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Two small additional fixes for Lazarus
[d2df-editor.git]
/
src
/
editor
/
f_main.pas
2017-09-30
binarymaster
Main: Implement fast panel/trigger painting
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2017-09-30
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Movement: Get proper mouse position
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2017-09-30
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Menu: Add map reopen feature
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2017-09-30
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Clipboard: Add relative and absolute paste mode
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2017-09-30
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Clipboard: Paste unaccessible textures
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2017-09-30
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Preview: Make checkerboard optional
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2017-09-29
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Main: Allow drop files
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2017-09-29
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Movement: Implement WASD move/resize
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2017-09-29
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Map: Add fast preview feature
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2017-09-29
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Main: Proper captions for map selector
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2017-09-29
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Main: Epic encoding and other bugs megafix!
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2017-09-28
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Main: Prompt to remove file from recent list
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2017-09-28
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AddResource: Fix non-ANSI encoding
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2017-09-28
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Main: Fix map name encoding in title bar
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2017-09-27
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Main: Specify test map to override base map
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2017-09-26
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Main: Fix drawing texture list items
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2017-09-26
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Main: Use TProcessUTF8 to start the test
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2017-09-26
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Cleanup: Eliminate warnings and hints
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2017-09-26
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Main: Save coords only when not maximized
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2017-09-25
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Main: Load empty sky on full clear
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2017-09-25
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Main: Update render viewport on preview
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2017-09-25
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Main: Load and save window position and size
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2017-08-30
fgsfds
fixed wadeditor; added nosound mode; fixed codepage...
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2017-08-25
Ketmar Dark
changed some backslashes to forward slashes
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2017-08-12
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Items: Add flamethrower and fuel canister
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2017-03-02
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trigger turret: add aim modes
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2016-12-21
FGSFDSFGS
added preview background
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2016-12-21
FGSFDSFGS
hopefully no more windows
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2016-04-10
FGSFDSFGS
initial commit
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