diff --git a/core/src/ru/deadsoftware/cavecraft/game/WorldGen.java b/core/src/ru/deadsoftware/cavecraft/game/WorldGen.java
index 6c09cf697bc908f6d69790d5fc68f66c7a92100a..d4635fd158f989307afa57ecd1127fbb94b0dcc6 100644 (file)
return res;
}
+ private static void genOak(int x, int y) {
+ backMap[x][y] = 15;
+ backMap[x][y-1] = 15;
+ backMap[x][y-2] = 15;
+ backMap[x][y-3] = 15;
+ backMap[x][y-4] = 16;
+ backMap[x][y-5] = 16;
+ backMap[x-1][y-3] = 16;
+ backMap[x-1][y-4] = 16;
+ backMap[x+1][y-3] = 16;
+ backMap[x+1][y-4] = 16;
+ foreMap[x][y-3] = 16;
+ foreMap[x][y-4] = 16;
+ foreMap[x][y-5] = 16;
+ foreMap[x-1][y-3] = 16;
+ foreMap[x-1][y-4] = 16;
+ foreMap[x+1][y-3] = 16;
+ foreMap[x+1][y-4] = 16;
+ }
+
static void genWorld(int width, int height) {
genWorld(width, height, TimeUtils.millis());
}
backMap[x][y] = 7;
}
}
- for (int y = height/2; y<height- hMap[x]; y++) {
+ for (int y = height/4*3; y<height- hMap[x]; y++) {
if (foreMap[x][y]==0){
foreMap[x][y] = 8;
backMap[x][y] = 8;
}
}
+ if (x>2 && x<width-2 && rand.nextInt(100)<5) genOak(x,height-hMap[x]-1);
}
}