DEADSOFTWARE

always try to load FBO extensions in case user enables r_fbo later
authorfgsfds <pvt.fgsfds@gmail.com>
Tue, 18 Feb 2020 20:35:53 +0000 (23:35 +0300)
committerfgsfds <pvt.fgsfds@gmail.com>
Tue, 18 Feb 2020 20:35:53 +0000 (23:35 +0300)
src/game/sdl/g_system.pas
src/game/sdl2/g_system.pas

index bba2caea3efb5b0c8fba366594002bec6f6057ed..a4cbe649a3f7b4fcb39f7d908365e366776c9903 100644 (file)
@@ -127,9 +127,9 @@ implementation
       begin
         {$IFDEF NOGL_INIT}
         nogl_Init;
-        if glRenderToFBO and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then
+        if (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) and glRenderToFBO then
         {$ELSE}
-        if glRenderToFBO and (not Load_GL_ARB_framebuffer_object()) then
+        if (not Load_GL_ARB_framebuffer_object()) and glRenderToFBO then
         {$ENDIF}
         begin
           e_LogWriteln('SDL: no framebuffer object support detected');
index 29a81b01e0a38102289a515cf5500aa2156530ef..e4bd07046a8576bbecdc7763b13cbe282295e062 100644 (file)
@@ -158,9 +158,9 @@ implementation
         begin
           {$IFDEF NOGL_INIT}
           nogl_Init;
-          if glRenderToFBO and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then
+          if (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) and glRenderToFBO then
           {$ELSE}
-          if glRenderToFBO and (not Load_GL_ARB_framebuffer_object()) then
+          if (not Load_GL_ARB_framebuffer_object()) and glRenderToFBO then
           {$ENDIF}
           begin
             e_LogWriteln('SDL: no framebuffer object support detected');