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bdb4addacd31ae280b01274772671f61683ab014
[d2df-sdl.git] / src / game / sdl / g_system.pas
1 (* Copyright (C) Doom 2D: Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
6 *
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
11 *
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
14 *)
15 {$INCLUDE ../shared/a_modes.inc}
16 unit g_system;
18 interface
20 uses Utils;
22 (* --- Utils --- *)
23 function sys_GetTicks (): Int64;
24 procedure sys_Delay (ms: Integer);
26 (* --- Graphics --- *)
27 function sys_GetDisplayModes (bpp: Integer): SSArray;
28 function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean;
29 procedure sys_EnableVSync (yes: Boolean);
30 procedure sys_Repaint;
32 (* --- Input --- *)
33 function sys_HandleInput (): Boolean;
34 procedure sys_RequestQuit;
36 (* --- Init --- *)
37 procedure sys_Init;
38 procedure sys_Final;
40 implementation
42 uses
43 SysUtils, SDL, Math,
44 {$INCLUDE ../nogl/noGLuses.inc}
45 e_log, e_graphics, e_input, e_sound,
46 g_options, g_window, g_console, g_game, g_menu, g_gui, g_main, g_basic;
48 const
49 GameTitle = 'Doom 2D: Forever (SDL 1.2, %s)';
51 var
52 userResize: Boolean;
53 modeResize: Integer;
54 screen: PSDL_Surface;
55 JoystickHandle: array [0..e_MaxJoys - 1] of PSDL_Joystick;
56 JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean;
57 JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer;
59 (* --------- Utils --------- *)
61 function sys_GetTicks (): Int64;
62 begin
63 result := SDL_GetTicks()
64 end;
66 procedure sys_Delay (ms: Integer);
67 begin
68 SDL_Delay(ms)
69 end;
71 (* --------- Graphics --------- *)
73 procedure UpdateSize (w, h: Integer);
74 begin
75 gWinSizeX := w;
76 gWinSizeY := h;
77 gWinRealPosX := 0;
78 gWinRealPosY := 0;
79 gScreenWidth := w;
80 gScreenHeight := h;
81 {$IFDEF ENABLE_HOLMES}
82 fuiScrWdt := w;
83 fuiScrHgt := h;
84 {$ENDIF}
85 e_ResizeWindow(w, h);
86 e_InitGL;
87 g_Game_SetupScreenSize;
88 g_Menu_Reset;
89 g_Game_ClearLoading;
90 end;
92 function GetTitle (): PChar;
93 var info: AnsiString;
94 begin
95 info := g_GetBuildHash(false);
96 if info = 'custom build' then
97 info := info + ' by ' + g_GetBuilderName() + ' ' + GAME_BUILDDATE + ' ' + GAME_BUILDTIME;
98 result := PChar(Format(GameTitle, [info]))
99 end;
101 function InitWindow (w, h, bpp: Integer; fullScreen: Boolean): Boolean;
102 var flags: Uint32;
103 begin
104 e_LogWritefln('InitWindow %s %s %s %s', [w, h, bpp, fullScreen]);
105 result := False;
106 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
107 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
108 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
109 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
110 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
111 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); // lights; it is enough to have 1-bit stencil buffer for lighting, but...
112 flags := SDL_OPENGL;
113 if fullScreen then flags := flags or SDL_FULLSCREEN;
114 if userResize then flags := flags or SDL_VIDEORESIZE;
115 if (screen = nil) or (SDL_VideoModeOk(w, h, bpp, flags) <> 0) then
116 begin
117 SDL_FreeSurface(screen);
118 screen := SDL_SetVideoMode(w, h, bpp, flags);
119 if screen <> nil then
120 begin
121 {$IFDEF NOGL_INIT}
122 nogl_Init;
123 {$ENDIF}
124 SDL_WM_SetCaption(GetTitle(), nil);
125 UpdateSize(w, h);
126 result := True
127 end
128 end
129 else
130 begin
131 e_LogWritefln('SDL: video mode not supported', [])
132 end
133 end;
135 procedure sys_Repaint;
136 begin
137 SDL_GL_SwapBuffers
138 end;
140 procedure sys_EnableVSync (yes: Boolean);
141 begin
142 (* ??? *)
143 end;
145 function sys_GetDisplayModes (bpp: Integer): SSArray;
146 var m: PPSDL_Rect; f: TSDL_PixelFormat; i, count: Integer;
147 begin
148 SetLength(result, 0);
149 FillChar(f, sizeof(f), 0);
150 f.palette := nil;
151 f.BitsPerPixel := bpp;
152 f.BytesPerPixel := (bpp + 7) div 8;
153 m := SDL_ListModes(@f, SDL_OPENGL or SDL_FULLSCREEN);
154 if (m <> NIL) and (UIntPtr(m) <> UIntPtr(-1)) then
155 begin
156 count := 0;
157 while m[count] <> nil do inc(count);
158 SetLength(result, count);
159 for i := 0 to count - 1 do
160 result[i] := IntToStr(m[i].w) + 'x' + IntToStr(m[i].h);
161 end
162 end;
164 function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean;
165 begin
166 result := InitWindow(w, h, bpp, fullscreen)
167 end;
169 (* --------- Joystick --------- *)
171 procedure HandleJoyButton (var ev: TSDL_JoyButtonEvent);
172 var down: Boolean; key: Integer;
173 begin
174 if (ev.which < e_MaxJoys) and (ev.button < e_MaxJoyBtns) then
175 begin
176 key := e_JoyButtonToKey(ev.which, ev.button);
177 down := ev.type_ = SDL_JOYBUTTONDOWN;
178 if g_dbg_input then
179 e_LogWritefln('Input Debug: jbutton, joy=%s, button=%s, keycode=%s, press=%s', [ev.which, ev.button, key, down]);
180 e_KeyUpDown(key, down);
181 g_Console_ProcessBind(key, down)
182 end
183 else
184 begin
185 if g_dbg_input then
186 begin
187 down := ev.type_ = SDL_JOYBUTTONDOWN;
188 e_LogWritefln('Input Debug: NOT IN RANGE! jbutton, joy=%s, button=%s, press=%s', [ev.which, ev.button, down])
189 end
190 end
191 end;
193 procedure HandleJoyAxis (var ev: TSDL_JoyAxisEvent);
194 var key, minuskey: Integer;
195 begin
196 if (ev.which < e_MaxJoys) and (ev.axis < e_MaxJoyAxes) then
197 begin
198 key := e_JoyAxisToKey(ev.which, ev.axis, AX_PLUS);
199 minuskey := e_JoyAxisToKey(ev.which, ev.axis, AX_MINUS);
201 if g_dbg_input then
202 e_LogWritefln('Input Debug: jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev.which, ev.axis, ev.value, JoystickZeroAxes[ev.which, ev.axis], e_JoystickDeadzones[ev.which]]);
204 if ev.value < JoystickZeroAxes[ev.which, ev.axis] - e_JoystickDeadzones[ev.which] then
205 begin
206 if (e_KeyPressed(key)) then
207 begin
208 e_KeyUpDown(key, False);
209 g_Console_ProcessBind(key, False)
210 end;
211 e_KeyUpDown(minuskey, True);
212 g_Console_ProcessBind(minuskey, True)
213 end
214 else if ev.value > JoystickZeroAxes[ev.which, ev.axis] + e_JoystickDeadzones[ev.which] then
215 begin
216 if (e_KeyPressed(minuskey)) then
217 begin
218 e_KeyUpDown(minuskey, False);
219 g_Console_ProcessBind(minuskey, False)
220 end;
221 e_KeyUpDown(key, True);
222 g_Console_ProcessBind(key, True)
223 end
224 else
225 begin
226 if (e_KeyPressed(minuskey)) then
227 begin
228 e_KeyUpDown(minuskey, False);
229 g_Console_ProcessBind(minuskey, False)
230 end;
231 if (e_KeyPressed(key)) then
232 begin
233 e_KeyUpDown(key, False);
234 g_Console_ProcessBind(key, False)
235 end
236 end
237 end
238 else
239 begin
240 if g_dbg_input then
241 e_LogWritefln('Input Debug: NOT IN RANGE! jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev.which, ev.axis, ev.value, JoystickZeroAxes[ev.which, ev.axis], e_JoystickDeadzones[ev.which]])
242 end
243 end;
245 procedure HandleJoyHat (var ev: TSDL_JoyHatEvent);
246 var
247 down: Boolean;
248 i, key: Integer;
249 hat: array [HAT_LEFT..HAT_DOWN] of Boolean;
250 begin
251 if (ev.which < e_MaxJoys) and (ev.hat < e_MaxJoyHats) then
252 begin
253 if g_dbg_input then
254 e_LogWritefln('Input Debug: jhat, joy=%s, hat=%s, value=%s', [ev.which, ev.hat, ev.value]);
255 hat[HAT_UP] := LongBool(ev.value and SDL_HAT_UP);
256 hat[HAT_DOWN] := LongBool(ev.value and SDL_HAT_DOWN);
257 hat[HAT_LEFT] := LongBool(ev.value and SDL_HAT_LEFT);
258 hat[HAT_RIGHT] := LongBool(ev.value and SDL_HAT_RIGHT);
259 for i := HAT_LEFT to HAT_DOWN do
260 begin
261 if JoystickHatState[ev.which, ev.hat, i] <> hat[i] then
262 begin
263 down := hat[i];
264 key := e_JoyHatToKey(ev.which, ev.hat, i);
265 e_KeyUpDown(key, down);
266 g_Console_ProcessBind(key, down)
267 end
268 end;
269 JoystickHatState[ev.which, ev.hat] := hat
270 end
271 else
272 begin
273 if g_dbg_input then
274 e_LogWritefln('Input Debug: NOT IN RANGE! jhat, joy=%s, hat=%s, value=%s', [ev.which, ev.hat, ev.value])
275 end
276 end;
278 procedure AddJoystick (which: Integer);
279 var i: Integer;
280 begin
281 assert(which < e_MaxJoys);
282 JoystickHandle[which] := SDL_JoystickOpen(which);
283 if JoystickHandle[which] <> nil then
284 begin
285 e_LogWritefln('Added Joystick %s', [which]);
286 e_JoystickAvailable[which] := True;
287 for i := 0 to Min(SDL_JoystickNumAxes(JoystickHandle[which]), e_MaxJoyAxes) - 1 do
288 JoystickZeroAxes[which, i] := SDL_JoystickGetAxis(JoystickHandle[which], i)
289 end
290 else
291 begin
292 e_LogWritefln('Failed to open Joystick %s', [which])
293 end
294 end;
296 procedure RemoveJoystick (which: Integer);
297 begin
298 assert(which < e_MaxJoys);
299 e_LogWritefln('Remove Joystick %s', [which]);
300 e_JoystickAvailable[which] := False;
301 if JoystickHandle[which] <> nil then
302 SDL_JoystickClose(JoystickHandle[which]);
303 JoystickHandle[which] := nil
304 end;
306 (* --------- Input --------- *)
308 function Key2Stub (key: Integer): Integer;
309 var x: Integer;
310 begin
311 case key of
312 SDLK_ESCAPE: x := IK_ESCAPE;
313 SDLK_RETURN: x := IK_RETURN;
314 SDLK_KP_ENTER: x := IK_KPRETURN;
315 SDLK_KP0: x := IK_KPINSERT;
316 SDLK_UP: x := IK_UP;
317 SDLK_KP8: x := IK_KPUP;
318 SDLK_DOWN: x := IK_DOWN;
319 SDLK_KP2: x := IK_KPDOWN;
320 SDLK_LEFT: x := IK_LEFT;
321 SDLK_KP4: x := IK_KPLEFT;
322 SDLK_RIGHT: x := IK_RIGHT;
323 SDLK_KP6: x := IK_KPRIGHT;
324 SDLK_DELETE: x := IK_DELETE;
325 SDLK_HOME: x := IK_HOME;
326 SDLK_KP7: x := IK_KPHOME;
327 SDLK_INSERT: x := IK_INSERT;
328 SDLK_SPACE: x := IK_SPACE;
329 SDLK_LSHIFT: x := IK_SHIFT;
330 SDLK_LALT: x := IK_ALT;
331 SDLK_TAB: x := IK_TAB;
332 SDLK_PAGEUP: x := IK_PAGEUP;
333 SDLK_KP9: x := IK_KPPAGEUP;
334 SDLK_PAGEDOWN: x := IK_PAGEDN;
335 SDLK_KP3: x := IK_KPPAGEDN;
336 SDLK_KP5: x := IK_KP5;
337 SDLK_NUMLOCK: x := IK_NUMLOCK;
338 SDLK_KP_DIVIDE: x := IK_KPDIVIDE;
339 SDLK_KP_MULTIPLY: x := IK_KPMULTIPLE;
340 SDLK_KP_MINUS: x := IK_KPMINUS;
341 SDLK_KP_PLUS: x := IK_KPPLUS;
342 SDLK_KP_PERIOD: x := IK_KPDOT;
343 SDLK_CAPSLOCK: x := IK_CAPSLOCK;
344 SDLK_RSHIFT: x := IK_RSHIFT;
345 SDLK_LCTRL: x := IK_CTRL;
346 SDLK_RCTRL: x := IK_RCTRL;
347 SDLK_RALT: x := IK_RALT;
348 SDLK_LSUPER: x := IK_WIN;
349 SDLK_RSUPER: x := IK_RWIN;
350 SDLK_MENU: x := IK_MENU;
351 SDLK_PRINT: x := IK_PRINTSCR;
352 SDLK_SCROLLOCK: x := IK_SCROLLLOCK;
353 SDLK_LEFTBRACKET: x := IK_LBRACKET;
354 SDLK_RIGHTBRACKET: x := IK_RBRACKET;
355 SDLK_SEMICOLON: x := IK_SEMICOLON;
356 SDLK_QUOTE: x := IK_QUOTE;
357 SDLK_BACKSLASH: x := IK_BACKSLASH;
358 SDLK_SLASH: x := IK_SLASH;
359 SDLK_COMMA: x := IK_COMMA;
360 SDLK_PERIOD: x := IK_DOT;
361 SDLK_EQUALS: x := IK_EQUALS;
362 SDLK_0: x := IK_0;
363 SDLK_1: x := IK_1;
364 SDLK_2: x := IK_2;
365 SDLK_3: x := IK_3;
366 SDLK_4: x := IK_4;
367 SDLK_5: x := IK_5;
368 SDLK_6: x := IK_6;
369 SDLK_7: x := IK_7;
370 SDLK_8: x := IK_8;
371 SDLK_9: x := IK_9;
372 SDLK_F1: x := IK_F1;
373 SDLK_F2: x := IK_F2;
374 SDLK_F3: x := IK_F3;
375 SDLK_F4: x := IK_F4;
376 SDLK_F5: x := IK_F5;
377 SDLK_F6: x := IK_F6;
378 SDLK_F7: x := IK_F7;
379 SDLK_F8: x := IK_F8;
380 SDLK_F9: x := IK_F9;
381 SDLK_F10: x := IK_F10;
382 SDLK_F11: x := IK_F11;
383 SDLK_F12: x := IK_F12;
384 SDLK_END: x := IK_END;
385 SDLK_KP1: x := IK_KPEND;
386 SDLK_BACKSPACE: x := IK_BACKSPACE;
387 SDLK_BACKQUOTE: x := IK_BACKQUOTE;
388 SDLK_PAUSE: x := IK_PAUSE;
389 SDLK_A..SDLK_Z: x := IK_A + (key - SDLK_A);
390 SDLK_MINUS: x := IK_MINUS;
391 SDLK_RMETA: x := IK_RMETA;
392 SDLK_LMETA: x := IK_LMETA;
393 else
394 x := IK_INVALID
395 end;
396 result := x
397 end;
399 procedure HandleKeyboard (var ev: TSDL_KeyboardEvent);
400 var down, repeated: Boolean; key: Integer; ch: Char;
401 begin
402 key := Key2Stub(ev.keysym.sym);
403 down := (ev.type_ = SDL_KEYDOWN);
404 repeated := down and e_KeyPressed(key);
405 ch := wchar2win(WideChar(ev.keysym.unicode));
406 if g_dbg_input then
407 e_LogWritefln('Input Debug: keysym, down=%s, sym=%s, state=%s, unicode=%s, stubsym=%s, cp1251=%s', [down, ev.keysym.sym, ev.state, ev.keysym.unicode, key, Ord(ch)]);
408 if not repeated then
409 begin
410 e_KeyUpDown(key, down);
411 g_Console_ProcessBind(key, down);
412 end
413 else if gConsoleShow or gChatShow or (g_ActiveWindow <> nil) then
414 begin
415 KeyPress(key) // key repeat in menus and shit
416 end;
417 if down and IsValid1251(ev.keysym.unicode) and IsPrintable1251(ch) then
418 CharPress(ch)
419 end;
421 procedure HandleResize (var ev: TSDL_ResizeEvent);
422 begin
423 if g_dbg_input then
424 e_LogWritefln('Input Debug: SDL_VIDEORESIZE %s %s', [ev.w, ev.h]);
425 if modeResize = 1 then
426 UpdateSize(ev.w, ev.h)
427 else if modeResize > 1 then
428 InitWindow(ev.w, ev.h, gBPP, gFullscreen)
429 end;
431 function sys_HandleInput (): Boolean;
432 var ev: TSDL_Event;
433 begin
434 result := false;
435 while SDL_PollEvent(@ev) <> 0 do
436 begin
437 case ev.type_ of
438 SDL_QUITEV: result := true;
439 SDL_VIDEORESIZE: HandleResize(ev.resize);
440 SDL_KEYUP, SDL_KEYDOWN: HandleKeyboard(ev.key);
441 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP: HandleJoyButton(ev.jbutton);
442 SDL_JOYAXISMOTION: HandleJoyAxis(ev.jaxis);
443 SDL_JOYHATMOTION: HandleJoyHat(ev.jhat);
444 SDL_VIDEOEXPOSE: sys_Repaint;
445 SDL_ACTIVEEVENT: e_MuteChannels((ev.active.gain = 0) and gMuteWhenInactive);
446 end
447 end
448 end;
450 procedure sys_RequestQuit;
451 var ev: TSDL_Event;
452 begin
453 ev.quit.type_ := SDL_QUITEV;
454 SDL_PushEvent(@ev)
455 end;
457 (* --------- Init --------- *)
459 procedure sys_Init;
460 var flags: Uint32; i: Integer;
461 begin
462 e_WriteLog('Init SDL', TMsgType.Notify);
463 flags := SDL_INIT_VIDEO or SDL_INIT_AUDIO or
464 SDL_INIT_TIMER or SDL_INIT_JOYSTICK
465 (*or SDL_INIT_NOPARACHUTE*);
466 if SDL_Init(flags) <> 0 then
467 raise Exception.Create('SDL: Init failed: ' + SDL_GetError);
468 SDL_EnableUNICODE(1);
469 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
470 for i := 0 to e_MaxJoys - 1 do
471 AddJoystick(i)
472 end;
474 procedure sys_Final;
475 var i: Integer;
476 begin
477 e_WriteLog('Releasing SDL', TMsgType.Notify);
478 for i := 0 to e_MaxJoys - 1 do
479 RemoveJoystick(i);
480 if screen <> nil then
481 begin
482 {$IFDEF NOGL_INIT}
483 nogl_Quit;
484 {$ENDIF}
485 SDL_FreeSurface(screen)
486 end;
487 SDL_Quit
488 end;
490 initialization
491 (* window resize are broken both on linux and osx, so disabled by default *)
492 conRegVar('sdl_allow_resize', @userResize, 'allow to resize window by user', 'allow to resize window by user');
493 conRegVar('sdl_resize_action', @modeResize, 'set window resize mode (0: ignore, 1: change, 2: reset)', '');
494 userResize := false;
495 modeResize := 0;
496 end.