2017-08-12 |
fgsfds | more flamer shit again |
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2017-08-12 |
fgsfds | more fucking flamer graphics fixes |
commit | commitdiff | tree | snapshot |
2017-08-12 |
fgsfds | more fucking flamer fixes |
commit | commitdiff | tree | snapshot |
2017-08-12 |
fgsfds | more fucking flamer fixes |
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2017-08-12 |
fgsfds | medkits and suit extinguish fire |
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2017-08-12 |
fgsfds | more flamer tweaks |
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2017-08-12 |
fgsfds | slightly altered flame behavior |
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2017-08-12 |
fgsfds | added flamer functionality |
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2017-08-09 |
binarymaster | Add flamethrower weapon, item and ammo |
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2017-08-09 |
binarymaster | Refactor: Add global ammo limits |
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2017-08-09 |
binarymaster | Refactor: High value const for ammo |
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2017-08-09 |
binarymaster | Refactor: Constants for first and last weapon |
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2017-08-06 |
Ketmar Dark | IDIOTIC hackfix for weapon cycling (not even sure if... |
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2017-08-06 |
Ketmar Dark | cosmetic fix in weapon queue updating (for bots, mostly) |
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2017-08-06 |
Ketmar Dark | fixed bug with weapon updating in network mode (moved... |
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2017-08-06 |
Ketmar Dark | fixed bug with weapon cycling direction |
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2017-08-06 |
Ketmar Dark | even more shit in "give" |
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2017-08-06 |
Ketmar Dark | more "give" items; bugfix in weapon switching |
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2017-08-06 |
Ketmar Dark | no more hacks for sg/ssg and knuckles/chainsaw switches... |
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2017-08-06 |
Ketmar Dark | if more than one weapon requested, don't select weapon... |
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2017-08-06 |
Ketmar Dark | slow down weapon switching a little if more than one... |
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2017-08-06 |
Ketmar Dark | network code for weapon queue (and protocol version... |
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2017-08-06 |
Ketmar Dark | more "give" cheatcodes |
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2017-08-06 |
Ketmar Dark | implemented weapon queue (no network code for it yet) |
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2017-08-04 |
binarymaster | ImagingFormats: Fix undefined result warning |
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2017-08-04 |
Ketmar Dark | GUI: Key0/Key1 fuckup for P1 strafe |
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2017-08-04 |
Ketmar Dark | GUI: weapon keybinds now "two-set" too |
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2017-08-04 |
Ketmar Dark | GUI: "right align" hack; less empty space in "keybind2" |
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2017-08-04 |
Ketmar Dark | GUI: keybindings menu now contains two keysets on one... |
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2017-08-04 |
Ketmar Dark | better BS handling in keybinding menu (menu items now... |
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2017-08-04 |
Ketmar Dark | GUI: backspace clears keybinding (sorry, it is Teh... |
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2017-08-02 |
fgsfds | updated enet headers |
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2017-08-02 |
fgsfds | fixed player menu titles |
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2017-08-01 |
fgsfds | raised protocol |
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2017-08-01 |
fgsfds | add direct weapon switching |
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2017-08-01 |
fgsfds | fixed pointer arithmetics; headless uses dummy audio... |
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2017-08-01 |
fgsfds | remove scripts from build scripts |
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2017-07-31 |
fgsfds | remove scripts |
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2017-07-30 |
DeaDDooMER | oops, forgot to insert NativUInt scripts |
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2017-07-30 |
DeaDDooMER | NativeInt -> NativeUInt for pointers |
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2017-07-30 |
DeaDDooMER | FreeBSD build fixes |
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2017-07-30 |
DeaDDooMER | Fix access violation on x86_64 |
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2017-07-30 |
Ketmar Dark | fixed luajit so name for gnu/linux |
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2017-06-10 |
binarymaster | Revert one line that breaks rocket parkour feature |
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2017-06-06 |
Ketmar Dark | fixed strafe according to Jabberwock note; also, remove... |
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2017-06-05 |
FGSFDSFGS | fixed strafe button crash; fixed analog triggers |
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2017-06-05 |
Ketmar Dark | some shitcode to make strafing work in network games... |
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2017-06-05 |
Ketmar Dark | "strife" key for gaypad keyset |
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2017-06-05 |
Ketmar Dark | fixed processing of alternate keyset in network games |
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2017-06-05 |
Ketmar Dark | refactored player controls processing code |
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2017-06-02 |
Ketmar Dark | fixed ancient typo |
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2017-05-27 |
Ketmar Dark | added 2nd set of control keys (sore i kent inta bindeng... |
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2017-03-07 |
binarymaster | Player: Add blinking on low invisibility |
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2017-03-06 |
binarymaster | Player model: Add new die level 5 for corpse slop |
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2017-03-05 |
Jabberwock-RU | More accurate hitboxes and smoke for Rockets and Skeleshots |
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2017-03-02 |
binarymaster | trigger turret: add aim modes |
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2017-03-01 |
binarymaster | fix small spider pain sound and sensitivity |
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2017-03-01 |
binarymaster | fix turret and projectiles |
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2017-03-01 |
FGSFDSFGS | fucking tabs 2 |
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2017-03-01 |
FGSFDSFGS | fucking tabs |
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2017-02-28 |
FGSFDSFGS | simpler fix |
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2017-02-28 |
FGSFDSFGS | make turret explosions ignore the turret trigger |
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2017-02-28 |
FGSFDSFGS | fixed monster teleport |
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2017-01-23 |
FGSFDSFGS | more cyber kick stuff |
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2017-01-20 |
FGSFDSFGS | cyber can now kick |
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2016-10-13 |
binarymaster | Merge FGSFDS branch, fix build |
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2016-10-03 |
binarymaster | Update clean.bat |
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2016-06-29 |
FGSFDSFGS | fixed cd in build_headless.bat |
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2016-06-29 |
FGSFDSFGS | add custom lua bindings |
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2016-06-29 |
FGSFDSFGS | fix script bugs; allow require() |
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2016-06-29 |
FGSFDSFGS | fuck you, git |
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2016-06-29 |
FGSFDSFGS | added some more script functions |
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2016-06-28 |
FGSFDSFGS | fixed something about TRIGGER_SCRIPT |
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2016-06-28 |
FGSFDSFGS | scripts: uid_get_pos() now returns center |
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2016-06-28 |
FGSFDSFGS | made TRIGGER_SCRIPT work |
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2016-06-28 |
FGSFDSFGS | can load map scripts from wads now |
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2016-06-21 |
Ketmar Dark | map reader now independent of record size and alignment |
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2016-06-21 |
Ketmar Dark | added mapio generator (written in D) |
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2016-06-21 |
Ketmar Dark | fuck off, .gitignore |
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2016-06-21 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
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2016-06-21 |
Ketmar Dark | mapio |
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2016-06-20 |
binarymaster | Update trigger shot structure to avoid alignment problems |
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2016-06-20 |
binarymaster | Engine/Log: Fix typo |
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2016-06-19 |
binarymaster | Add Lazarus .lpi project and .gitignore files |
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2016-04-25 |
Ketmar Dark | fixed npot textures rendering |
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2016-04-25 |
Ketmar Dark | fixed build error |
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2016-04-25 |
Ketmar Dark | "--log" cli arg; fixed bug with console output (endless... |
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2016-04-25 |
Ketmar Dark | restored console logs in headless mode |
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2016-04-25 |
Ketmar Dark | console: restored important messages indication when... |
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2016-04-25 |
Ketmar Dark | added license info |
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2016-04-24 |
Ketmar Dark | cosmetix fix in screenshot writer |
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2016-04-24 |
Ketmar Dark | added `Game.FastScreenshots` options; slow screenshots... |
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2016-04-24 |
Ketmar Dark | wadcvt: option to aggressively compress pngs |
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2016-04-24 |
Ketmar Dark | wadcvt can convert images to pngs |
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2016-04-24 |
Ketmar Dark | wadcvt: creating more corrent apngs |
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2016-04-24 |
Ketmar Dark | wadcvt now can convert animtexgures to apngs ("--apng... |
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2016-04-24 |
Ketmar Dark | animated textures loader simplified alot |
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2016-04-24 |
Ketmar Dark | one game tick is closer to 28 milliseconds, so i made... |
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2016-04-24 |
Ketmar Dark | round aimg frame delays |
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2016-04-24 |
Ketmar Dark | "unscroll" console on "enter" |
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next |