DEADSOFTWARE

Move misc classes
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / mobs / Pig.java
1 package ru.deadsoftware.cavecraft.game.mobs;
3 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
4 import com.badlogic.gdx.math.MathUtils;
5 import com.badlogic.gdx.math.Rectangle;
6 import com.badlogic.gdx.math.Vector2;
7 import ru.deadsoftware.cavecraft.misc.Assets;
8 import ru.deadsoftware.cavecraft.game.GameProc;
10 public class Pig extends Mob{
12 private GameProc gameProc;
14 public Pig(int x, int y, GameProc gameProc) {
15 this.gameProc = gameProc;
16 position = new Vector2(x, y);
17 moveX = new Vector2(0, 0);
18 moveY = new Vector2(0, 0);
19 width = 25;
20 height = 18;
21 dir = 0;
22 canJump = false;
23 }
25 @Override
26 public void ai() {
27 if (canJump && position.x>16 && position.x<(gameProc.world.getWidth()-1)*16 &&
28 gameProc.world.getForeMap((int)(position.x/16)+(dir*2-1), (int)((position.y+height)/16))>0 &&
29 gameProc.world.getForeMap((int)(position.x/16)+(dir*2-1), (int)((position.y)/16))==0)
30 moveY.add(0, -8);
31 if (MathUtils.randomBoolean(.0001f)) dir++;
32 if (dir>1) dir = 0;
33 moveX.set(-1.5f+3*dir,0);
34 }
36 @Override
37 public void draw(SpriteBatch spriteBatch, float x, float y) {
38 //back legs
39 Assets.pigSprite[1][1].setPosition(x-4+(9-dir*9),y+6);
40 Assets.pigSprite[1][1].draw(spriteBatch);
41 Assets.pigSprite[1][1].setPosition(x+17-(9*dir),y+6);
42 Assets.pigSprite[1][1].draw(spriteBatch);
43 //front legs
44 Assets.pigSprite[0][1].setPosition(x-4+(9-dir*9),y+6);
45 Assets.pigSprite[0][1].draw(spriteBatch);
46 Assets.pigSprite[0][1].setPosition(x+17-(9*dir),y+6);
47 Assets.pigSprite[0][1].draw(spriteBatch);
48 //head & body
49 spriteBatch.draw(Assets.pigSprite[dir][0], x, y);
50 }
52 @Override
53 public Rectangle getRect() {
54 return new Rectangle(position.x, position.y, width, height);
55 }
56 }