DEADSOFTWARE

ported to osx-pcc
[flatwaifu.git] / src / game.c
index 194365ecc3a739663131a9eedb7c5f5b87a8705c..1b35f7eb5469c3ed164c92c607d13602fbe1e77e 100644 (file)
@@ -27,7 +27,6 @@
 #include "files.h"
 #include "memory.h"
 #include "vga.h"
-#include "error.h"
 #include "keyb.h"
 #include "sound.h"
 #include "view.h"
@@ -196,10 +195,10 @@ void G_init(void) {
   logo("G_init: настройка ресурсов игры ");
   logo_gas(5,GGAS_TOTAL);
   telepsnd=Z_getsnd("TELEPT");
-  scrnh[0]=M_lock(F_getresid("TITLEPIC"));
-  scrnh[1]=M_lock(F_getresid("INTERPIC"));
-  scrnh[2]=M_lock(F_getresid("ENDPIC"));
-  cd_scr=M_lock(F_getresid("CD1PIC"));
+  scrnh[0]=V_loadvgaimg("TITLEPIC");
+  scrnh[1]=V_loadvgaimg("INTERPIC");
+  scrnh[2]=V_loadvgaimg("ENDPIC");
+  cd_scr=V_loadvgaimg("CD1PIC");
   for(i=0;i<2;++i) {
     sprintf(s,"LTN%c",i+'1');
     for(j=0;j<2;++j)