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[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / useitem / UseWaterBucketAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.useitem
3 import ru.deadsoftware.cavedroid.game.GameItemsHolder
4 import ru.deadsoftware.cavedroid.game.GameScope
5 import ru.deadsoftware.cavedroid.game.mobs.MobsController
6 import ru.deadsoftware.cavedroid.game.model.item.Item
7 import ru.deadsoftware.cavedroid.game.world.GameWorld
8 import javax.inject.Inject
10 @GameScope
11 class UseWaterBucketAction @Inject constructor(
12 private val gameWorld: GameWorld,
13 private val mobsController: MobsController,
14 private val gameItemsHolder: GameItemsHolder,
15 ) : IUseItemAction {
17 override fun perform(item: Item.Usable, x: Int, y: Int) {
18 gameWorld.placeToForeground(x, y, gameItemsHolder.getBlock("water"))
19 if (mobsController.player.gameMode != 1) {
20 mobsController.player.setCurrentInventorySlotItem(gameItemsHolder.getItem("bucket_empty"))
21 }
22 }
24 companion object {
25 const val ACTION_KEY = "use_water_bucket"
26 }
28 }