diff --git a/src/files.c b/src/files.c
index dc897ed23cb0fd1daa2c2fd96dc19cc890dc0c3c..47aaa71eb1a65a2b2997471566b3fa3795f5456d 100644 (file)
--- a/src/files.c
+++ b/src/files.c
} dmv;
int d_start, d_end;
-byte savname[7][24];
-byte savok[7];
mwad_t wad[MAX_WAD];
map_block_t blk;
memset(wads,0,sizeof(wads));
}
-static char *getsavfpname (int n, int ro) {
- static char fn[]="savgame0.dat";
- fn[7]=n+'0';
-#ifndef WIN32
- static char p[100];
- char *e = getenv("HOME");
- strncpy(p,e,60);
- strcat(p,"/.doom2d-rembo");
- if (!ro) mkdir(p, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
- strcat(p,"/");
- strcat(p,fn);
-#else
- strcpy(p,fn);
-#endif
- return p;
-}
-
-void F_getsavnames (void) {
- int i;
- FILE *h;
- short ver;
- char *p;
- for (i = 0; i < 7; ++i) {
- p = getsavfpname(i, 1);
- memset(savname[i], 0, 24);
- savok[i] = 0;
- h = fopen(p, "rb");
- if (h != NULL) {
- ver = -1;
- myfread(savname[i], 24, 1, h);
- ver = myfread16(h);
- savname[i][23] = 0;
- savok[i] = (ver == 3) ? 1 : 0;
- fclose(h);
- }
- }
-}
-
-void F_savegame (int n, char *s) {
- char *p = getsavfpname(n, 0);
- FILE *h = fopen(p, "wb");
- if (h != NULL) {
- myfwrite(s, 24, 1, h); // slot name
- myfwrite16(3, h); // version
- G_savegame(h);
- W_savegame(h);
- DOT_savegame(h);
- SMK_savegame(h);
- FX_savegame(h);
- IT_savegame(h);
- MN_savegame(h);
- PL_savegame(h);
- SW_savegame(h);
- WP_savegame(h);
- fclose(h);
- }
-}
-
-void F_loadgame (int n) {
- short ver;
- char *p = getsavfpname(n, 1);
- FILE *h = fopen(p, "rb");
- if (h != NULL) {
- fseek(h, 24, SEEK_SET); // skip name
- ver = myfread16(h); // version
- if (ver == 3) {
- G_loadgame(h);
- W_loadgame(h);
- DOT_loadgame(h);
- SMK_loadgame(h);
- FX_loadgame(h);
- IT_loadgame(h);
- MN_loadgame(h);
- PL_loadgame(h);
- SW_loadgame(h);
- WP_loadgame(h);
- }
- fclose(h);
- }
-}
-
void F_addwad (const char *fn) {
int i;