DEADSOFTWARE
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d2df-sdl.git
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d2df-sdl.git
2017-08-13
fgsfds
fixed segfault in bot ai
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2017-08-13
fgsfds
added network packet dumping
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2017-08-13
Ketmar Dark
we should set OpenGL flags before creating game window
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2017-08-12
fgsfds
more flame tweaks
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2017-08-12
fgsfds
more flamer shit again
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2017-08-12
fgsfds
more fucking flamer graphics fixes
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2017-08-12
fgsfds
more fucking flamer fixes
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2017-08-12
fgsfds
more fucking flamer fixes
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2017-08-12
fgsfds
medkits and suit extinguish fire
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2017-08-12
fgsfds
more flamer tweaks
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2017-08-12
fgsfds
slightly altered flame behavior
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2017-08-12
fgsfds
added flamer functionality
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2017-08-09
binarymaster
Add flamethrower weapon, item and ammo
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2017-08-09
binarymaster
Refactor: Add global ammo limits
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2017-08-09
binarymaster
Refactor: High value const for ammo
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2017-08-09
binarymaster
Refactor: Constants for first and last weapon
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2017-08-06
Ketmar Dark
IDIOTIC hackfix for weapon cycling (not even sure if...
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2017-08-06
Ketmar Dark
cosmetic fix in weapon queue updating (for bots, mostly)
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2017-08-06
Ketmar Dark
fixed bug with weapon updating in network mode (moved...
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2017-08-06
Ketmar Dark
fixed bug with weapon cycling direction
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2017-08-06
Ketmar Dark
even more shit in "give"
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2017-08-06
Ketmar Dark
more "give" items; bugfix in weapon switching
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2017-08-06
Ketmar Dark
no more hacks for sg/ssg and knuckles/chainsaw switches...
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2017-08-06
Ketmar Dark
if more than one weapon requested, don't select weapon...
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2017-08-06
Ketmar Dark
slow down weapon switching a little if more than one...
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2017-08-06
Ketmar Dark
network code for weapon queue (and protocol version...
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2017-08-06
Ketmar Dark
more "give" cheatcodes
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2017-08-06
Ketmar Dark
implemented weapon queue (no network code for it yet)
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2017-08-04
binarymaster
ImagingFormats: Fix undefined result warning
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2017-08-04
Ketmar Dark
GUI: Key0/Key1 fuckup for P1 strafe
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2017-08-04
Ketmar Dark
GUI: weapon keybinds now "two-set" too
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2017-08-04
Ketmar Dark
GUI: "right align" hack; less empty space in "keybind2"
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2017-08-04
Ketmar Dark
GUI: keybindings menu now contains two keysets on one...
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2017-08-04
Ketmar Dark
better BS handling in keybinding menu (menu items now...
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2017-08-04
Ketmar Dark
GUI: backspace clears keybinding (sorry, it is Teh...
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2017-08-02
fgsfds
updated enet headers
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2017-08-02
fgsfds
fixed player menu titles
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2017-08-01
fgsfds
raised protocol
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2017-08-01
fgsfds
add direct weapon switching
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2017-08-01
fgsfds
fixed pointer arithmetics; headless uses dummy audio...
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2017-08-01
fgsfds
remove scripts from build scripts
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2017-07-31
fgsfds
remove scripts
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2017-07-30
DeaDDooMER
oops, forgot to insert NativUInt
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2017-07-30
DeaDDooMER
NativeInt -> NativeUInt for pointers
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2017-07-30
DeaDDooMER
FreeBSD build fixes
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2017-07-30
DeaDDooMER
Fix access violation on x86_64
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2017-07-30
Ketmar Dark
fixed luajit so name for gnu/linux
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2017-06-10
binarymaster
Revert one line that breaks rocket parkour feature
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2017-06-06
Ketmar Dark
fixed strafe according to Jabberwock note; also, remove...
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2017-06-05
FGSFDSFGS
fixed strafe button crash; fixed analog triggers
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2017-06-05
Ketmar Dark
some shitcode to make strafing work in network games...
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2017-06-05
Ketmar Dark
"strife" key for gaypad keyset
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2017-06-05
Ketmar Dark
fixed processing of alternate keyset in network games
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2017-06-05
Ketmar Dark
refactored player controls processing code
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2017-06-02
Ketmar Dark
fixed ancient typo
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2017-05-27
Ketmar Dark
added 2nd set of control keys (sore i kent inta bindeng...
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2017-03-07
binarymaster
Player: Add blinking on low invisibility
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2017-03-06
binarymaster
Player model: Add new die level 5 for corpse slop
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2017-03-05
Jabberwock-RU
More accurate hitboxes and smoke for Rockets and Skeleshots
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2017-03-02
binarymaster
trigger turret: add aim modes
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2017-03-01
binarymaster
fix small spider pain sound and sensitivity
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2017-03-01
binarymaster
fix turret and projectiles
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2017-03-01
FGSFDSFGS
fucking tabs 2
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2017-03-01
FGSFDSFGS
fucking tabs
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2017-02-28
FGSFDSFGS
simpler fix
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2017-02-28
FGSFDSFGS
make turret explosions ignore the turret trigger
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2017-02-28
FGSFDSFGS
fixed monster teleport
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2017-01-23
FGSFDSFGS
more cyber kick stuff
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2017-01-20
FGSFDSFGS
cyber can now kick
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2016-10-13
binarymaster
Merge FGSFDS branch, fix build
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2016-10-03
binarymaster
Update clean.bat
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2016-06-29
FGSFDSFGS
fixed cd in build_headless.bat
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2016-06-29
FGSFDSFGS
add custom lua bindings
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2016-06-29
FGSFDSFGS
fix script bugs; allow require()
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2016-06-29
FGSFDSFGS
fuck you, git
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2016-06-29
FGSFDSFGS
added some more script functions
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2016-06-28
FGSFDSFGS
fixed something about TRIGGER_SCRIPT
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2016-06-28
FGSFDSFGS
scripts: uid_get_pos() now returns center
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2016-06-28
FGSFDSFGS
made TRIGGER_SCRIPT work
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2016-06-28
FGSFDSFGS
can load map scripts from wads now
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2016-06-21
Ketmar Dark
map reader now independent of record size and alignment
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2016-06-21
Ketmar Dark
added mapio generator (written in D)
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2016-06-21
Ketmar Dark
fuck off, .gitignore
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2016-06-21
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2016-06-21
Ketmar Dark
mapio
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2016-06-20
binarymaster
Update trigger shot structure to avoid alignment problems
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2016-06-20
binarymaster
Engine/Log: Fix typo
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2016-06-19
binarymaster
Add Lazarus .lpi project and .gitignore files
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2016-04-25
Ketmar Dark
fixed npot textures rendering
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2016-04-25
Ketmar Dark
fixed build error
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2016-04-25
Ketmar Dark
"--log" cli arg; fixed bug with console output (endless...
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2016-04-25
Ketmar Dark
restored console logs in headless mode
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2016-04-25
Ketmar Dark
console: restored important messages indication when...
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2016-04-25
Ketmar Dark
added license info
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2016-04-24
Ketmar Dark
cosmetix fix in screenshot writer
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2016-04-24
Ketmar Dark
added `Game.FastScreenshots` options; slow screenshots...
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2016-04-24
Ketmar Dark
wadcvt: option to aggressively compress pngs
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2016-04-24
Ketmar Dark
wadcvt can convert images to pngs
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2016-04-24
Ketmar Dark
wadcvt: creating more corrent apngs
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2016-04-24
Ketmar Dark
wadcvt now can convert animtexgures to apngs ("--apng...
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