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gl: fix prev key name
[d2df-sdl.git]
/
src
/
game
/
renders
/
opengl
/
r_render.pas
2023-06-09
DeaDDooMER
gl: print opengl driver info
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2023-06-09
DeaDDooMER
gl: fix build for gles (still not work on android)
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2023-06-09
DeaDDooMER
renders: remove old opengl render
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2023-06-09
DeaDDooMER
gl: implement touch screen controls
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2023-06-09
DeaDDooMER
gl: make hud fully usable on 640x400
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2023-06-09
DeaDDooMER
gl: implement r_resolution_scale (without FBO)
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2023-06-09
DeaDDooMER
gl: fix mouse coords for holmes
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2023-06-09
DeaDDooMER
gl: move holmes drawing code into render
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2023-06-09
DeaDDooMER
gl: allow holmes (works partially)
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2023-06-09
DeaDDooMER
gl: optimize repeatable textures
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2023-06-09
DeaDDooMER
gl: properly free memory
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2023-06-09
DeaDDooMER
gl: implement load screen
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2023-06-09
DeaDDooMER
gl: draw game time
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2023-06-09
DeaDDooMER
gl: draw fps
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2023-06-09
DeaDDooMER
gl: draw minimap
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2023-06-09
DeaDDooMER
gl: fix interpolation
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2023-06-09
DeaDDooMER
gl: draw pause screen
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2023-06-09
DeaDDooMER
gl: draw player indicator
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2023-06-09
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gl: draw screen message
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2023-06-09
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gl: draw spectator interface
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2023-06-09
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gl: draw single stats
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2023-06-09
DeaDDooMER
gl: draw custom game stats
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2023-06-09
DeaDDooMER
gl: draw stats table (TAB)
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2023-06-09
DeaDDooMER
gl: background aspect fix are special case
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2023-06-09
DeaDDooMER
gl: draw stats on player view
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2023-06-09
DeaDDooMER
gl: draw server list
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2023-06-09
DeaDDooMER
gl: fix flickering
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2023-06-09
DeaDDooMER
gl: draw menu background
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2023-06-09
DeaDDooMER
gl: implement split screen
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2023-06-09
DeaDDooMER
gl: use TAnimInfo for animations calculated by render
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2023-06-09
DeaDDooMER
gl: draw console
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2023-06-09
DeaDDooMER
gl: draw gui controls
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2023-06-09
DeaDDooMER
gl: align hud elements
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2023-06-09
DeaDDooMER
gl: draw hud
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2023-06-09
DeaDDooMER
gl: implement font loading and drawing
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2023-06-09
DeaDDooMER
gl: draw invul pentagram
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2023-06-09
DeaDDooMER
gl: draw gibs
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2023-06-09
DeaDDooMER
gl: draw shots
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2023-06-09
DeaDDooMER
gl: draw gfx and particles
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2023-06-09
DeaDDooMER
gl: add new opengl render (initial implementation)
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