DEADSOFTWARE

Better pig AI
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / mobs / Mob.java
1 package ru.deadsoftware.cavecraft.game.mobs;
3 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
4 import com.badlogic.gdx.math.Rectangle;
5 import com.badlogic.gdx.math.Vector2;
6 import ru.deadsoftware.cavecraft.misc.Assets;
8 import java.io.Serializable;
10 public abstract class Mob implements Serializable{
12 public static int ANIM_SPEED = 6;
13 public static int ANIMATION = 0;
14 public Vector2 position;
15 public Vector2 moveX, moveY;
16 public int width, height, dir;
17 public boolean canJump;
18 public boolean agressive;
20 public static void animateMobs() {
21 Assets.pigSprite[0][1].setRotation(ANIMATION);
22 Assets.pigSprite[1][1].setRotation(-ANIMATION);
23 ANIMATION+=ANIM_SPEED;
24 if (ANIMATION>=60 || ANIMATION<=-60) {
25 ANIM_SPEED = -ANIM_SPEED;
26 }
27 }
29 public abstract void ai();
30 public abstract void draw(SpriteBatch spriteBatch, float x, float y);
31 public abstract Rectangle getRect();
33 }