DEADSOFTWARE

Add pigs
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / mobs / Mob.java
1 package ru.deadsoftware.cavecraft.game.mobs;
3 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
4 import com.badlogic.gdx.math.Rectangle;
5 import com.badlogic.gdx.math.Vector2;
6 import com.badlogic.gdx.utils.Array;
7 import ru.deadsoftware.cavecraft.Assets;
9 public abstract class Mob {
11 public static int ANIM_SPEED = 6;
12 public static int ANIMATION = 0;
13 public Vector2 position;
14 public Vector2 moveX, moveY;
15 public int width, height, dir;
16 public boolean canJump;
18 public static void animateMobs() {
19 Assets.pigSprite[0][1].setRotation(ANIMATION);
20 Assets.pigSprite[1][1].setRotation(-ANIMATION);
21 ANIMATION+=ANIM_SPEED;
22 if (ANIMATION>=60 || ANIMATION<=-60) {
23 ANIM_SPEED = -ANIM_SPEED;
24 }
25 }
27 public abstract void ai();
28 public abstract void draw(SpriteBatch spriteBatch, float x, float y);
29 public abstract Rectangle getRect();
31 }