DEADSOFTWARE

Add screenshot to readme master
authorfredboy <fredboy@protonmail.com>
Fri, 3 May 2024 13:02:07 +0000 (20:02 +0700)
committerfredboy <fredboy@protonmail.com>
Fri, 3 May 2024 13:02:07 +0000 (20:02 +0700)
16 files changed:
README.md
android/build.gradle
build.gradle
core/src/ru/deadsoftware/cavedroid/CaveGame.java
core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java
core/src/ru/deadsoftware/cavedroid/game/input/KeyboardInputHandlersModule.kt
core/src/ru/deadsoftware/cavedroid/game/input/action/keys/KeyboardInputActionKey.kt
core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/FlyUpKeyboardInputHandler.kt
core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/JumpKeyboardInputHandler.kt
core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/MoveCursorControlsModeKeyboardInputHandler.kt
core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/StopSwimKeyboardInputHandler.kt [new file with mode: 0644]
core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/SwimUpKeyboardInputHandler.kt [new file with mode: 0644]
core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/TurnOnFlyModeKeyboardInputHandler.kt
core/src/ru/deadsoftware/cavedroid/game/input/mapper/KeyboardInputActionMapper.kt
core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java
core/src/ru/deadsoftware/cavedroid/game/objects/Drop.kt

index 684c5a354316afe22a10f1134a69e5e7848ab072..d7246af128305107451000e935c31527507b9209 100644 (file)
--- a/README.md
+++ b/README.md
@@ -3,6 +3,13 @@
 [![GitHub Tag](https://img.shields.io/github/v/tag/fredboy/cavedroid)](https://github.com/fredboy/cavedroid/tags) <br>
 2D Minecraft clone for Android and Desktop. <br>
 Written in Java using libGDX framework. <br>
+<details>
+  <summary>Screenshot</summary>
+
+![Screenshot](https://fredboy.ru/pub/cavedroid/screenshot.png)
+
+</details>
+
 ## Binary releases
 You can download apk and jar from here: <br>
 <https://fredboy.ru/pub/cavedroid/>
index d64557af4eb2ecfae920cabe31b77c3ad2b861a6..061b54d0649c631d3cba7795b9e5bedb648da2f8 100644 (file)
@@ -34,8 +34,8 @@ android {
         applicationId "ru.deadsoftware.cavedroid"
         minSdkVersion 24
         targetSdkVersion 34
-        versionCode 19
-        versionName "alpha0.6.2"
+        versionCode 20
+        versionName "alpha0.7.0"
     }
     applicationVariants.all { variant ->
         variant.outputs.all {
index dddba92f5feeb17f84c52887f85a19ccd68f6fcc..39d1d37f36ac0e4f478c3cb5cd03b7215bff7646 100644 (file)
@@ -25,7 +25,7 @@ buildscript {
 
 allprojects {
 
-    version = 'alpha0.6.2'
+    version = 'alpha0.7.0'
 
     repositories {
         mavenLocal()
index 3960176d059f885a66c13c5163225b0211c4bde9..1d795521e22bc82367e0a9de9bf14ddc40a37091 100644 (file)
@@ -13,7 +13,7 @@ public class CaveGame extends Game {
 
     private static final String TAG = "CaveGame";
 
-    public static final String VERSION = "alpha 0.6.2";
+    public static final String VERSION = "alpha 0.7.0";
 
     private final MainConfig mMainConfig;
     private final MainComponent mMainComponent;
index a0c8c378ef3c35e6006e99dab47b192fb669d75c..248a47ff92b7c353e63a1badaa27f7c0adbdace5 100644 (file)
@@ -113,6 +113,10 @@ public class GamePhysics {
     private Rectangle getShiftedMagnetingPlayerRect(Drop drop) {
         final Player player = mMobsController.getPlayer();
 
+        if (player.canPickUpDrop(drop) < 0) {
+            return null;
+        }
+
         if (drop.canMagnetTo(player)) {
             return getShiftedPlayerRect(0);
         }
index f590398c30db185354b2ae2738c664649be7e4fa..80533d9a8a356530ed89f3139489ec65300dc516 100644 (file)
@@ -115,4 +115,18 @@ object KeyboardInputHandlersModule {
         return handler
     }
 
+    @Binds
+    @IntoSet
+    @GameScope
+    fun bindSwimUpKeyboardInputHandler(handler: SwimUpKeyboardInputHandler): IGameInputHandler<KeyboardInputAction> {
+        return handler
+    }
+
+    @Binds
+    @IntoSet
+    @GameScope
+    fun bindStopSwimKeyboardInputHandler(handler: StopSwimKeyboardInputHandler): IGameInputHandler<KeyboardInputAction> {
+        return handler
+    }
+
 }
\ No newline at end of file
index fb59efbf4dae71cc79b726ca51f28717ee66c655..cfac1328881d7de1171a66bbeb09bd521924b255 100644 (file)
@@ -5,8 +5,7 @@ sealed interface KeyboardInputActionKey {
     data object Left : KeyboardInputActionKey
     data object Right : KeyboardInputActionKey
     data object Down : KeyboardInputActionKey
-
-    data object Jump : KeyboardInputActionKey
+    data object Up : KeyboardInputActionKey
 
     data object Crouch : KeyboardInputActionKey
 
index 2c6efc90beb2dee1f4efaab5127ca7814312e6c6..6038c271940e3a381ca937316b2d7fca208993fd 100644 (file)
@@ -16,7 +16,8 @@ class FlyUpKeyboardInputHandler @Inject constructor(
 ) : IGameInputHandler<KeyboardInputAction> {
 
     override fun checkConditions(action: KeyboardInputAction): Boolean {
-        return action.actionKey is KeyboardInputActionKey.Jump &&
+        return action.actionKey is KeyboardInputActionKey.Up &&
+                !mobsController.player.swim &&
                 mobsController.player.isFlyMode &&
                 (mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)
     }
index 1fbc9fb76b02c7926d9d6881336db5d1465adc12..762763b2d293b515699a9a75c272d65942fc26a1 100644 (file)
@@ -16,7 +16,7 @@ class JumpKeyboardInputHandler @Inject constructor(
 ) : IGameInputHandler<KeyboardInputAction> {
 
     override fun checkConditions(action: KeyboardInputAction): Boolean {
-        return action.actionKey is KeyboardInputActionKey.Jump &&
+        return action.actionKey is KeyboardInputActionKey.Up &&
                 mobsController.player.canJump() && !mobsController.player.isFlyMode &&
                 action.isKeyDown &&
                 (mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)
index ac82cb8f62e6887a8be27ebf87b08361b14eadde..acae4b15b2e07a6af0b5f2cf5210463b26d5d684 100644 (file)
@@ -23,7 +23,7 @@ class MoveCursorControlsModeKeyboardInputHandler @Inject constructor(
                 mobsController.player.controlMode == Player.ControlMode.CURSOR && action.isKeyDown &&
                 (action.actionKey is KeyboardInputActionKey.Left ||
                 action.actionKey is KeyboardInputActionKey.Right ||
-                        action.actionKey is KeyboardInputActionKey.Jump ||
+                        action.actionKey is KeyboardInputActionKey.Up ||
                         action.actionKey is KeyboardInputActionKey.Down)
     }
 
@@ -48,7 +48,7 @@ class MoveCursorControlsModeKeyboardInputHandler @Inject constructor(
         when (action.actionKey) {
             KeyboardInputActionKey.Left -> player.cursorX--
             KeyboardInputActionKey.Right -> player.cursorX++
-            KeyboardInputActionKey.Jump -> player.cursorY--
+            KeyboardInputActionKey.Up -> player.cursorY--
             KeyboardInputActionKey.Down -> player.cursorY++
             else -> return
         }
diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/StopSwimKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/StopSwimKeyboardInputHandler.kt
new file mode 100644 (file)
index 0000000..317ddf6
--- /dev/null
@@ -0,0 +1,30 @@
+package ru.deadsoftware.cavedroid.game.input.handler.keyboard
+
+import ru.deadsoftware.cavedroid.MainConfig
+import ru.deadsoftware.cavedroid.game.GameScope
+import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
+import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
+import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
+import ru.deadsoftware.cavedroid.game.mobs.MobsController
+import ru.deadsoftware.cavedroid.game.mobs.Player
+import ru.deadsoftware.cavedroid.game.world.GameWorld
+import javax.inject.Inject
+
+@GameScope
+class StopSwimKeyboardInputHandler @Inject constructor(
+    private val mainConfig: MainConfig,
+    private val mobsController: MobsController,
+    private val gameWorld: GameWorld,
+) : IGameInputHandler<KeyboardInputAction> {
+
+    override fun checkConditions(action: KeyboardInputAction): Boolean {
+        return action.actionKey is KeyboardInputActionKey.Up && !action.isKeyDown &&
+                mobsController.player.swim &&
+                (mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)
+    }
+
+    override fun handle(action: KeyboardInputAction) {
+        mobsController.player.swim = false
+    }
+
+}
\ No newline at end of file
diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/SwimUpKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/SwimUpKeyboardInputHandler.kt
new file mode 100644 (file)
index 0000000..ef0d5eb
--- /dev/null
@@ -0,0 +1,36 @@
+package ru.deadsoftware.cavedroid.game.input.handler.keyboard
+
+import ru.deadsoftware.cavedroid.MainConfig
+import ru.deadsoftware.cavedroid.game.GameScope
+import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
+import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
+import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
+import ru.deadsoftware.cavedroid.game.mobs.MobsController
+import ru.deadsoftware.cavedroid.game.mobs.Player
+import ru.deadsoftware.cavedroid.game.world.GameWorld
+import javax.inject.Inject
+
+@GameScope
+class SwimUpKeyboardInputHandler @Inject constructor(
+    private val mainConfig: MainConfig,
+    private val mobsController: MobsController,
+    private val gameWorld: GameWorld,
+) : IGameInputHandler<KeyboardInputAction> {
+
+    private fun checkSwim(): Boolean {
+        return gameWorld.getForeMap(mobsController.player.mapX, mobsController.player.lowerMapY).isFluid()
+    }
+
+    override fun checkConditions(action: KeyboardInputAction): Boolean {
+        return action.actionKey is KeyboardInputActionKey.Up && action.isKeyDown &&
+                !mobsController.player.swim &&
+                !mobsController.player.canJump() &&
+                checkSwim() && !mobsController.player.isFlyMode &&
+                (mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)
+    }
+
+    override fun handle(action: KeyboardInputAction) {
+        mobsController.player.swim = true
+    }
+
+}
\ No newline at end of file
index 6a73a9bc54f316db61c68134ce2f8355035aaf46..05989775e0a5b9245c27e9ef51bc8919a6f92f08 100644 (file)
@@ -16,7 +16,8 @@ class TurnOnFlyModeKeyboardInputHandler @Inject constructor(
 ) : IGameInputHandler<KeyboardInputAction> {
 
     override fun checkConditions(action: KeyboardInputAction): Boolean {
-        return mobsController.player.gameMode == 1 && action.actionKey is KeyboardInputActionKey.Jump &&
+        return mobsController.player.gameMode == 1 && action.actionKey is KeyboardInputActionKey.Up &&
+                !mobsController.player.swim &&
                 !mobsController.player.isFlyMode && !mobsController.player.canJump() && action.isKeyDown &&
                 (mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)
     }
index ca91f486951fdf0b737ede5f84d8fbd3e92df3dd..f2ed1260b476365b917e6c527efa066e4fe0cb45 100644 (file)
@@ -13,7 +13,7 @@ class KeyboardInputActionMapper @Inject constructor() {
         val actionKey = when (key) {
             Input.Keys.A, Input.Keys.LEFT -> KeyboardInputActionKey.Left
             Input.Keys.D, Input.Keys.RIGHT -> KeyboardInputActionKey.Right
-            Input.Keys.W, Input.Keys.SPACE -> KeyboardInputActionKey.Jump
+            Input.Keys.W, Input.Keys.SPACE -> KeyboardInputActionKey.Up
             Input.Keys.S -> KeyboardInputActionKey.Down
 
             Input.Keys.E -> KeyboardInputActionKey.OpenInventory
index 0e8af6e0eed0407b1cc3a4be057ae2dc344f5b87..47d48d8a415374d61279a2c2af1c04d3da291e6a 100644 (file)
@@ -62,11 +62,6 @@ public class Player extends Mob {
         }
     }
 
-    @CheckForNull
-    public Item inventory(int i) {
-        return inventory.get(i).getItem();
-    }
-    
     public void respawn(GameWorld gameWorld, GameItemsHolder itemsHolder) {
         Vector2 pos = getSpawnPoint(gameWorld, itemsHolder);
         this.x = pos.x;
@@ -90,24 +85,43 @@ public class Player extends Mob {
         return inventory.get(slot);
     }
 
-    public void pickUpDrop(Drop drop) {
-        for (InventoryItem invItem : inventory) {
+    /**
+     * @return index of inventory where this drop could be placed or -1 if cant pick up
+     */
+    public int canPickUpDrop(Drop drop) {
+        for (int i = 0; i < 36; i++) {
+            final InventoryItem invItem = inventory.get(i);
+
             if (!invItem.getItem().isTool()
                     && invItem.getItem() == drop.getItem()
                     && invItem.getAmount() < invItem.getItem().getParams().getMaxStack()) {
-                invItem.setAmount(invItem.getAmount() + 1);
-                drop.setPickedUp(true);
-                return;
+                return i;
             }
-        }
 
-        for (int i = 0; i < inventory.size(); i++) {
-            if (inventory(i) == null || inventory(i).getParams().getKey().equals(GameItemsHolder.FALLBACK_ITEM_KEY)) {
-                inventory.set(i, drop.getItem().toInventoryItem());
-                drop.setPickedUp(true);
-                break;
+            if (invItem.getItem().isNone()) {
+                return i;
             }
         }
+
+        return -1;
+    }
+
+    public void pickUpDrop(Drop drop) {
+        int index = canPickUpDrop(drop);
+
+        if (index < 0) {
+            return;
+        }
+
+        final InventoryItem invItem = inventory.get(index);
+
+        if (invItem.getItem().equals(drop.getItem())) {
+            invItem.setAmount(invItem.getAmount() + 1);
+            drop.setPickedUp(true);
+        } else if (invItem.getItem().isNone()) {
+            inventory.set(index, drop.getItem().toInventoryItem());
+            drop.setPickedUp(true);
+        }
     }
 
     private Vector2 getSpawnPoint(GameWorld gameWorld, GameItemsHolder itemsHolder) {
@@ -157,6 +171,10 @@ public class Player extends Mob {
         mVelocity.y = JUMP_VELOCITY;
     }
 
+    private boolean checkBlockCanBeHit(Block block) {
+        return !block.isNone() && block.getParams().getHitPoints() >= 0;
+    }
+
     private void hitBlock(GameWorld gameWorld, GameItemsHolder gameItemsHolder) {
         if (!hitting || !hittingWithDamage) {
             return;
@@ -165,15 +183,20 @@ public class Player extends Mob {
         final Block foregroundBlock = gameWorld.getForeMap(cursorX, cursorY);
         final Block backgroundBlock = gameWorld.getBackMap(cursorX, cursorY);
 
-        if ((!foregroundBlock.isNone() && foregroundBlock.getParams().getHitPoints() >= 0) ||
-                (foregroundBlock.isNone() && !backgroundBlock.isNone() && backgroundBlock.getParams().getHitPoints() >= 0)) {
+
+        if ((checkBlockCanBeHit(foregroundBlock)) ||
+                (foregroundBlock.isNone() && checkBlockCanBeHit(backgroundBlock))) {
             if (gameMode == 0) {
-                if (!foregroundBlock.isNone() && blockDamage >= foregroundBlock.getParams().getHitPoints()) {
-                    gameWorld.destroyForeMap(cursorX, cursorY);
-                    blockDamage = 0;
-                } else if (!backgroundBlock.isNone() && blockDamage >= backgroundBlock.getParams().getHitPoints()) {
-                    gameWorld.destroyBackMap(cursorX, cursorY);
-                    blockDamage = 0;
+                if (!foregroundBlock.isNone()) {
+                    if (blockDamage >= foregroundBlock.getParams().getHitPoints()) {
+                        gameWorld.destroyForeMap(cursorX, cursorY);
+                        blockDamage = 0;
+                    }
+                } else if (!backgroundBlock.isNone()) {
+                    if (blockDamage >= backgroundBlock.getParams().getHitPoints()) {
+                        gameWorld.destroyBackMap(cursorX, cursorY);
+                        blockDamage = 0;
+                    }
                 }
             } else {
                 if (!foregroundBlock.isNone()) {
@@ -201,9 +224,9 @@ public class Player extends Mob {
         final Block backgroundBlock = gameWorld.getBackMap(cursorX, cursorY);
         @CheckForNull final Block target;
 
-        if (!foregroundBlock.isNone() && foregroundBlock.getParams().getHitPoints() >= 0) {
+        if (checkBlockCanBeHit(foregroundBlock)) {
             target = foregroundBlock;
-        } else if (!backgroundBlock.isNone() && backgroundBlock.getParams().getHitPoints() >= 0) {
+        } else if (checkBlockCanBeHit(backgroundBlock)) {
             target = backgroundBlock;
         } else {
             target = null;
@@ -254,7 +277,7 @@ public class Player extends Mob {
     }
 
     private void drawItem(SpriteBatch spriteBatch, float x, float y, float anim) {
-        final Item item = inventory(slot);
+        final Item item = inventory.get(slot).getItem();
 
         if (item == null || item.isNone()) {
             return;
index 151e48609fbc98a1c4bd95671b4530790f9abc9a..d7c6a45d6773eb5f3af9a6db481cf05d49400ef3 100644 (file)
@@ -47,9 +47,9 @@ class Drop(
     }
 
     companion object {
-        private const val MAGNET_DISTANCE = 16f
+        private const val MAGNET_DISTANCE = 4f
 
-        const val MAGNET_VELOCITY = 128f
+        const val MAGNET_VELOCITY = 256f
         const val DROP_SIZE = 8f
 
         private fun getInitialVelocity(): Vector2 = Vector2(0f, -1f)