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[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / placeblock / PlaceBlockItemToForegroundAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.placeblock
3 import ru.deadsoftware.cavedroid.game.GameItemsHolder
4 import ru.deadsoftware.cavedroid.game.GameScope
5 import ru.deadsoftware.cavedroid.game.mobs.MobsController
6 import ru.deadsoftware.cavedroid.game.model.item.Item
7 import ru.deadsoftware.cavedroid.game.world.GameWorld
8 import javax.inject.Inject
10 @GameScope
11 class PlaceBlockItemToForegroundAction @Inject constructor(
12 private val gameWorld: GameWorld,
13 private val placeSlabAction: PlaceSlabAction,
14 private val gameItemsHolder: GameItemsHolder,
15 private val mobsController: MobsController,
16 ) : IPlaceBlockAction {
18 override fun place(placeable: Item.Placeable, x: Int, y: Int) {
19 if (placeable.isSlab()) {
20 placeSlabAction.place(placeable, x, y)
21 } else {
22 if (gameWorld.placeToForeground(x, y, placeable.block)) {
23 mobsController.player.decreaseCurrentItemCount(gameItemsHolder)
24 }
25 }
26 }
28 companion object {
29 const val ACTION_KEY = "place_foreground_block"
30 }
32 }