DEADSOFTWARE

Fix README.md
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / Items.java
1 package ru.deadsoftware.cavecraft;
3 import com.badlogic.gdx.utils.ArrayMap;
4 import ru.deadsoftware.cavecraft.game.objects.Block;
6 public class Items {
8 public static ArrayMap<String, Block> BLOCKS = new ArrayMap<String, Block>();
10 public static void loadBlocks() {
11 BLOCKS.put("none", null);
12 BLOCKS.put("stone", new Block(0,0,16,16,Assets.blockTextures[0]));
13 BLOCKS.put("grass", new Block(0,0,16,16,Assets.blockTextures[1]));
14 BLOCKS.put("dirt", new Block(0,0,16,16,Assets.blockTextures[2]));
15 BLOCKS.put("cobblestone", new Block(0,0,16,16,Assets.blockTextures[3]));
16 BLOCKS.put("planks", new Block(0,0,16,16,Assets.blockTextures[4]));
17 BLOCKS.put("sapling", new Block(0,0,16,16,Assets.blockTextures[5],false,true));
18 BLOCKS.put("bedrock", new Block(0,0,16,16,Assets.blockTextures[6]));
19 BLOCKS.put("water", new Block(0,0,16,16,Assets.blockTextures[7],false,true));
20 BLOCKS.put("lava", new Block(0,0,16,16,Assets.blockTextures[8],false,true));
21 BLOCKS.put("sand", new Block(0,0,16,16,Assets.blockTextures[9]));
22 BLOCKS.put("gravel", new Block(0,0,16,16,Assets.blockTextures[10]));
23 BLOCKS.put("gold_ore", new Block(0,0,16,16,Assets.blockTextures[11]));
24 BLOCKS.put("iron_ore", new Block(0,0,16,16,Assets.blockTextures[12]));
25 BLOCKS.put("coal_ore", new Block(0,0,16,16,Assets.blockTextures[13]));
26 BLOCKS.put("log", new Block(0,0,16,16,Assets.blockTextures[14]));
27 BLOCKS.put("leaves", new Block(0,0,16,16,Assets.blockTextures[15]));
28 BLOCKS.put("sponge", new Block(0,0,16,16,Assets.blockTextures[16]));
29 BLOCKS.put("glass", new Block(0,0,16,16,Assets.blockTextures[17]));
30 }
32 public static void load() {
33 loadBlocks();
34 }
36 }