DEADSOFTWARE

gl: handle punch animation in render
[d2df-sdl.git] / src / game / g_player.pas
2023-06-09 DeaDDooMERgl: handle punch animation in render
2023-06-09 DeaDDooMERgl: use TAnimInfo for animations calculated by render
2023-06-09 DeaDDooMERplayer: use TAnimState for punch
2023-06-09 DeaDDooMERrender: add option -dDISABLE_RENDER
2023-06-09 DeaDDooMERgame: disable corpses for server
2023-06-09 DeaDDooMERgame: disable shells for server
2023-06-09 DeaDDooMERgame: disable gibs for server
2023-06-09 DeaDDooMERgame: disable gfx for server
2023-06-09 DeaDDooMERmenu: optionally disable menu in client
2023-06-09 DeaDDooMERrender: remove graphics data from TAnimationState
2023-06-09 DeaDDooMERserver: build headless with completely disabled render...
2023-06-09 DeaDDooMERrender: use only r_render to access render
2023-06-09 DeaDDooMERgame: remove unneded render imports
2023-06-09 DeaDDooMERrender: load shell textures in render
2023-06-09 DeaDDooMERrender: use TPlayerModel for corpse drawing
2023-06-09 DeaDDooMERrender: player punch TAnimation -> TAnimationState
2023-06-09 DeaDDooMERrender: hide gib textures within render
2023-06-09 DeaDDooMERmodels: remove superfluous fire state
2023-06-09 DeaDDooMERrender: move player model texture loading into render
2023-06-09 DeaDDooMERrender: move gfx-once objects into render code
2023-06-09 DeaDDooMERrender: move textures loaders to render
2023-06-09 DeaDDooMERcleanup: move init and main loop code from g_window
2023-06-09 DeaDDooMERcleanup: remove g_main.pas
2023-06-09 DeaDDooMERrender: remove from render some common types
2023-06-09 DeaDDooMERrender: e_graphics -> r_graphics
2023-06-09 DeaDDooMERcleanup: remove unneeded graphics dependencies
2023-06-09 DeaDDooMERrender: separate player logic and drawing
2023-04-26 Challenge9Fix model override option not changing bots' models
2023-04-25 Challenge9Add client-side model override option
2023-04-12 Dmitry D. ChernovCosmetic: Replace "goal" with "score" everywhere in...
2023-04-10 Dmitry D. ChernovGame: Fix missing sound from the bubble effect in liquids
2023-03-11 Dmitry D. Chernovg_player: Simplify weapon visibility flag in TPlayer...
2022-05-02 fgsfdsgame: add g_max_bots
2022-03-27 travi$Always switch to berserk
2022-03-27 travi$weapbest: skip empty
2022-03-27 travi$Fix empty weapon switching
2022-03-27 Stas'MPlayer: Fix compiler warnings
2022-03-27 travi$Fix BFG and SSG empty switching
2022-03-26 travi$Fix empty switching
2022-03-26 travi$Add option to skip fist switching
2022-03-26 travi$Add weapbest command
2022-03-26 Dmitry LyashukMake autoswitch server-side. Add option to skip empty...
2022-03-25 DeaDDooMERplayer: fix frag decrement on suicide
2022-03-25 Dmitry LyashukGame: subtraction points by suicide in team
2022-03-25 Dmitry LyashukGame: improving weapon autoswitch, added rotation by...
2022-03-24 Dmitry LyashukGame: Weapon autoswitch by travi$
2022-03-07 Stas'MPlayer: Add sanity check for network client peer
2022-01-14 fgsfdsgame: add flag dropping
2021-12-18 DeaDDooMERplayers: fix bot state loading
2021-12-11 Stas'MGame: Revamp prev and next weapon commands
2020-11-05 fgsfdsnet: add some more gulag tools
2020-04-26 fgsfdsgame: clean up TPlayer.GetRespawnPoint()
2020-03-17 fgsfdsnet: cancel interpolation of teleported players
2020-03-15 Stas'MPlayer: Propagate valid SpawnerUID for corpse kills
2020-03-12 fgsfdsdraw talkbubble above the player corpse when necessary
2020-03-11 fgsfdscorpse following is now done by the camera instead...
2020-03-11 fgsfdswas this even necessary?
2020-03-06 fgsfdsnetwork now always ticks at 36 tick
2020-03-04 fgsfdsput network interp back in
2020-03-04 fgsfdsRevert "purge cl_interp from the code"
2020-03-03 fgsfdspurge cl_interp from the code
2020-03-03 fgsfdsfix slope interpolation; add r_maxfps
2020-03-02 fgsfdsadded actor rendering interpolation; fixed vsync on... plavnota
2020-03-01 fgsfdsoh god damn it
2020-03-01 fgsfdsbetter set this to -1
2020-03-01 fgsfdsalways search for new state slots
2020-03-01 fgsfdsmore survival bullshit: state recall, MC+NM warmup fix
2020-02-27 fgsfdsgeneralize warmup stuff
2020-02-27 fgsfdssurvival/lms fixes
2020-02-17 fgsfdsfix freeze when running out of bot names
2020-02-09 fgsfdsfix playerstats netmessage; zero gTime before spawning...
2020-02-09 fgsfdsthat camera fix was not a fix
2020-02-08 fgsfdsoops; don't drop keys when dmkeys is 1
2020-02-08 fgsfdsfixed looking up/down in tight spaces with r_scale...
2020-02-08 fgsfdsadd spawn invulnerability; add option to disable all...
2019-12-13 DeaDDooMERRevert "Revert "superminigun is using shells, not bulle...
2019-11-09 DeaDDooMERmove game settings to dfconfig.cfg
2019-10-20 DeaDDooMERallow resources in non current directory (warning:...
2019-10-13 Ketmar Darknet: tried to spawn a "real" player only after it reque...
2019-09-22 Joseph StalinImplemented out-of-map player indication
2019-09-22 Joseph StalinAdded textual player indicator
2019-09-22 Joseph StalinUpdated indicator options
2019-09-22 Joseph StalinAdded teammate indication
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2019-08-12 fgsfdsGame: Don't catch fire underwater in any circumstances
2019-08-09 fgsfdsGame: Monster burning propagation fix
2019-08-08 Joseph StalinMedkits now always extinguish fire
2019-08-08 Joseph StalinSlowly decrease fire pain frequency
2019-08-08 Joseph StalinRebalance flammenwerfer; add Fuel to Backpack
2019-08-06 Joseph StalinFix player indicator centering
2019-08-06 fgsfdsGame: Tweak fire pain
2019-08-06 fgsfdsGame: Pain sounds play every second when on fire
2019-08-05 fgsfdsMerge branch 'master' of https://repo.or.cz/d2df-sdl
2019-08-05 fgsfdsGame: Don't catch fire if protected
2019-08-05 Joseph StalinMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2019-08-05 Joseph StalinBumped flammenwerfer damage (3/5 => 6/6)
2019-05-06 fgsfdsadded player handicap
2019-05-01 fgsfdsadded ready to interscreen; fixed client strafe (?...
2019-02-20 Stas'MGame: Add secret notification
2019-02-13 Stas'MPlayer: Twice delay for weapon switch by number
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