DEADSOFTWARE

Doomer: Add 'slop' parameter to the sound config
[DF-Res.git] / DoomerWAD / TEXT / MODEL.txt
1 [Model]
2 name=Doomer
3 author=Jabberwock
4 description=Doom Guy a la original Doom 2D. No more, no less.
5 version=1
6 flag_point=32:16
7 flag_angle=-20
8 [Sound]
9 pain1=PAIN1
10 painlevel1=2
11 pain2=PAIN2
12 painlevel2=1
13 pain3=PAIN3
14 painlevel3=3
15 pain4=PAIN4
16 painlevel4=3
17 pain5=MEGAPAIN
18 painlevel5=4
19 die1=DIE1
20 dielevel1=1
21 die2=DIE2
22 dielevel2=1
23 die3=DIE3
24 dielevel3=1
25 die4=FALL
26 dielevel4=4
27 slop=1
29 [Gibs]
30 Resource=GIBS
31 Mask=GIBSMASK
32 Count=17
33 Once=1
35 [StandAnim]
36 resource=STAND
37 mask=STANDMASK
38 frames=1
39 waitcount=3
40 backanim=0
41 BFG_points=41:48
42 CSaw_points=36:39
43 HGun_points=47:39
44 MGun_points=36:52
45 Plz_points=34:44
46 Rkt_points=33:47
47 Sg_points=32:46
48 Spl_points=38:49
49 Ssg_points=32:55
50 [WalkAnim]
51 resource=WALK
52 mask=WALKMASK
53 frames=4
54 waitcount=12
55 backanim=0
56 BFG_points=42:48,43:47,44:49,41:48
57 CSaw_points=34:37,35:36,36:38,33:37
58 HGun_points=46:37,47:36,48:38,45:37
59 MGun_points=37:50,38:49,39:51,36:50
60 Plz_points=37:42,38:41,39:43,36:42
61 Rkt_points=33:45,34:44,35:46,32:45
62 Sg_points=33:43,34:42,35:44,32:43
63 Spl_points=36:48,37:47,38:49,35:48
64 Ssg_points=32:53,33:52,34:54,31:53
65 [Die1Anim]
66 resource=DIE1
67 mask=DIE1MASK
68 frames=7
69 waitcount=10
70 backanim=0
71 [Die2Anim]
72 resource=DIE2
73 mask=DIE2MASK
74 frames=9
75 waitcount=6
76 backanim=0
77 [AttackAnim]
78 resource=ATTACK
79 mask=ATTACKMASK
80 frames=1
81 waitcount=3
82 backanim=0
83 BFG_points=40:48
84 CSaw_points=34:39
85 HGun_points=45:39
86 MGun_points=35:52
87 Plz_points=32:44
88 Rkt_points=32:47
89 Sg_points=31:46
90 Spl_points=37:49
91 Ssg_points=31:55
92 [SeeUpAnim]
93 resource=SEEUP
94 mask=SEEUPMASK
95 frames=1
96 waitcount=3
97 backanim=0
98 BFG_points=48:22
99 CSaw_points=47:21
100 HGun_points=48:19
101 MGun_points=43:23
102 Plz_points=40:24
103 Rkt_points=38:31
104 Sg_points=41:20
105 Spl_points=41:22
106 Ssg_points=42:26
107 [SeeDownAnim]
108 resource=SEEDOWN
109 mask=SEEDOWNMASK
110 frames=1
111 waitcount=3
112 backanim=0
113 BFG_points=49:44
114 CSaw_points=36:34
115 HGun_points=47:42
116 MGun_points=39:39
117 Plz_points=39:36
118 Rkt_points=41:35
119 Sg_points=39:36
120 Spl_points=39:39
121 Ssg_points=38:45
122 [AttackUpAnim]
123 resource=ATTACKUP
124 mask=ATTACKUPMASK
125 frames=1
126 waitcount=3
127 backanim=0
128 BFG_points=47:22
129 CSaw_points=45:21
130 HGun_points=47:19
131 MGun_points=41:23
132 Plz_points=39:24
133 Rkt_points=37:31
134 Sg_points=40:20
135 Spl_points=39:23
136 Ssg_points=41:27
137 [AttackDownAnim]
138 resource=ATTACKDOWN
139 mask=ATTACKDOWNMASK
140 frames=1
141 waitcount=3
142 backanim=0
143 BFG_points=48:43
144 CSaw_points=35:33
145 HGun_points=46:42
146 MGun_points=38:38
147 Plz_points=38:35
148 Rkt_points=40:35
149 Sg_points=37:36
150 Spl_points=38:38
151 Ssg_points=37:44
152 [PainAnim]
153 resource=PAIN
154 mask=PAINMASK
155 frames=1
156 waitcount=10
157 backanim=0