diff --git a/core/src/ru/deadsoftware/cavecraft/game/objects/Block.java b/core/src/ru/deadsoftware/cavecraft/game/objects/Block.java
index 44619f0654f3c9e2a22adbee85e66e28037962ba..dfd8351dffbd6dc694ee9be42f8263e2c1311d64 100644 (file)
package ru.deadsoftware.cavecraft.game.objects;
-import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.math.Rectangle;
public class Block {
- private int x,y,w,h;
+ private int x, y, w, h;
private int texture;
+ private int hp, drop;
public boolean collision, background, transparent;
- public Block(int texture) {
- this(0,0,16,16,texture, true, false, false);
+ public Block(int texture, int hp, int drop) {
+ this(0, 0, 16, 16, texture, hp, drop, true, false, false);
}
- public Block(int texture, boolean collision, boolean background, boolean transparent) {
- this(0,0,16,16,texture, collision, background, transparent);
+ public Block(int texture, int hp, int drop, boolean collision, boolean background, boolean transparent) {
+ this(0, 0, 16, 16, texture, hp, drop, collision, background, transparent);
}
- public Block(int x, int y, int w, int h, int texture, boolean collision, boolean background, boolean transparent) {
+ public Block(int x, int y, int w, int h, int texture, int hp, int drop, boolean collision, boolean background, boolean transparent) {
this.x = x;
this.y = y;
this.w = w;
this.h = h;
this.texture = texture;
+ this.hp = hp;
+ this.drop = drop;
this.collision = collision;
this.background = background;
this.transparent = transparent;
return texture;
}
+ public int getHp() {
+ return hp;
+ }
+
+ public int getDrop() {
+ return drop;
+ }
+
public Rectangle getRect(int x, int y) {
- x*=16;
- y*=16;
- return new Rectangle(x+this.x, y+this.y, w, h);
+ x *= 16;
+ y *= 16;
+ return new Rectangle(x + this.x, y + this.y, w, h);
}
public boolean toJump() {
- return (y<8 && collision);
+ return (y < 8 && collision);
}
}