2017-08-18 |
Ketmar Dark | "t_dump_node_queries" (temp debug, DO NOT TOUCH) |
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2017-08-18 |
Ketmar Dark | tree: use integers instead of floats (we don't really... |
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2017-08-18 |
Ketmar Dark | cosmetix |
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2017-08-18 |
Ketmar Dark | cosmetix |
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2017-08-18 |
Ketmar Dark | tree seems to work now |
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2017-08-18 |
Ketmar Dark | "-dbg-mainwad" cli arg |
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2017-08-18 |
Ketmar Dark | more tree code; still not working |
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2017-08-18 |
Ketmar Dark | g_triggers.pas: fixed "Warning: Function result variabl... |
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2017-08-18 |
Ketmar Dark | hidden "Game/DefaultMegawadStart" option to change... |
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2017-08-18 |
Ketmar Dark | some cosmetix in common compiler flags |
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2017-08-18 |
Ketmar Dark | some statistics |
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2017-08-18 |
Ketmar Dark | tree can render things (buggy) |
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2017-08-18 |
Ketmar Dark | dynamic aabb tree implementation (ported from D, comple... |
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2017-08-18 |
Ketmar Dark | more SAP code; still not working right |
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2017-08-18 |
Ketmar Dark | Sweep-And-Prune broad phase implementation; not working yet |
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2017-08-18 |
fgsfds | added README |
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2017-08-17 |
fgsfds | don't flush enet every message |
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2017-08-17 |
Ketmar Dark | better memory locality and access patterns for grid... |
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2017-08-17 |
Ketmar Dark | adaptive profiler history length (not really) |
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2017-08-17 |
Ketmar Dark | "r_draw_grid" -> "r_gridrender" |
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2017-08-17 |
Ketmar Dark | cosmetix |
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2017-08-17 |
Ketmar Dark | more profiler fixes |
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2017-08-17 |
Ketmar Dark | more profiling code |
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2017-08-17 |
Ketmar Dark | new console commands: "r_draw_grid" and "dbg_coldet_grid" |
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2017-08-17 |
Ketmar Dark | more profiler code; smoothing values, history |
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2017-08-17 |
Ketmar Dark | more profiler code |
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2017-08-17 |
Ketmar Dark | profiler |
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2017-08-17 |
Ketmar Dark | moved compiler options to shared/a_modes.inc; turned... |
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2017-08-16 |
fgsfds | flamer projectiles don't push |
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2017-08-16 |
fgsfds | downloading resources... |
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2017-08-16 |
Ketmar Dark | compatibility with older FPC |
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2017-08-16 |
Ketmar Dark | added common file with compiler flags; cosmetic fix... |
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2017-08-16 |
Ketmar Dark | light experiments integrated into main tree; use "... |
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2017-08-16 |
Ketmar Dark | more map grid code |
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2017-08-16 |
Ketmar Dark | grid now works for any map bounding box; collisions... |
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2017-08-16 |
Ketmar Dark | replaced "pvs" for lights with grid |
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2017-08-16 |
Ketmar Dark | removed "potentially visible panels" code in favor... |
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2017-08-16 |
Ketmar Dark | simplified grid code (removed alot of pasta); rendering... |
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2017-08-16 |
Ketmar Dark | grid: proxy pool (no more segfaults on reloading map... |
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2017-08-16 |
Ketmar Dark | grid |
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2017-08-16 |
Ketmar Dark | optimized light drawing: process only "possible lit... |
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2017-08-16 |
Ketmar Dark | light: use proper scissoring instead of clearing the... |
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2017-08-16 |
Ketmar Dark | shitlight experiment |
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2017-08-16 |
Ketmar Dark | cosmetix |
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2017-08-15 |
Ketmar Dark | build "visible panels set" before rendering the frame |
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2017-08-14 |
Ketmar Dark | "--opengl-dump-exts" cli arg fix |
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2017-08-14 |
Ketmar Dark | autodetect NPOT texture support |
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2017-08-14 |
Ketmar Dark | some refactoring (sorry, i need it for not-yet-commited... |
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2017-08-14 |
binarymaster | Menu: Add flamethrower key binds |
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2017-08-14 |
binarymaster | Player: Code formatting only |
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2017-08-13 |
fgsfds | fixed segfault in bot ai |
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2017-08-13 |
fgsfds | added network packet dumping |
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2017-08-13 |
Ketmar Dark | we should set OpenGL flags before creating game window |
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2017-08-12 |
fgsfds | more flame tweaks |
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2017-08-12 |
fgsfds | more flamer shit again |
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2017-08-12 |
fgsfds | more fucking flamer graphics fixes |
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2017-08-12 |
fgsfds | more fucking flamer fixes |
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2017-08-12 |
fgsfds | more fucking flamer fixes |
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2017-08-12 |
fgsfds | medkits and suit extinguish fire |
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2017-08-12 |
fgsfds | more flamer tweaks |
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2017-08-12 |
fgsfds | slightly altered flame behavior |
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2017-08-12 |
fgsfds | added flamer functionality |
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2017-08-09 |
binarymaster | Add flamethrower weapon, item and ammo |
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2017-08-09 |
binarymaster | Refactor: Add global ammo limits |
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2017-08-09 |
binarymaster | Refactor: High value const for ammo |
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2017-08-09 |
binarymaster | Refactor: Constants for first and last weapon |
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2017-08-06 |
Ketmar Dark | IDIOTIC hackfix for weapon cycling (not even sure if... |
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2017-08-06 |
Ketmar Dark | cosmetic fix in weapon queue updating (for bots, mostly) |
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2017-08-06 |
Ketmar Dark | fixed bug with weapon updating in network mode (moved... |
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2017-08-06 |
Ketmar Dark | fixed bug with weapon cycling direction |
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2017-08-06 |
Ketmar Dark | even more shit in "give" |
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2017-08-06 |
Ketmar Dark | more "give" items; bugfix in weapon switching |
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2017-08-06 |
Ketmar Dark | no more hacks for sg/ssg and knuckles/chainsaw switches... |
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2017-08-06 |
Ketmar Dark | if more than one weapon requested, don't select weapon... |
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2017-08-06 |
Ketmar Dark | slow down weapon switching a little if more than one... |
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2017-08-06 |
Ketmar Dark | network code for weapon queue (and protocol version... |
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2017-08-06 |
Ketmar Dark | more "give" cheatcodes |
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2017-08-06 |
Ketmar Dark | implemented weapon queue (no network code for it yet) |
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2017-08-04 |
binarymaster | ImagingFormats: Fix undefined result warning |
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2017-08-04 |
Ketmar Dark | GUI: Key0/Key1 fuckup for P1 strafe |
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2017-08-04 |
Ketmar Dark | GUI: weapon keybinds now "two-set" too |
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2017-08-04 |
Ketmar Dark | GUI: "right align" hack; less empty space in "keybind2" |
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2017-08-04 |
Ketmar Dark | GUI: keybindings menu now contains two keysets on one... |
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2017-08-04 |
Ketmar Dark | better BS handling in keybinding menu (menu items now... |
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2017-08-04 |
Ketmar Dark | GUI: backspace clears keybinding (sorry, it is Teh... |
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2017-08-02 |
fgsfds | updated enet headers |
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2017-08-02 |
fgsfds | fixed player menu titles |
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2017-08-01 |
fgsfds | raised protocol |
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2017-08-01 |
fgsfds | add direct weapon switching |
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2017-08-01 |
fgsfds | fixed pointer arithmetics; headless uses dummy audio... |
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2017-08-01 |
fgsfds | remove scripts from build scripts |
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2017-07-31 |
fgsfds | remove scripts |
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2017-07-30 |
DeaDDooMER | oops, forgot to insert NativUInt scripts |
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2017-07-30 |
DeaDDooMER | NativeInt -> NativeUInt for pointers |
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2017-07-30 |
DeaDDooMER | FreeBSD build fixes |
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2017-07-30 |
DeaDDooMER | Fix access violation on x86_64 |
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2017-07-30 |
Ketmar Dark | fixed luajit so name for gnu/linux |
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2017-06-10 |
binarymaster | Revert one line that breaks rocket parkour feature |
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2017-06-06 |
Ketmar Dark | fixed strafe according to Jabberwock note; also, remove... |
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2017-06-05 |
FGSFDSFGS | fixed strafe button crash; fixed analog triggers |
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next |