diff --git a/src/menu.c b/src/menu.c
index 7286a45375a11e4a271996357ad3b9150b93f9d6..688fc25bf255bc87a7a1749d9e882329cce36926 100644 (file)
--- a/src/menu.c
+++ b/src/menu.c
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+/* Copyright (C) 2020 SovietPony
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3 of the License ONLY.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
#include "glob.h"
#include "files.h"
return GM_popall();
}
-static int new_game_menu_handler (menu_msg_t *msg, const menu_t *m, void *data, int i) {
+static int new_game_menu_handler (menu_msg_t *msg, const menu_t *m, int i) {
static int cur;
enum { ONEPLAYER, TWOPLAYERS, DEATHMATCH, __NUM__ };
static const simple_menu_t sm = {
@@ -184,11 +177,7 @@ static int new_game_menu_handler (menu_msg_t *msg, const menu_t *m, void *data,
return simple_menu_handler(msg, i, __NUM__, &sm, &cur);
}
-static const menu_t new_game_menu = {
- NULL, &new_game_menu_handler
-};
-
-static int load_game_menu_handler (menu_msg_t *msg, const menu_t *m, void *data, int i) {
+static int load_game_menu_handler (menu_msg_t *msg, const menu_t *m, int i) {
static int cur;
const int max_slots = 7;
assert(i >= 0 && i < max_slots);
@@ -206,11 +195,7 @@ static int load_game_menu_handler (menu_msg_t *msg, const menu_t *m, void *data,
return basic_menu_handler(msg, GM_BIG, "Load game", "_OLDGAME", max_slots, &cur);
}
-static const menu_t load_game_menu = {
- NULL, &load_game_menu_handler
-};
-
-static int save_game_menu_handler (menu_msg_t *msg, const menu_t *m, void *data, int i) {
+static int save_game_menu_handler (menu_msg_t *msg, const menu_t *m, int i) {
static int cur;
const int max_slots = 7;
assert(i >= 0 && i < max_slots);
@@ -234,20 +219,79 @@ static int save_game_menu_handler (menu_msg_t *msg, const menu_t *m, void *data,
return basic_menu_handler(msg, GM_BIG, "Save game", "_SAVGAME", max_slots, &cur);
}
-static const menu_t save_game_menu = {
- NULL, &save_game_menu_handler
-};
+typedef struct controls_menu_t {
+ menu_t base;
+ int *pl_keys;
+} controls_menu_t;
+
+static int controls_menu_handler (menu_msg_t *msg, const menu_t *m, int i) {
+ static int cur = 0;
+ static int state = 0;
+ const int max_controls = 9;
+ const char *str = NULL;
+ const controls_menu_t *mm = (controls_menu_t*)m;
+ const char *captions[] = {
+ "Up: ", "Down: ", "Left: ", "Right: ", "Fire: ", "Jump: ", "Prev: ", "Next: ", "Press: "
+ };
+ assert(i >= 0 && i < max_controls);
+ switch (msg->type) {
+ case GM_ENTER:
+ state = 0;
+ break; /* default behavior */
+ case GM_LEAVE:
+ if (state == 0) {
+ break; /* default behavior */
+ } else {
+ state = 0;
+ return 1;
+ }
+ case GM_UP:
+ case GM_DOWN:
+ if (state == 0) {
+ break; /* default behavior */
+ } else {
+ return 1; /* ignore */
+ }
+ case GM_KEY:
+ if (state != 0 && msg->integer.i != KEY_UNKNOWN) {
+ mm->pl_keys[cur] = msg->integer.i;
+ state = 0;
+ }
+ return 1;
+ case GM_GETENTRY:
+ return GM_init_int0(msg, GM_SMALL_BUTTON, 0, 0, 0);
+ case GM_GETCAPTION:
+ return GM_init_str(msg, (char*)captions[i], strlen(captions[i]));
+ case GM_GETSTR:
+ str = state == 0 || i != cur ? I_key_to_string(mm->pl_keys[i]) : "...";
+ return GM_init_str(msg, (char*)str, strlen(str));
+ case GM_SELECT:
+ state = state == 0 ? 1 : 0;
+ return 1;
+ }
+ return basic_menu_handler(msg, GM_BIG, "Player 1 controls", NULL, max_controls, &cur);
+}
-static int options_menu_handler (menu_msg_t *msg, const menu_t *m, void *data, int i) {
+static int options_menu_handler (menu_msg_t *msg, const menu_t *m, int i) {
static int cur;
const menu_t *mm;
- enum { VIDEO, SOUND, MUSIC, __NUM__ };
+ enum { VIDEO, SOUND, MUSIC, CONTROLS_1, CONTROLS_2, __NUM__ };
+ static const controls_menu_t c1 = {
+ { controls_menu_handler },
+ &pl1.ku
+ };
+ static const controls_menu_t c2 = {
+ { controls_menu_handler },
+ &pl2.ku
+ };
static const simple_menu_t sm = {
GM_BIG, "Options", NULL,
{
{ "Video", NULL },
{ "Sound", NULL },
{ "Music", NULL },
+ { "Controls 1", &c1.base },
+ { "Controls 2", &c2.base },
}
};
if (msg->type == GM_SELECT) {
@@ -264,11 +308,7 @@ static int options_menu_handler (menu_msg_t *msg, const menu_t *m, void *data, i
return simple_menu_handler(msg, i, __NUM__, &sm, &cur);
}
-static const menu_t options_menu = {
- NULL, &options_menu_handler
-};
-
-static int exit_menu_handler (menu_msg_t *msg, const menu_t *m, void *data, int i) {
+static int exit_menu_handler (menu_msg_t *msg, const menu_t *m, int i) {
static int cur;
enum { YES, NO, __NUM__ };
static const simple_menu_t sm = {
@@ -296,30 +336,31 @@ static int exit_menu_handler (menu_msg_t *msg, const menu_t *m, void *data, int
return simple_menu_handler(msg, i, __NUM__, &sm, &cur);
}
-static const menu_t exit_menu = {
- NULL, &exit_menu_handler
-};
-
-static int main_menu_handler (menu_msg_t *msg, const menu_t *m, void *data, int i) {
- static int cur;
+static int main_menu_handler (menu_msg_t *msg, const menu_t *m, int i) {
enum { NEWGAME, OLDGAME, SAVEGAME, OPTIONS, EXIT, __NUM__ };
assert(i >= 0 && i < __NUM__);
+ static int cur;
+ static const menu_t hm[__NUM__] = {
+ { new_game_menu_handler },
+ { load_game_menu_handler },
+ { save_game_menu_handler },
+ { options_menu_handler},
+ { exit_menu_handler }
+ };
static const simple_menu_t sm = {
GM_BIG, "Menu", NULL,
{
- { "New Game", &new_game_menu },
- { "Load Game", &load_game_menu },
- { "Save Game", &save_game_menu },
- { "Options", &options_menu },
- { "Exit", &exit_menu },
+ { "New Game", &hm[NEWGAME] },
+ { "Load Game", &hm[OLDGAME] },
+ { "Save Game", &hm[SAVEGAME] },
+ { "Options", &hm[OPTIONS] },
+ { "Exit", &hm[EXIT] }
}
};
return simple_menu_handler(msg, i, __NUM__, &sm, &cur);
}
-static const menu_t main_menu = {
- NULL, &main_menu_handler
-};
+static const menu_t main_menu = { &main_menu_handler };
int GM_push (const menu_t *m) {
assert(m != NULL);
assert(msg != NULL);
if (m->handler != NULL) {
GM_normalize_message(msg);
- return m->handler(msg, m, m->data, 0);
+ return m->handler(msg, m, 0);
}
return 0;
}
assert(msg != NULL);
if (m->handler != NULL) {
GM_normalize_message(msg);
- return m->handler(msg, m, m->data, i);
+ return m->handler(msg, m, i);
}
return 0;
}
Z_sound(s,128);
}
-static int strnlen (const char *s, int len) {
+static int x_strnlen (const char *s, int len) {
int i = 0;
while (i < len && s[i] != 0) {
i++;
Z_sound(msnd3, 128);
}
} else {
+ /* 1. send key */
+ msg.type = GM_KEY;
+ GM_init_int0(&msg, lastkey, 0, 0, 0);
+ GM_send_this(m, &msg);
+ /* 2. send query */
msg.type = GM_QUERY;
if (GM_send_this(m, &msg)) {
+ /* 3. send getentry */
cur = msg.integer.i;
n = msg.integer.a;
msg.type = GM_GETENTRY;
if (GM_send(m, cur, &msg)) {
+ /* 4. send actions */
type = msg.integer.i;
switch (lastkey) {
case KEY_ESCAPE:
} else if (type == GM_TEXTFIELD) {
//if (input) {
// icur += lastkey == KEY_LEFT ? -1 : +1;
- // icur = min(max(icur, 0), strnlen(ibuf, imax));
+ // icur = min(max(icur, 0), x_strnlen(ibuf, imax));
//}
}
break;
if (GM_send(m, cur, &msg)) {
imax = min(msg.string.maxlen, GM_MAX_INPUT);
strncpy(ibuf, msg.string.s, imax);
- icur = strnlen(ibuf, imax);
+ icur = x_strnlen(ibuf, imax);
} else {
memset(ibuf, 0, GM_MAX_INPUT);
imax = GM_MAX_INPUT;
Z_sound(msnd2, 128);
} else {
msg.type = GM_SELECT;
- if (cur < 0) abort();
if (GM_send(m, cur, &msg)) {
Z_sound(msnd2, 128);
}