DEADSOFTWARE
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FRED-BOY
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d2df-sdl.git
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rewritten dyntree visitor; seems to fix segfaults (but i don't know why)
[d2df-sdl.git]
/
src
/
game
/
g_gui.pas
2017-08-18
Ketmar Dark
changed mode from DELPHI to OBJFPC (with heavy customiz...
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2017-08-17
Ketmar Dark
moved compiler options to shared/a_modes.inc; turned...
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2017-08-16
Ketmar Dark
added common file with compiler flags; cosmetic fix...
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2017-08-09
binarymaster
Refactor: Constants for first and last weapon
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2017-08-04
Ketmar Dark
GUI: "right align" hack; less empty space in "keybind2"
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2017-08-04
Ketmar Dark
GUI: keybindings menu now contains two keysets on one...
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2017-08-04
Ketmar Dark
better BS handling in keybinding menu (menu items now...
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2017-08-04
Ketmar Dark
GUI: backspace clears keybinding (sorry, it is Teh...
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2016-04-25
Ketmar Dark
added license info
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2016-04-22
Ketmar Dark
sfs, wadreader: much better searching for files inside...
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2016-04-22
Ketmar Dark
no more path splitting in wad reading, it's useless
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2016-04-18
Ketmar Dark
put "{$MODE ...}" directive in each source file; remove...
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2016-04-18
Ketmar Dark
sfs and wad code refactoring: part 1
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2016-04-17
Ketmar Dark
added alot of hacks and made "yes/no" menu a real menu
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2016-04-17
Ketmar Dark
gui: "yes/no" menu refactored to ease further changes
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2016-04-08
Ketmar Dark
i'm an idiot, and forgot '+1'
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2016-04-08
Ketmar Dark
proper GUI fix for file listers
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2016-04-08
Ketmar Dark
sfs: remove common dir from pk3 (this should fix invali...
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2016-04-06
Ketmar Dark
keypad now works in menus
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2016-04-06
Ketmar Dark
removed trailing spaces all over the source
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2016-04-05
FGSFDSFGS
initial commit:
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