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cleanup: remove g_options dependency on r_graphics
[d2df-sdl.git]
/
src
/
2021-06-29
DeaDDooMER
cleanup: remove g_options dependency on r_graphics
tree
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commitdiff
2021-06-29
DeaDDooMER
cleanup: move monster-specific code from g_basic
tree
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commitdiff
2021-06-29
DeaDDooMER
render: remove from render some common types
tree
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commitdiff
2021-06-29
DeaDDooMER
render: e_graphics -> r_graphics
tree
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commitdiff
2021-06-29
DeaDDooMER
render: fix holmes
tree
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commitdiff
2021-06-29
DeaDDooMER
cleanup: remove unneeded graphics dependencies
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate player model logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate player logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate server list logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate weapon shots logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate monster logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate panel logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: add r_game function prefixes
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate map logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate item logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: remove g_gfx dependency on e_graphics
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate gfx logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate game logic and drawing
tree
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commitdiff
2021-06-29
DeaDDooMER
render: separate console logic and drawing
tree
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commitdiff
2021-06-07
fgsfds
fix whitespace
tree
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commitdiff
2021-06-07
TerminalHash
Game: add damage absorption
tree
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commitdiff
2021-06-07
TerminalHash
Update man and year in credits.
tree
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commitdiff
2021-06-07
DeaDDooMER
info: show enet version on startup
tree
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commitdiff
2021-05-06
fgsfds
game: fix monster projectiles in coop
tree
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commitdiff
2021-05-06
fgsfds
game: hit friendlies with everything by default
tree
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commitdiff
2021-05-06
fgsfds
config: save player teams
tree
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commitdiff
2021-05-06
fgsfds
game: add option to disable hits on friendly players
tree
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commitdiff
2021-05-02
Stas'M
Console: Add support for repeated key binds
tree
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commitdiff
2021-05-02
Stas'M
Game: Fix magic value check of gSpectMode
tree
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commitdiff
2021-04-10
fgsfds
fix interpolation of spawned items
tree
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commitdiff
2021-04-10
fgsfds
FPC3.2.0 compat patch by deaddoomer
tree
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commitdiff
2021-04-06
fgsfds
don't write empty blocks (by deaddoomer)
tree
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commitdiff
2020-11-05
fgsfds
net: add some more gulag tools
tree
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commitdiff
2020-05-17
DeaDDooMER
sdl2: fix hack for menus on android
tree
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commitdiff
2020-05-02
fgsfds
whitelist a bunch of shit
tree
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commitdiff
2020-04-30
DeaDDooMER
al: fix build with sdl 1.2
tree
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commitdiff
2020-04-26
fgsfds
game: clean up TPlayer.GetRespawnPoint()
tree
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commitdiff
2020-04-24
fgsfds
game: g_FatalError actually ends the game
tree
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commitdiff
2020-04-22
Stas'M
Game: Assign gsGameFlags where it's missing
tree
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commitdiff
2020-03-21
fgsfds
scale option is now a capped switch
tree
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commitdiff
2020-03-17
fgsfds
net: cancel interpolation of teleported players
tree
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commitdiff
2020-03-15
Stas'M
Player: Propagate valid SpawnerUID for corpse kills
tree
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commitdiff
2020-03-15
fgsfds
net: only flush packets after an actual frame; remember...
tree
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commitdiff
2020-03-14
Stas'M
Netmaster: Additional check for server name in ping...
tree
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commitdiff
2020-03-14
Stas'M
Net: Add sanity checks. Forward ports only after host...
tree
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commitdiff
2020-03-14
Stas'M
Net: Report actual server port in ping response
tree
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commitdiff
2020-03-12
fgsfds
AL: remove debug print
tree
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commitdiff
2020-03-12
fgsfds
AL: update streams in a separate thread
tree
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commitdiff
2020-03-12
fgsfds
draw talkbubble above the player corpse when necessary
tree
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commitdiff
2020-03-11
fgsfds
corpse following is now done by the camera instead...
tree
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commitdiff
2020-03-11
fgsfds
was this even necessary?
tree
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commitdiff
2020-03-11
fgsfds
don't interpolate during endgame fadeout
tree
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commitdiff
2020-03-11
fgsfds
move NilThreadId to utils
tree
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commitdiff
2020-03-11
fgsfds
AL: add GME music loader
tree
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commitdiff
2020-03-10
fgsfds
simplify TSoundLoader interface
tree
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commitdiff
2020-03-06
fgsfds
decouple repainting from blitting the FBO; draw touch...
tree
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commitdiff
2020-03-06
fgsfds
network now always ticks at 36 tick
tree
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commitdiff
2020-03-04
fgsfds
attempt to unfuck serverlist
tree
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commitdiff
2020-03-04
fgsfds
put network interp back in
tree
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commitdiff
2020-03-04
fgsfds
Revert "purge cl_interp from the code"
tree
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commitdiff
2020-03-03
fgsfds
purge cl_interp from the code
tree
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commitdiff
2020-03-03
fgsfds
add r_interp to video settings menu
tree
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commitdiff
2020-03-03
fgsfds
save r_maxfps to the config
tree
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commitdiff
2020-03-03
fgsfds
fix slope interpolation; add r_maxfps
tree
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commitdiff
2020-03-02
fgsfds
added actor rendering interpolation; fixed vsync on...
plavnota
tree
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commitdiff
2020-03-01
fgsfds
oh god damn it
tree
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commitdiff
2020-03-01
fgsfds
better set this to -1
tree
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commitdiff
2020-03-01
fgsfds
always search for new state slots
tree
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commitdiff
2020-03-01
fgsfds
more survival bullshit: state recall, MC+NM warmup fix
tree
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commitdiff
2020-03-01
fgsfds
host can't spawn during an LMS round anymore
tree
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commitdiff
2020-03-01
fgsfds
fix (?) survival spectator; add space after comma in...
tree
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commitdiff
2020-02-27
fgsfds
don't let SP games reset warmup time
tree
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commitdiff
2020-02-27
fgsfds
whoops
tree
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commitdiff
2020-02-27
fgsfds
generalize warmup stuff
tree
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commitdiff
2020-02-27
fgsfds
always respawn all items during warmup
tree
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commitdiff
2020-02-27
fgsfds
don't hit monsters on the client when it's warmup time
tree
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commitdiff
2020-02-27
fgsfds
reset warmup time instead of adding 1 second when no...
tree
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commitdiff
2020-02-27
fgsfds
remove stray printf
tree
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commitdiff
2020-02-27
fgsfds
survival/lms fixes
tree
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commitdiff
2020-02-27
fgsfds
added sv_public to config
tree
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commitdiff
2020-02-26
fgsfds
add glGetError to nogl
tree
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commitdiff
2020-02-25
fgsfds
rebuild the FBO from scratch when RBO is not supported
tree
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commitdiff
2020-02-25
fgsfds
check FBO status and fall back to no-fbo if something...
tree
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commitdiff
2020-02-24
fgsfds
nuke doom2df.cfg; refactor some cvar-related stuff
tree
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commitdiff
2020-02-24
fgsfds
unforward correct ping port
tree
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commitdiff
2020-02-24
fgsfds
clean up GameCVars; add sv_forwardports
tree
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commitdiff
2020-02-24
fgsfds
clean up GameCVars
tree
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commitdiff
2020-02-24
fgsfds
add p?_model commands; clean up p?_color and p?_name
tree
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commitdiff
2020-02-24
fgsfds
nuke g_respawn_items
tree
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commitdiff
2020-02-19
fgsfds
fix SDL1 build
tree
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commitdiff
2020-02-19
fgsfds
SDL: separated GL loading code
tree
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commitdiff
2020-02-19
fgsfds
adjusted color filter colors
tree
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commitdiff
2020-02-19
fgsfds
BlendMode.Filter is now a proper filter
tree
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commitdiff
2020-02-18
fgsfds
default to using FBO; can be disabled via command line
tree
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commitdiff
2020-02-18
fgsfds
disable weird texture size fix; render FBO by hand
tree
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commitdiff
2020-02-18
fgsfds
always try to load FBO extensions in case user enables...
tree
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commitdiff
2020-02-18
fgsfds
GUI: play scroll sound when using switches
tree
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commitdiff
2020-02-18
fgsfds
SDL2: set window position properly; always center when...
tree
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commitdiff
2020-02-17
fgsfds
fix freeze when running out of bot names
tree
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commitdiff
2020-02-14
fgsfds
thanks git, very cool
tree
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commitdiff
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