DEADSOFTWARE

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[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / misc / Assets.java
1 package ru.deadsoftware.cavedroid.misc;
3 import com.badlogic.gdx.Input;
4 import com.badlogic.gdx.files.FileHandle;
5 import com.badlogic.gdx.graphics.Texture;
6 import com.badlogic.gdx.graphics.g2d.BitmapFont;
7 import com.badlogic.gdx.graphics.g2d.GlyphLayout;
8 import com.badlogic.gdx.graphics.g2d.Sprite;
9 import com.badlogic.gdx.graphics.g2d.TextureRegion;
10 import com.badlogic.gdx.math.Rectangle;
11 import com.badlogic.gdx.utils.ArrayMap;
12 import com.badlogic.gdx.utils.JsonReader;
13 import com.badlogic.gdx.utils.JsonValue;
14 import ru.deadsoftware.cavedroid.game.objects.TouchButton;
15 import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
17 import java.io.File;
18 import java.util.HashMap;
19 import java.util.LinkedList;
20 import java.util.List;
21 import java.util.Map;
23 public class Assets {
25 private static final int BLOCK_DAMAGE_STAGES = 10;
27 public static final JsonReader jsonReader = new JsonReader();
29 private static final List<Texture> loadedTextures = new LinkedList<>();
31 public static final Sprite[][] playerSprite = new Sprite[2][4];
32 public static final Sprite[][] pigSprite = new Sprite[2][2];
34 public static final Sprite[] blockDamageSprites = new Sprite[10];
36 public static final HashMap<String, TextureRegion> textureRegions = new HashMap<>();
37 public static final ArrayMap<String, TouchButton> guiMap = new ArrayMap<>();
38 private static final GlyphLayout glyphLayout = new GlyphLayout();
39 public static BitmapFont minecraftFont;
41 public static Map<String, Texture> blockTextures = new HashMap<>();
42 public static Map<String, Texture> itemTextures = new HashMap<>();
44 public static void dispose() {
45 minecraftFont.dispose();
46 loadedTextures.forEach(Texture::dispose);
47 loadedTextures.clear();
48 }
50 private static Texture loadTexture(FileHandle fileHandle) {
51 Texture texture = new Texture(fileHandle);
52 loadedTextures.add(texture);
53 return texture;
54 }
56 private static TextureRegion flippedRegion(Texture texture, int x, int y, int width, int height) {
57 return new TextureRegion(texture, x, y + height, width, -height);
58 }
60 private static Sprite flippedSprite(Texture texture) {
61 Sprite sprite = new Sprite(texture);
62 sprite.flip(false, true);
63 return sprite;
64 }
66 private static Sprite flippedSprite(TextureRegion texture) {
67 Sprite sprite = new Sprite(texture);
68 sprite.flip(false, true);
69 return sprite;
70 }
72 private static void loadMob(AssetLoader assetLoader, Sprite[][] sprite, String mob) {
73 for (int i = 0; i < sprite.length; i++) {
74 for (int j = 0; j < sprite[i].length; j++) {
75 sprite[i][j] = flippedSprite(loadTexture(
76 assetLoader.getAssetHandle("mobs/" + mob + "/" + i + "_" + j + ".png")));
77 sprite[i][j].setOrigin(sprite[i][j].getWidth() / 2, 0);
78 }
79 }
80 }
82 private static void loadBlockDamage(AssetLoader assetLoader) {
83 final Texture blockDamageTexture = loadTexture(assetLoader.getAssetHandle("break.png"));
84 for (int i = 0; i < BLOCK_DAMAGE_STAGES; i++) {
85 blockDamageSprites[i] = new Sprite(flippedRegion(blockDamageTexture, i * 16, 0, 16, 16));
86 }
87 }
89 private static void setPlayerHeadOrigin() {
90 for (Sprite[] sprites : playerSprite) {
91 sprites[0].setOrigin(sprites[0].getWidth() / 2, sprites[0].getHeight());
92 }
93 }
95 /**
96 * Loads texture names and sizes from <b>json/texture_regions.json</b>, cuts them to TextureRegions
97 * and puts to {@link #textureRegions} HashMap
98 */
99 private static void loadJSON(AssetLoader assetLoader) {
100 JsonValue json = jsonReader.parse(assetLoader.getAssetHandle("json/texture_regions.json"));
101 for (JsonValue file = json.child(); file != null; file = file.next()) {
102 Texture texture = loadTexture(assetLoader.getAssetHandle(file.name() + ".png"));
103 if (file.size == 0) {
104 textureRegions.put(file.name(),
105 flippedRegion(texture, 0, 0, texture.getWidth(), texture.getHeight()));
106 } else {
107 for (JsonValue key = file.child(); key != null; key = key.next()) {
108 int x = getIntFromJson(key, "x", 0);
109 int y = getIntFromJson(key, "y", 0);
110 int w = getIntFromJson(key, "w", texture.getWidth());
111 int h = getIntFromJson(key, "h", texture.getHeight());
112 textureRegions.put(key.name(), flippedRegion(texture, x, y, w, h));
118 private static int getMouseKey(String name) {
119 switch (name) {
120 case "Left":
121 return Input.Buttons.LEFT;
122 case "Right":
123 return Input.Buttons.RIGHT;
124 case "Middle":
125 return Input.Buttons.MIDDLE;
126 case "Back":
127 return Input.Buttons.BACK;
128 case "Forward":
129 return Input.Buttons.FORWARD;
130 default:
131 return -1;
135 private static void loadTouchButtonsFromJSON(AssetLoader assetLoader) {
136 JsonValue json = Assets.jsonReader.parse(assetLoader.getAssetHandle("json/touch_buttons.json"));
137 for (JsonValue key = json.child(); key != null; key = key.next()) {
138 float x = key.getFloat("x");
139 float y = key.getFloat("y");
140 float w = key.getFloat("w");
141 float h = key.getFloat("h");
142 boolean mouse = Assets.getBooleanFromJson(key, "mouse", false);
143 String name = key.getString("key");
144 int code = mouse ? getMouseKey(name) : Input.Keys.valueOf(name);
145 if (x < 0) {
146 x = assetLoader.getGameRendererWidth() + x;
148 if (y < 0) {
149 y = assetLoader.getGameRendererHeight() + y;
151 Assets.guiMap.put(key.name(), new TouchButton(new Rectangle(x, y, w, h), code, mouse));
156 private static Texture resolveTexture(AssetLoader assetLoader, String textureName, String lookUpPath, Map<String, Texture> cache) {
157 if (cache.containsKey(textureName)) {
158 return cache.get(textureName);
161 final Texture texture = loadTexture(assetLoader.getAssetHandle(lookUpPath + File.separator + textureName + ".png"));
162 cache.put(textureName, texture);
164 return texture;
167 public static Texture resolveItemTexture(AssetLoader assetLoader, String textureName) {
168 return resolveTexture(assetLoader, textureName, "textures/items", itemTextures);
171 public static Texture resolveBlockTexture(AssetLoader assetLoader, String textureName) {
172 return resolveTexture(assetLoader, textureName, "textures/blocks", blockTextures);
175 private static void loadAllPngsFromDirInto(FileHandle dir, Map<String, Texture> loadInto) {
176 for (FileHandle handle : dir.list((d, name) -> name.endsWith(".png"))) {
177 loadInto.put(handle.nameWithoutExtension(), loadTexture(handle));
181 private static void loadItems(AssetLoader assetLoader) {
182 final FileHandle itemsDir = assetLoader.getAssetHandle("textures/items");
183 loadAllPngsFromDirInto(itemsDir, itemTextures);
186 private static void loadBlocks(AssetLoader assetLoader) {
187 final FileHandle blocksDir = assetLoader.getAssetHandle("textures/blocks");
188 loadAllPngsFromDirInto(blocksDir, blockTextures);
191 public static void load(final AssetLoader assetLoader) {
192 loadMob(assetLoader, playerSprite, "char");
193 loadMob(assetLoader, pigSprite, "pig");
194 loadBlockDamage(assetLoader);
195 loadJSON(assetLoader);
196 loadBlocks(assetLoader);
197 loadItems(assetLoader);
198 loadTouchButtonsFromJSON(assetLoader);
199 setPlayerHeadOrigin();
200 minecraftFont = new BitmapFont(assetLoader.getAssetHandle("font.fnt"), true);
201 minecraftFont.getData().setScale(.375f);
204 /**
205 * @param s string whose width you want to know
206 * @return A width of string written in {@link #minecraftFont} in pixels
207 */
208 public static int getStringWidth(String s) {
209 glyphLayout.setText(minecraftFont, s);
210 return (int) glyphLayout.width;
213 /**
214 * @param s string whose height you want to know
215 * @return A height of string written in {@link #minecraftFont} in pixels
216 */
217 public static int getStringHeight(String s) {
218 glyphLayout.setText(minecraftFont, s);
219 return (int) glyphLayout.height;
222 public static int getIntFromJson(JsonValue json, String name, int defaultValue) {
223 return json.has(name) ? json.getInt(name) : defaultValue;
226 public static float getFloatFromJson(JsonValue json, String name, float defaultValue) {
227 return json.has(name) ? json.getFloat(name) : defaultValue;
230 public static String getStringFromJson(JsonValue json, String name, String defaultValue) {
231 return json.has(name) ? json.getString(name) : defaultValue;
234 public static boolean getBooleanFromJson(JsonValue json, String name, boolean defaultValue) {
235 return json.has(name) ? json.getBoolean(name) : defaultValue;