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gl: repaint map area on idle
[d2df-editor.git]
/
src
/
editor
/
g_language.pas
2023-09-07
Dmitry D. Chernov
some proofreading
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2023-09-07
DeaDDooMER
system: implement zip support again
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2023-09-07
DeaDDooMER
gui: do not show directories as wads and language files
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2023-09-07
DeaDDooMER
Revert to old wad read/write method
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2023-09-04
Dmitry D. Chernov
Fix typos: promt -> prompt
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2023-05-29
DeaDDooMER
gui: improve prefereces dialog
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2023-05-29
DeaDDooMER
i10n: fix preferences localization
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2023-05-29
DeaDDooMER
i10n: fix menu translations
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2023-05-28
DeaDDooMER
i10n: use custom format for translations instead of...
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2023-05-27
DeaDDooMER
lang: use LangDir to find localization files
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2023-05-26
DeaDDooMER
i10n: use resourcestring and gettext for localization
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2023-05-25
DeaDDooMER
gui: redesign menu
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2023-05-24
DeaDDooMER
gui: implement new settings dialog
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2019-12-05
DeaDDooMER
add build info
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2019-12-01
Joseph Stalin
Add more formats to Map Open/Save/Pack dialogs
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2019-08-05
fgsfds
Triggers: Add DamageKind to TRIGGER_DAMAGE
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2019-08-02
DeaDDooMER
fix map test settings interface (by Joseph Stalin)
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2019-01-16
DeaDDooMER
Added new optios(thanks GranMinigun!), added .dfz exten...
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2019-01-05
Joseph Stalin
Added "Flame" type for Turret trigger
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2018-05-22
Stas'M
Main: Count selected objects in status bar
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2018-05-20
Stas'M
Language: Add missing translation for grid dot size
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2017-09-30
binarymaster
Add Texture: Show texture/animation stats
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2017-09-30
binarymaster
Menu: Add map reopen feature
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2017-09-30
binarymaster
Preview: Make checkerboard optional
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2017-09-29
binarymaster
Main: Proper captions for map selector
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2017-09-29
Dmitry D. Chernov
Fix some interface strings
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2017-09-28
binarymaster
Main: Prompt to remove file from recent list
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2017-08-30
fgsfds
fixed wadeditor; added nosound mode; fixed codepage...
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2017-08-12
binarymaster
Items: Add flamethrower and fuel canister
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2017-03-02
binarymaster
trigger turret: add aim modes
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2016-12-21
FGSFDSFGS
hopefully no more windows
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2016-04-10
FGSFDSFGS
initial commit
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