DEADSOFTWARE

bind with one param shows current configuration
[d2df-sdl.git] / src / engine / e_input.pas
2019-04-06 DeaDDooMERadded navigation in menu using joysticks
2019-04-05 DeaDDooMERe_input cleanup
2019-04-05 DeaDDooMERjoysticks handled using SDL_PollEvent
2019-04-05 DeaDDooMERfix virtual keyboard
2019-04-05 DeaDDooMERused spaceless key names
2019-04-05 DeaDDooMERkey binds and vars are stored in dfconfig.cfg
2018-03-17 DeaDDooMERVirtual keyboard improvements: added strafe, up+fire...
2018-03-17 DeaDDooMERReserved key range for virtual keyboard + alternative...
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-09-28 Ketmar Darkfixed keyboard polling (no more); ESC should work in...
2017-09-17 Ketmar Darkturned on "SCOPEDENUMS" fpc option
2017-08-27 Ketmar Darkpanel outlines in Holmes
2017-08-27 Ketmar DarkHolmes should eat player keys now
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2017-07-30 DeaDDooMERNativeInt -> NativeUInt for pointers
2017-07-30 DeaDDooMERFix access violation on x86_64
2017-06-05 FGSFDSFGSfixed strafe button crash; fixed analog triggers
2016-04-25 Ketmar Darkadded license info
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-06 Ketmar Darkkeypad now works in menus
2016-04-06 FGSFDSFGSfixed cheats and YN prompts
2016-04-06 FGSFDSFGSmoved to SDL2
2016-04-06 Ketmar Darkremoved trailing spaces all over the source
2016-04-05 Ketmar Darkwarnings for -O3
2016-04-05 FGSFDSFGSinitial commit: