DEADSOFTWARE

Fix build
[nanogl.git] / nanogl.cpp
1 /*
2 Copyright (C) 2007-2009 Olli Hinkka
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
21 #define LOG_TAG "nanoGL"
23 #include <stdio.h>
24 #include <stdlib.h>
27 //#include <cutils/log.h>
29 #include "nanogl.h"
30 #include "glesinterface.h"
31 #include "gl.h"
34 #define DEBUG_NANO 0
36 #ifdef __ANDROID__
37 #include <android/log.h>
38 #define LOG __android_log_print
40 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
41 #define LOGD(...) if (DEBUG_NANO) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
42 #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG,__VA_ARGS__)
43 #define LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG,__VA_ARGS__)
44 #else
45 #ifndef _MSC_VER
46 #define LOGI(...) printf("I: "__VA_ARGS__);printf("\n")
47 #define LOGD(...) if(DEBUG_NANO) {printf("D: "__VA_ARGS__);printf("\n");}
48 #define LOGE(...) printf("E: "__VA_ARGS__);printf("\n")
49 #define LOGW(...) printf("W: "__VA_ARGS__);printf("\n")
50 #else
51 #define LOGI printf
52 #define LOGD printf
53 #define LOGE printf
54 #define LOGW printf
56 #endif
57 #endif
59 #ifdef _WIN32
60 #include <windows.h>
61 #define dlopen(x,y) LoadLibraryA(x)
62 #define dlsym(x,y) (void*)GetProcAddress((HINSTANCE)x,y)
63 #define dlclose(x) FreeLibrary((HINSTANCE)x)
64 #else
65 #include <dlfcn.h>
66 #endif
69 //#define GL_ENTRY(_r, _api, ...) #_api,
71 static char const * const gl_names[] = {
72 #include "funcnames.h"
73 NULL
74 };
76 //const char * driver;
78 static void* glesLib = NULL;
80 GlESInterface* glEsImpl = NULL;
82 extern void InitGLStructs();
84 void APIENTRY gl_unimplemented(GLenum none) {
85 #ifndef USE_CORE_PROFILE
86 LOGE ("Called unimplemented OpenGL ES API\n");
87 #endif
88 }
90 #ifdef XASH_SDL
91 #include "SDL.h"
92 #endif
94 void *nanoGL_GetProcAddress(const char *name)
95 {
96 void *addr = NULL;
97 #ifdef XASH_SDL
98 addr = SDL_GL_GetProcAddress( name );
99 if( !addr )
100 #endif
101 addr = dlsym(glesLib, name);
102 return addr;
105 static int CreateGlEsInterface( const char * name, void * lib, void * lib1, void * default_func )
107 // alloc space
108 if ( !glEsImpl )
109 glEsImpl = (GlESInterface *) malloc(sizeof(GlESInterface));
111 if (!glEsImpl) {
112 return 0;
115 // load GL API calls
116 char const * const * api;
117 api = gl_names;
119 // nanoGL interface pointer
120 void ** ptr = (void **)(glEsImpl);
122 while (*api)
124 void * f;
126 f = dlsym(lib, *api); // try libGLESxx_CM.so
128 #ifdef USE_CORE_PROFILE
129 // Hack: try ARB and EXT suffix
130 if (f == NULL) {
131 char namearb[256];
132 snprintf( namearb, 256, "%sARB", *api );
133 f = dlsym( lib, namearb );
135 if (f == NULL) {
136 char namearb[256];
137 snprintf( namearb, 256, "%sEXT", *api );
138 f = dlsym( lib, namearb );
140 #endif
141 if (f == NULL) {
142 LOGW( "<%s> not found in %s. Trying libEGL.so.", *api, name); //driver);
144 // try lib1
145 if ( lib1 ) {
146 f = dlsym(lib1, *api); // libEGL.so
148 if ( f == NULL ) {
149 LOGE ( "<%s> not found in libEGL.so", *api);
150 if( glEsImpl->eglGetProcAddress && ( (void*)glEsImpl->eglGetProcAddress != (void*)gl_unimplemented ) )
151 f = (void*)glEsImpl->eglGetProcAddress( *api );
152 if(f == NULL)
153 f = (void*)default_func; //(void*)gl_unimplemented;
156 else {
157 LOGD ("<%s> @ 0x%p\n", *api, f);
160 else
162 LOGE ( "libEGL.so not loaded!");
163 if( glEsImpl->eglGetProcAddress && ( (void*)glEsImpl->eglGetProcAddress != (void*)gl_unimplemented ) )
164 f = (void*)glEsImpl->eglGetProcAddress( *api );
165 if( !f )
166 f = (void*)default_func;
169 else {
170 LOGD ("<%s> @ 0x%p\n", *api, f);
173 *ptr++ = f;
174 api++;
175 }
177 return 1;
180 // Load using the dynamic loader
181 static int loadDriver(const char * name) {
182 glesLib = dlopen(name, RTLD_NOW | RTLD_LOCAL);
183 int rc = (glesLib) ? 1 : 0;
184 return rc;
187 /**
188 * Init
189 */
190 #ifdef _WIN32
191 int nanoGL_Init()
193 const char * lib1 = "opengl32.dll"; // Has both gl* & egl* funcs SDK < 1.5
194 const char * lib2 = "opengl32.dll"; // Only gl* funcs SDK >= 1.5
195 const char * lib3 = "opengl32.dll"; // Only egl* funcs SDK >= 1.5
196 const char * driver;
198 // load lib
199 LOGI("nanoGL: Init loading driver %s\n", lib1);
200 //LOG (ANDROID_LOG_DEBUG, LOG_TAG, "nanoGL: Init loading driver %s\n", lib1);
202 if ( ! loadDriver(lib1) )
204 LOGE("Failed to load driver %s. Trying %s\n", lib1, lib2);
206 if ( ! loadDriver(lib2) ) {
207 LOGE ("Failed to load %s.\n", lib2);
208 return 0;
210 else
211 driver = lib2;
213 else
214 driver = lib1;
216 void * eglLib;
218 //if ( strcmp(driver, lib2) == 0 ) {
219 LOGD ("**** Will Load EGL subs from %s ****", lib3);
221 eglLib = dlopen(lib3, RTLD_NOW | RTLD_LOCAL);
223 if ( ! eglLib ) {
224 LOGE ( "Failed to load %s", lib3);
226 //}
228 // Load API gl* for 1.5+ else egl* gl*
229 //if (CreateGlEsInterface(driver, glesLib, eglLib, NULL) == -1)
230 if ( !CreateGlEsInterface(driver, glesLib, eglLib, (void *) gl_unimplemented) == -1)
232 // release lib
233 LOGE ( "CreateGlEsInterface failed.");
235 dlclose(glesLib);
236 return 0;
239 // Init nanoGL
240 InitGLStructs();
241 return 1;
243 #else
244 int nanoGL_Init()
246 const char * lib1 = "libGLESv1_CM.so"; // Has both gl* & egl* funcs SDK < 1.5
247 const char * lib2 = "libGLESv2.so"; // Only gl* funcs SDK >= 1.5
248 const char * lib3 = "libEGL.so"; // Only egl* funcs SDK >= 1.5
249 const char * driver;
251 // load lib
252 LOGI("nanoGL: Init loading driver %s\n", lib1);
253 //LOG (ANDROID_LOG_DEBUG, LOG_TAG, "nanoGL: Init loading driver %s\n", lib1);
255 if ( ! loadDriver(lib1) )
257 LOGE("Failed to load driver %s. Trying %s\n", lib1, lib2);
259 if ( ! loadDriver(lib2) ) {
260 LOGE ("Failed to load %s.\n", lib2);
261 return 0;
263 else
264 driver = lib2;
266 else
267 driver = lib1;
269 void * eglLib;
271 //if ( strcmp(driver, lib2) == 0 ) {
272 LOGD ("**** Will Load EGL subs from %s ****", lib3);
274 eglLib = dlopen(lib3, RTLD_NOW | RTLD_LOCAL);
276 if ( ! eglLib ) {
277 LOGE ( "Failed to load %s", lib3);
279 //}
281 // Load API gl* for 1.5+ else egl* gl*
282 //if (CreateGlEsInterface(driver, glesLib, eglLib, NULL) == -1)
283 if ( !CreateGlEsInterface(driver, glesLib, eglLib, (void *) gl_unimplemented) == -1)
285 // release lib
286 LOGE ( "CreateGlEsInterface failed.");
288 dlclose(glesLib);
289 return 0;
292 #ifdef __ANDROID__
293 // somewhy it does not initialize correctly
294 *((void**)&glEsImpl->glGenFramebuffers) = (void*)glEsImpl->eglGetProcAddress( "glGenFramebuffersOES" );
295 *((void**)&glEsImpl->glGenRenderbuffers) = (void*)glEsImpl->eglGetProcAddress( "glGenRenderbuffersOES" );
296 *((void**)&glEsImpl->glRenderbufferStorage) = (void*)glEsImpl->eglGetProcAddress( "glRenderbufferStorageOES" );
297 *((void**)&glEsImpl->glBindFramebuffer) = (void*)glEsImpl->eglGetProcAddress( "glBindFramebufferOES" );
298 *((void**)&glEsImpl->glBindRenderbuffer) = (void*)glEsImpl->eglGetProcAddress( "glBindRenderbufferOES" );
299 *((void**)&glEsImpl->glFramebufferTexture2D) = (void*)glEsImpl->eglGetProcAddress( "glFramebufferTexture2DOES" );
300 *((void**)&glEsImpl->glDeleteRenderbuffers) = (void*)glEsImpl->eglGetProcAddress( "glDeleteRenderbuffersOES" );
301 *((void**)&glEsImpl->glDeleteFramebuffers) = (void*)glEsImpl->eglGetProcAddress( "glDeleteFramebuffersOES" );
302 *((void**)&glEsImpl->glFramebufferRenderbuffer) = (void*)glEsImpl->eglGetProcAddress( "glFramebufferRenderbufferOES" );
303 #endif
305 // Init nanoGL
306 InitGLStructs();
307 return 1;
309 #endif
310 void nanoGL_Destroy()
312 LOGD ("nanoGL_Destroy");
314 if (glEsImpl) {
315 free( glEsImpl);
316 glEsImpl = NULL;
319 // release lib
320 dlclose(glesLib);