DEADSOFTWARE

Reimplement mobs
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / mobs / FallingSand.java
index ac20ffb9bd82574ffbc4692b661c550f05fa81f8..d193dcfa52d5c4569d21d4816ea35c2d5d72bfe0 100644 (file)
@@ -2,6 +2,7 @@ package ru.deadsoftware.cavedroid.game.mobs;
 
 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
 import com.badlogic.gdx.math.Vector2;
+import org.jetbrains.annotations.NotNull;
 import ru.deadsoftware.cavedroid.misc.Assets;
 
 /**
@@ -29,7 +30,7 @@ public class FallingSand extends Mob {
     }
 
     @Override
-    public void draw(SpriteBatch spriteBatch, float x, float y) {
+    public void draw(@NotNull SpriteBatch spriteBatch, float x, float y) {
         spriteBatch.draw(Assets.sandSprite, x, y);
     }