diff --git a/src/items.c b/src/items.c
index 49f954bea2177a0deb4a9df38a7eb5e101eed5e9..65f39e2bb5f5437a02ff017ead6f102bc9003776 100644 (file)
--- a/src/items.c
+++ b/src/items.c
int itm_rtime = 1092;
-void IT_savegame (FILE *h) {
- int i, n;
- for (n = MAXITEM - 1; n >= 0 && it[n].t == 0; n--) {
- // empty
- }
- n += 1;
- myfwrite32(n, h);
- for (i = 0; i < n; i++) {
- myfwrite32(it[i].o.x, h);
- myfwrite32(it[i].o.y, h);
- myfwrite32(it[i].o.xv, h);
- myfwrite32(it[i].o.yv, h);
- myfwrite32(it[i].o.vx, h);
- myfwrite32(it[i].o.vy, h);
- myfwrite32(it[i].o.r, h);
- myfwrite32(it[i].o.h, h);
- myfwrite32(it[i].t, h);
- myfwrite32(it[i].s, h);
- }
- myfwrite32(itm_rtime, h);
-}
-
-void IT_loadgame (FILE *h) {
- int i, n;
- n = myfread32(h);
- for (i = 0; i < n; i++) {
- it[i].o.x = myfread32(h);
- it[i].o.y = myfread32(h);
- it[i].o.xv = myfread32(h);
- it[i].o.yv = myfread32(h);
- it[i].o.vx = myfread32(h);
- it[i].o.vy = myfread32(h);
- it[i].o.r = myfread32(h);
- it[i].o.h = myfread32(h);
- it[i].t = myfread32(h);
- it[i].s = myfread32(h);
- }
- itm_rtime = myfread32(h);
-}
-
void IT_alloc (void) {
int i, j, n;
static char nm[][6] = {
{tsndtm=Z_sound(snd[1],128);return;}
if(t==I_MEGA || t==I_INVL || t==I_SUPER)
{tsndtm=Z_sound(snd[2],192);return;}
- tsndtm=Z_sound(snd[0],256);
+ tsndtm=Z_sound(snd[0], 255);
}
void IT_act (void) {