index ed08dc7f3f514b9ef3a95baca2657e927f9a19ac..de82a635dafb035b7f79f62600983c1367d77a67 100644 (file)
--- a/src/editor/f_maptest.pas
+++ b/src/editor/f_maptest.pas
implementation
uses
- f_main, CONFIG;
+ f_main, g_options, CONFIG;
{$R *.lfm}
n: Integer;
begin
- config := TConfig.CreateFile(EditorDir+'Editor.cfg');
+ config := TConfig.CreateFile(CfgFileName);
if rbTDM.Checked then
s := 'TDM'
config.WriteStr('TestRun', 'Args', edD2DArgs.Text);
TestD2DArgs := edD2DArgs.Text;
- config.SaveFile(EditorDir+'Editor.cfg');
+ config.SaveFile(CfgFileName);
config.Free();
Close();
end;
config: TConfig;
begin
- config := TConfig.CreateFile(EditorDir+'Editor.cfg');
+ config := TConfig.CreateFile(CfgFileName);
TestGameMode := config.ReadStr('TestRun', 'GameMode', 'DM');
TestLimTime := config.ReadStr('TestRun', 'LimTime', '0');
TestOptionsWeaponStay := config.ReadBool('TestRun', 'WeaponStay', False);
TestOptionsMonstersDM := config.ReadBool('TestRun', 'MonstersDM', False);
TestMapOnce := config.ReadBool('TestRun', 'MapOnce', False);
- TestD2dExe := config.ReadStr('TestRun', 'Exe', EditorDir+'Doom2DF.exe');
+ TestD2dExe := config.ReadStr('TestRun', 'Exe', GameExeFile);
TestD2DArgs := config.ReadStr('TestRun', 'Args', '');
config.Free();