SDLHaptic> mHaptics;
+    
+    public SDLHapticHandler() {
+        mHaptics = new ArrayList<SDLHaptic>();
+    }
+
+    public void run(int device_id, int length) {
+        SDLHaptic haptic = getHaptic(device_id);
+        if (haptic != null) {
+            haptic.vib.vibrate (length);
+        }
+    }
+
+    public void pollHapticDevices() {
+        
+        final int deviceId_VIBRATOR_SERVICE = 999999;
+        boolean hasVibratorService = false;
+
+        int[] deviceIds = InputDevice.getDeviceIds();
+        // It helps processing the device ids in reverse order
+        // For example, in the case of the XBox 360 wireless dongle,
+        // so the first controller seen by SDL matches what the receiver
+        // considers to be the first controller
+
+        if (Build.VERSION.SDK_INT >= 16)
+        {
+            for (int i = deviceIds.length - 1; i > -1; i--) {
+                SDLHaptic haptic = getHaptic(deviceIds[i]);
+                if (haptic == null) {
+                    InputDevice device = InputDevice.getDevice(deviceIds[i]);
+                    Vibrator vib = device.getVibrator();
+                    if (vib.hasVibrator()) {
+                        haptic = new SDLHaptic();
+                        haptic.device_id = deviceIds[i];
+                        haptic.name = device.getName();
+                        haptic.vib = vib;
+                        mHaptics.add(haptic);
+                        SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
+                    }
+                }
+            }
+        }
+
+        /* Check VIBRATOR_SERVICE */
+        Vibrator vib = (Vibrator) SDL.getContext().getSystemService(Context.VIBRATOR_SERVICE);
+        if (vib != null) {
+            if (Build.VERSION.SDK_INT >= 11) {
+                hasVibratorService = vib.hasVibrator();
+            } else {
+                hasVibratorService = true;
+            }
+
+            if (hasVibratorService) {
+                SDLHaptic haptic = getHaptic(deviceId_VIBRATOR_SERVICE);
+                if (haptic == null) {
+                    haptic = new SDLHaptic();
+                    haptic.device_id = deviceId_VIBRATOR_SERVICE;
+                    haptic.name = "VIBRATOR_SERVICE";
+                    haptic.vib = vib; 
+                    mHaptics.add(haptic);
+                    SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
+                }
+            }
+        }
+
+        /* Check removed devices */
+        ArrayList<Integer> removedDevices = new ArrayList<Integer>();
+        for(int i=0; i < mHaptics.size(); i++) {
+            int device_id = mHaptics.get(i).device_id;
+            int j;
+            for (j=0; j < deviceIds.length; j++) {
+                if (device_id == deviceIds[j]) break;
+            }
+
+            if (device_id == deviceId_VIBRATOR_SERVICE && hasVibratorService) {
+                // don't remove the vibrator if it is still present
+            } else if (j == deviceIds.length) {
+                removedDevices.add(device_id);
+            }
+        }
+
+        for(int i=0; i < removedDevices.size(); i++) {
+            int device_id = removedDevices.get(i);
+            SDLControllerManager.nativeRemoveHaptic(device_id);
+            for (int j=0; j < mHaptics.size(); j++) {
+                if (mHaptics.get(j).device_id == device_id) {
+                    mHaptics.remove(j);
+                    break;
+                }
+            }
+        }
+    }
+
+    protected SDLHaptic getHaptic(int device_id) {
+        for(int i=0; i < mHaptics.size(); i++) {
+            if (mHaptics.get(i).device_id == device_id) {
+                return mHaptics.get(i);
+            }
+        }
+        return null;
+    }   
+}
+
+class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
+    // Generic Motion (mouse hover, joystick...) events go here
+    @Override
+    public boolean onGenericMotion(View v, MotionEvent event) {
+        float x, y;
+        int action;
+
+        switch ( event.getSource() ) {
+            case InputDevice.SOURCE_JOYSTICK:
+            case InputDevice.SOURCE_GAMEPAD:
+            case InputDevice.SOURCE_DPAD:
+                return SDLControllerManager.handleJoystickMotionEvent(event);
+
+            case InputDevice.SOURCE_MOUSE:
+                if (!SDLActivity.mSeparateMouseAndTouch) {
+                    break;
+                }
+                action = event.getActionMasked();
+                switch (action) {
+                    case MotionEvent.ACTION_SCROLL:
+                        x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
+                        y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
+                        SDLActivity.onNativeMouse(0, action, x, y);
+                        return true;
+
+                    case MotionEvent.ACTION_HOVER_MOVE:
+                        x = event.getX(0);
+                        y = event.getY(0);
+
+                        SDLActivity.onNativeMouse(0, action, x, y);
+                        return true;
+
+                    default:
+                        break;
+                }
+                break;
+
+            default:
+                break;
+        }
+
+        // Event was not managed
+        return false;
+    }
+}
+
index b934a57d322936773b1e22a76ed5ba74aae739ff..8ffb75d0d852147ac6cc227e63ceded7cc7123a0 100644 (file)
@@ -54,7 +54,7 @@ var
 implementation
 
 uses
-  conbuf, utils;
+  SDL2, conbuf, utils;
 
 var
   FirstRecord: Boolean;
@@ -89,9 +89,20 @@ var
   ss: ShortString;
   slen: Integer;
   b: PByte;
+  cstr: PChar;
 begin
   if (len < 1) then exit;
   b := PByte(@buf);
+
+{$IFDEF ANDROID}
+  cstr := GetMem(len + 1);
+  for slen := 0 to len - 1 do
+    cstr[slen] := Char(b[slen]);
+  cstr[slen + 1] := #0;
+  SDL_Log(cstr, []);
+  Dispose(cstr);
+{$ENDIF ANDROID}
+
   while (len > 0) do
   begin
     if (len > 255) then slen := 255 else slen := Integer(len);
index 62154079cdcc0bbac8c409da55df19d2d31193d8..8808d633f3181c3460a7b15b64ce27e2e613e13f 100644 (file)
@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  *)
 {$INCLUDE ../shared/a_modes.inc}
-program Doom2DF;
+{$IFDEF ANDROID}library{$ELSE}program{$ENDIF} Doom2DF;
 {$IFNDEF HEADLESS}
   {$IFDEF WINDOWS}
     {$APPTYPE GUI}
@@ -32,6 +32,9 @@ program Doom2DF;
 {$ENDIF}
 
 uses
+{$IFDEF ANDROID}
+  ctypes,
+{$ENDIF}
 {$IFDEF UNIX}
   cthreads,
 {$ENDIF}
@@ -131,12 +134,34 @@ uses
   {$R *.res}
 {$ENDIF}
 
+{$IFDEF ANDROID}
+function SDL_main(argc: CInt; argv: PPChar): CInt; cdecl;
+{$ENDIF ANDROID}
+
 var
   f: Integer;
   noct: Boolean = false;
   //tfo: Text;
 begin
   SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why
+
+{$IFDEF ANDROID}
+{$I-}
+  e_SetSafeSlowLog(true);
+  Chdir('/sdcard/D2DF');
+  if IOresult <> 0 then
+  begin
+    Mkdir('/sdcard/D2DF');
+    Chdir('/sdcard/D2DF');
+    if IOresult <> 0 then
+    begin
+      e_WriteLog('Fail: cant chdir /sdcard/D2DF', TMsgType.Fatal);
+      result := 1;
+      exit;
+    end;
+  end;
+{$ENDIF ANDROID}
+
   for f := 1 to ParamCount do
   begin
          if ParamStr(f) = '--gdb' then noct := true
@@ -173,4 +198,10 @@ begin
     end;
   end;
   e_DeinitLog();
+
+{$IFDEF ANDROID}
+  result := 0;
+end; // SDL_main
+exports SDL_main;
+{$ENDIF ANDROID}
 end.
index 47963bdfbd2b2864de7d14fd08040be1d3897e1a..90c5950caa830d59d0670e3aba4e3f4eed6fb6a8 100644 (file)
@@ -806,9 +806,9 @@ begin
     SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
     SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
     SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
+    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
     SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); // lights; it is enough to have 1-bit stencil buffer for lighting, but...
   {$ENDIF}
-  SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
 {$ENDIF}
 end;
 
index a4bfdfca4d17d75b93f30ce76db163744203f8bb..09c03548a45b04a5bc8809e820fa9ec8b7aebcd2 100644 (file)
@@ -165,7 +165,7 @@ function nmin (a, b: Int64): Int64; inline; overload;
 function nmin (a, b: UInt64): UInt64; inline; overload;
 function nmin (a, b: Single): Single; inline; overload;
 function nmin (a, b: Double): Double; inline; overload;
-{$IF DEFINED(CPU386) OR DEFINED(CPUAMD)}
+{$IF DEFINED(CPU386) OR DEFINED(CPUAMD64)}
 function nmin (a, b: Extended): Extended; inline; overload;
 {$ENDIF}
 
@@ -179,7 +179,7 @@ function nmax (a, b: Int64): Int64; inline; overload;
 function nmax (a, b: UInt64): UInt64; inline; overload;
 function nmax (a, b: Single): Single; inline; overload;
 function nmax (a, b: Double): Double; inline; overload;
-{$IF DEFINED(CPU386) OR DEFINED(CPUAMD)}
+{$IF DEFINED(CPU386) OR DEFINED(CPUAMD64)}
 function nmax (a, b: Extended): Extended; inline; overload;
 {$ENDIF}
 function nclamp (v, a, b: Byte): Byte; inline; overload;
@@ -192,7 +192,7 @@ function nclamp (v, a, b: Int64): Int64; inline; overload;
 function nclamp (v, a, b: UInt64): UInt64; inline; overload;
 function nclamp (v, a, b: Single): Single; inline; overload;
 function nclamp (v, a, b: Double): Double; inline; overload;
-{$IF DEFINED(CPU386) OR DEFINED(CPUAMD)}
+{$IF DEFINED(CPU386) OR DEFINED(CPUAMD64)}
 function nclamp (v, a, b: Extended): Extended; inline; overload;
 {$ENDIF}
 
@@ -1356,7 +1356,7 @@ function nmin (a, b: Int64): Int64; inline; overload; begin if (a < b) then resu
 function nmin (a, b: UInt64): UInt64; inline; overload; begin if (a < b) then result := a else result := b; end;
 function nmin (a, b: Single): Single; inline; overload; begin if (a < b) then result := a else result := b; end;
 function nmin (a, b: Double): Double; inline; overload; begin if (a < b) then result := a else result := b; end;
-{$IF DEFINED(CPU386) OR DEFINED(CPUAMD)}
+{$IF DEFINED(CPU386) OR DEFINED(CPUAMD64)}
 function nmin (a, b: Extended): Extended; inline; overload; begin if (a < b) then result := a else result := b; end;
 {$ENDIF}
 
@@ -1370,7 +1370,7 @@ function nmax (a, b: Int64): Int64; inline; overload; begin if (a > b) then resu
 function nmax (a, b: UInt64): UInt64; inline; overload; begin if (a > b) then result := a else result := b; end;
 function nmax (a, b: Single): Single; inline; overload; begin if (a > b) then result := a else result := b; end;
 function nmax (a, b: Double): Double; inline; overload; begin if (a > b) then result := a else result := b; end;
-{$IF DEFINED(CPU386) OR DEFINED(CPUAMD)}
+{$IF DEFINED(CPU386) OR DEFINED(CPUAMD64)}
 function nmax (a, b: Extended): Extended; inline; overload; begin if (a > b) then result := a else result := b; end;
 {$ENDIF}
 
@@ -1384,7 +1384,7 @@ function nclamp (v, a, b: Int64): Int64; inline; overload; begin if (v < a) then
 function nclamp (v, a, b: UInt64): UInt64; inline; overload; begin if (v < a) then result := a else if (v > b) then result := b else result := v; end;
 function nclamp (v, a, b: Single): Single; inline; overload; begin if (v < a) then result := a else if (v > b) then result := b else result := v; end;
 function nclamp (v, a, b: Double): Double; inline; overload; begin if (v < a) then result := a else if (v > b) then result := b else result := v; end;
-{$IF DEFINED(CPU386) OR DEFINED(CPUAMD)}
+{$IF DEFINED(CPU386) OR DEFINED(CPUAMD64)}
 function nclamp (v, a, b: Extended): Extended; inline; overload; begin if (v < a) then result := a else if (v > b) then result := b else result := v; end;
 {$ENDIF}