DEADSOFTWARE

Move items to JSON
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / GameWorld.java
1 package ru.deadsoftware.cavedroid.game;
3 import ru.deadsoftware.cavedroid.game.objects.Block;
4 import ru.deadsoftware.cavedroid.game.objects.Drop;
6 import static ru.deadsoftware.cavedroid.GameScreen.GP;
8 public class GameWorld {
10 private int WIDTH, HEIGHT;
11 private int[][] foreMap;
12 private int[][] backMap;
14 public int getWidth() {
15 return WIDTH;
16 }
18 public int getHeight() {
19 return HEIGHT;
20 }
22 public float getWidthPx() {
23 return WIDTH * 16f;
24 }
26 public float getHeightPx() {
27 return HEIGHT * 16f;
28 }
30 public int[][] getFullForeMap() {
31 return foreMap;
32 }
34 public int[][] getFullBackMap() {
35 return backMap;
36 }
38 private int transformX(int x) {
39 x = x % getWidth();
40 if (x < 0) x = getWidth() - Math.abs(x);
41 return x;
42 }
44 private int getMap(int x, int y, int layer) {
45 int map = 0;
46 try {
47 x = transformX(x);
48 map = (layer == 0) ? foreMap[x][y] : backMap[x][y];
49 } catch (ArrayIndexOutOfBoundsException ignored) {
50 }
51 return map;
52 }
54 private void setMap(int x, int y, int layer, int value) {
55 try {
56 x = transformX(x);
57 if (layer == 0) foreMap[x][y] = value;
58 else backMap[x][y] = value;
59 } catch (ArrayIndexOutOfBoundsException ignored) {
60 }
61 }
63 public boolean hasBlockAt(int x, int y) {
64 return getMap(x, y, 0) != 0;
65 }
67 public int getForeMap(int x, int y) {
68 return getMap(x, y, 0);
69 }
71 public Block getForeMapBlock(int x, int y) {
72 return GameItems.getBlock(getMap(x, y, 0));
73 }
75 public void setForeMap(int x, int y, int id) {
76 setMap(x, y, 0, id);
77 }
79 public int getBackMap(int x, int y) {
80 return getMap(x, y, 1);
81 }
83 public Block getBackMapBlock(int x, int y) {
84 return GameItems.getBlock(getMap(x, y, 1));
85 }
87 public void setBackMap(int x, int y, int id) {
88 setMap(x, y, 1, id);
89 }
91 private void placeSlab(int x, int y, int value) {
92 switch (value) {
93 case 51:
94 setForeMap(x, y, 52);
95 break;
96 case 53:
97 setForeMap(x, y, 21);
98 break;
99 case 54:
100 setForeMap(x, y, 5);
101 break;
102 case 55:
103 setForeMap(x, y, 4);
104 break;
105 case 56:
106 setForeMap(x, y, 28);
107 break;
108 case 58:
109 setForeMap(x, y, 57);
110 break;
114 public void placeToForeground(int x, int y, int value) {
115 if (!hasBlockAt(x, y) || value == 0 || !GameItems.getBlock(getForeMap(x, y)).hasCollision()) {
116 setForeMap(x, y, value);
117 } else if (GameItems.isSlab(value) && getForeMap(x, y) == value) {
118 placeSlab(x, y, value);
120 GameProc.UPD_X = x - 8;
121 GameProc.UPD_Y = y - 8;
122 GameProc.DO_UPD = true;
125 public void placeToBackground(int x, int y, int value) {
126 if (value == 0 || (getBackMap(x, y) == 0 && GameItems.getBlock(value).hasCollision()) &&
127 (!GameItems.getBlock(value).isTransparent() || value == 18)) {
128 setBackMap(x, y, value);
132 public void destroyForeMap(int x, int y) {
133 if (GameItems.getBlock(getForeMap(x, y)).hasDrop())
134 GP.drops.add(new Drop(transformX(x) * 16 + 4, y * 16 + 4,
135 GameItems.getItemId(GameItems.getBlock(getForeMap(x, y)).getDrop())));
136 placeToForeground(x, y, 0);
139 public void destroyBackMap(int x, int y) {
140 if (GameItems.getBlock(getBackMap(x, y)).hasDrop())
141 GP.drops.add(new Drop(transformX(x) * 16 + 4, y * 16 + 4,
142 GameItems.getItemId(GameItems.getBlock(getBackMap(x, y)).getDrop())));
143 placeToBackground(x, y, 0);
146 public void generate(int w, int h) {
147 WIDTH = w;
148 HEIGHT = h;
149 WorldGen.genWorld(WIDTH, HEIGHT);
150 foreMap = WorldGen.getForeMap();
151 backMap = WorldGen.getBackMap();
152 WorldGen.clear();
155 void setMaps(int[][] foreMap, int[][] backMap) {
156 this.foreMap = foreMap.clone();
157 this.backMap = backMap.clone();
158 WIDTH = foreMap.length;
159 HEIGHT = foreMap[0].length;