DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ history
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
graphics: fix screenshots when r_resolution_scale != 1
[d2df-sdl.git]
/
src
/
lib
/
sdl2
/
2021-07-11
DeaDDooMER
osx: fix library linking (sdl_mixer)
tree
|
commitdiff
2021-07-11
DeaDDooMER
osx: fix library linking
tree
|
commitdiff
2019-12-09
DeaDDooMER
fix 16/32 bit and float wav formats for openal
tree
|
commitdiff
2019-12-01
DeaDDooMER
remove x11 dependency on osx+sdl2
tree
|
commitdiff
2019-12-01
DeaDDooMER
fix SDL2 for osx-ppc
tree
|
commitdiff
2018-10-07
DeaDDooMER
Android: improved data unpacking
tree
|
commitdiff
2018-05-13
DeaDDooMER
Now android version can contain game resources in APK
tree
|
commitdiff
2018-03-17
DeaDDooMER
Added touchscreen controls
tree
|
commitdiff
2018-03-17
DeaDDooMER
Added support OpenGL ES 1.1 through nanoGL (have some...
tree
|
commitdiff
2018-01-03
DeaDDooMER
Add Haiku OS support
tree
|
commitdiff
2017-07-30
DeaDDooMER
FreeBSD build fixes
tree
|
commitdiff
2016-04-18
Ketmar Dark
put "{$MODE ...}" directive in each source file; remove...
tree
|
commitdiff
2016-04-07
Ketmar Dark
sdl sound: now it seems to work (much better, lol)
tree
|
commitdiff
2016-04-06
Ketmar Dark
fixed some warnings
tree
|
commitdiff
2016-04-06
FGSFDSFGS
fixed some bugs
tree
|
commitdiff
2016-04-06
FGSFDSFGS
moved to SDL2
tree
|
commitdiff