DEADSOFTWARE

d2df-sdl.git
2020-02-06 fgsfdsupdate year in credits (extremely important)
2020-02-06 fgsfdsadd command line arg to choose different game.wad ...
2019-12-24 fgsfdsescape strings in stat files
2019-12-23 fgsfdsRemove useless arg from g_TakeScreenshot()
2019-12-23 fgsfdsGame: Add CSV stats and inter screenshots
2019-12-13 DeaDDooMERRevert "Revert "superminigun is using shells, not bulle...
2019-12-09 DeaDDooMERfix 16/32 bit and float wav formats for openal
2019-12-02 DeaDDooMERfix building with holmes on osx
2019-12-01 DeaDDooMERfix sdlmixer on bigendian machines (i hope fully)
2019-12-01 DeaDDooMERremove x11 dependency on osx+sdl2
2019-12-01 DeaDDooMERfix SDL2 for osx-ppc
2019-11-25 DeaDDooMERfix split screen for default megawad
2019-11-19 DeaDDooMERfix localization typo
2019-11-14 DeaDDooMERsave window position
2019-11-13 DeaDDooMERfix text input validation
2019-11-13 DeaDDooMERsave window options after resizing by user
2019-11-13 DeaDDooMERfix screen size saving after first start
2019-11-10 DeaDDooMERfix crash when cancell map downloding
2019-11-09 DeaDDooMERmove game settings to dfconfig.cfg
2019-11-08 DeaDDooMERmove video, sound and language options to dfconfig.cfg
2019-11-07 DeaDDooMERfix empty githash
2019-11-07 DeaDDooMERadd cvar d_eres
2019-11-07 Ketmar Darkengine: yet another attempt to fix map downloading...
2019-11-07 Ketmar Darkdownloader: cosmetix
2019-11-07 Ketmar Darkengine: hack for missing anims
2019-11-07 Ketmar Darkreadme typo
2019-11-07 DeaDDooMERdo not save/receive absolute paths in saves/network
2019-11-06 DeaDDooMERadd more info about game build to log and window title
2019-11-02 DeaDDooMERbetter line wrapping for map description
2019-11-02 DeaDDooMERflush screenshot after writing
2019-11-02 Ketmar Darkutils: game: backslash is windoze-specific path separator
2019-10-30 DeaDDooMERfix question char
2019-10-27 DeaDDooMERautodetect portable installation. --cwd -> --like-windoze
2019-10-27 fgsfdshow 2 spell
2019-10-26 DeaDDooMERadd build instructions for macosx
2019-10-25 DeaDDooMERadd paths for osx
2019-10-21 DeaDDooMERfix log flush when game.wad not found
2019-10-21 DeaDDooMERdo not show message box in headless mode
2019-10-21 DeaDDooMERadd default dirs for linux and android
2019-10-21 DeaDDooMERremove assert from e_GetResourcePath
2019-10-21 Ketmar Darkgame: do not force CLI pathes to cwd
2019-10-21 Ketmar Darkutils: more useless APIs
2019-10-21 Ketmar Darkgame: try to guess binary directory, and use it as...
2019-10-21 Ketmar Darki18n: localizing arrow key names wasn't the brightest...
2019-10-20 Ketmar Darkgame: do not use absolute path in wad selection widgets...
2019-10-20 Ketmar Darknet: game: other: hash database and resource downloader...
2019-10-20 Ketmar Darkgame: better map wad lookup (it doesn't need to receive...
2019-10-20 Ketmar Darkutils: better `isWadPath()`
2019-10-20 Ketmar Darkgame: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
2019-10-20 Ketmar Darkgame: better (somewhat) scanning for player models
2019-10-20 Ketmar Darkutils: made `wadExtensions` array public, because we...
2019-10-20 DeaDDooMERallow resources in non current directory (warning:...
2019-10-18 Ketmar Darkgfx: fixed OpenGL extension checks; fixed NPOT emulatio...
2019-10-18 Ketmar Darknet: i really love to break things by fixing other...
2019-10-18 Ketmar Darknet: call sfs gc collect in resource downloader
2019-10-18 Ketmar Darknet: some cosmetic logging in resource downloader
2019-10-17 Ketmar Darknet: oops; reconnection to failed master was totally...
2019-10-16 Ketmar Darknet: enet+shitdoze == clusterfuck; added workaround...
2019-10-16 fgsfdsnet: fix master comms on pindoze
2019-10-16 Ketmar Darknet: added second master server to default config
2019-10-16 Ketmar Darknet: server list works again (i hope)
2019-10-16 Ketmar Darknet: it is now possible to use more than one master...
2019-10-15 Ketmar Darknet: i love to log it, log it!
2019-10-15 Ketmar Darknet: mostly restored master-comm logic
2019-10-15 Ketmar Darknet: more callbacks and still-non-working crap for...
2019-10-15 Ketmar Darknet: some more code for master-comm; init/deinit enet...
2019-10-15 Ketmar Darknet: more master-comm code mutilation; very primitive...
2019-10-15 Ketmar Darknet: started master-server communication rewrite (phase...
2019-10-13 DeaDDooMERoops. add vampimg.inc.
2019-10-13 DeaDDooMERfix building holmes and tools
2019-10-13 Ketmar Darknet: added useless wall of text into initial player...
2019-10-13 DeaDDooMERupdate README. vampimg paths now are specified in Doom2...
2019-10-13 Ketmar Darksdl2sys: removed compiler warning (fpc warnings sux)
2019-10-13 DeaDDooMERfix building with USE_SYSSTUB + USE_SDLMIXER
2019-10-13 DeaDDooMERfix building tools
2019-10-13 DeaDDooMERadd stub opengl wrapper and remove nanogl wrapper.
2019-10-13 DeaDDooMERuse sdl2 as default driver
2019-10-13 DeaDDooMERforce stub system driver for headless mode
2019-10-13 DeaDDooMERfix stub system driver and some warnings
2019-10-13 DeaDDooMERfix android
2019-10-13 DeaDDooMERfix regresion: holmes with sdl2
2019-10-13 DeaDDooMERfix regression: check gl extensions
2019-10-13 DeaDDooMERadd joysticks for sdl 1.2
2019-10-13 DeaDDooMERrevive sdl2 system driver
2019-10-13 DeaDDooMERfix inf loop in GetLines on game start
2019-10-13 DeaDDooMERfix 16-bit wav sounds on big-endian machines
2019-10-13 DeaDDooMERfix link libraries on osx
2019-10-13 DeaDDooMERadd cvars that allows window resizing
2019-10-13 DeaDDooMERread dfconfig.cfg before init
2019-10-13 DeaDDooMERimprove text input
2019-10-13 DeaDDooMERfix network on big-endian machines
2019-10-13 DeaDDooMERadd text input for SDL 1.2
2019-10-13 DeaDDooMERsound stub driver: disable error messages in log
2019-10-13 DeaDDooMERvampimg endianess fixes
2019-10-13 DeaDDooMERfix building for osx
2019-10-13 DeaDDooMERadd stub sound driver
2019-10-13 DeaDDooMERimplement SDL1.2 system driver
2019-10-13 Ketmar Darknet: tried to spawn a "real" player only after it reque...
2019-10-13 Ketmar Darknet: better masterserver communication
2019-10-13 Ketmar Darkgame: create/refresh hash databases only when the game...
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