DEADSOFTWARE

One GameProc object for everything
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / CaveGame.java
1 package ru.deadsoftware.cavecraft;
3 import com.badlogic.gdx.Game;
4 import com.badlogic.gdx.Gdx;
5 import ru.deadsoftware.cavecraft.misc.AppState;
7 public class CaveGame extends Game {
9 public static final String VERSION = "alpha 0.4";
10 public static String GAME_FOLDER;
12 public static AppState STATE;
14 public static boolean TOUCH;
16 public CaveGame(String gameFolder) {
17 this(gameFolder, false);
18 }
20 public CaveGame(String gameFolder, boolean touch) {
21 GAME_FOLDER = gameFolder;
22 TOUCH = touch;
23 STATE = AppState.MENU_MAIN;
24 }
26 @Override
27 public void create() {
28 Gdx.app.log("CaveGame", GAME_FOLDER);
29 Gdx.files.absolute(GAME_FOLDER).mkdirs();
30 setScreen(new GameScreen());
31 }
33 }