diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java
index e6b0b006b36460b590c02199df2fb14144c5a7b5..ab89dd78d2b423c022e448145a266bdc0cb256bf 100644 (file)
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Vector2;
-import com.badlogic.gdx.utils.ArrayMap;
-import ru.deadsoftware.cavecraft.CaveGame;
-import ru.deadsoftware.cavecraft.GameState;
import ru.deadsoftware.cavecraft.Items;
public class GameWorld {
}
public int getForeMap(int x, int y) {
- int ret = 0;
+ int map = 0;
try {
- ret = foreMap[x][y];
+ if (x<0) {
+ x = x % (getWidth()-1)-1;
+ x = getWidth()- Math.abs(x);
+ } else if (x>0) {
+ x = x % (getWidth()-1)+1;
+ }
+ map = foreMap[x][y];
} catch (ArrayIndexOutOfBoundsException e) {
Gdx.app.error("GameWorld",e.toString());
}
- return ret;
+ return map;
}
public void setForeMap(int x, int y, int value) {
try {
+ if (x<0) {
+ x = x % (getWidth()-1)-1;
+ x = getWidth()- Math.abs(x);
+ } else if (x>0) {
+ x = x % (getWidth()-1)+1;
+ }
foreMap[x][y] = value;
} catch (ArrayIndexOutOfBoundsException e) {
Gdx.app.error("GameWorld", e.toString());
}
public int getBackMap(int x, int y) {
- int ret = 0;
+ int map = 0;
try {
- ret = backMap[x][y];
+ if (x<0) {
+ x = x % (getWidth()-1)-1;
+ x = getWidth()- Math.abs(x);
+ } else if (x>0) {
+ x = x % (getWidth()-1)+1;
+ }
+ map = backMap[x][y];
} catch (ArrayIndexOutOfBoundsException e) {
Gdx.app.error("GameWorld",e.toString());
}
- return ret;
+ return map;
}
public void setBackMap(int x, int y, int value) {
try {
+ if (x<0) {
+ x = x % (getWidth()-1)-1;
+ x = getWidth()- Math.abs(x);
+ } else if (x>0) {
+ x = x % (getWidth()-1)+1;
+ }
backMap[x][y] = value;
} catch (ArrayIndexOutOfBoundsException e) {
Gdx.app.error("GameWorld", e.toString());
public Vector2 getSpawnPoint() {
float x=0, y=0;
- boolean found = false;
- x = getWidth()/2;
- while (!found) {
- for (int i = 0; i < getHeight(); i++) {
- if (getForeMap((int)x, i)>0 &&
- Items.BLOCKS.getValueAt(getForeMap((int)x, i)).collision &&
- getForeMap((int)x, i-1)==0 && getForeMap((int)x, i-1)==0) {
- y = i-2;
- found = true;
- break;
- }
- }
- if (!found) {
- x--;
- if (x<0) x=getWidth()-1;
- if ((int)x == getWidth()/2+1) {
- x--;
- y=0;
- break;
- }
- }
- }
x = x*16 + 4;
y *= 16;
return new Vector2(x,y);