diff --git a/src/items.h b/src/items.h
index 37eace4393b149553f75db38286a3373c38a73c4..18c1bbfc72ac3f8b5d99d05e94f7cffbfc3b83c5 100644 (file)
--- a/src/items.h
+++ b/src/items.h
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Items
-
-#include <stdio.h>
+/* Copyright (C) 1996-1997 Aleksey Volynskov
+ * Copyright (C) 2011 Rambo
+ * Copyright (C) 2020 SovietPony
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3 of the License ONLY.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ITEMS_H_INCLUDED
+#define ITEMS_H_INCLUDED
+
+#include "view.h" // obj_t
#define MAXITEM 300
-enum{I_NONE,I_CLIP,I_SHEL,I_ROCKET,I_CELL,I_AMMO,I_SBOX,I_RBOX,I_CELP,
- I_STIM,I_MEDI,I_BPACK,I_CSAW,I_SGUN,I_SGUN2,I_MGUN,I_LAUN,I_PLAS,I_BFG,
- I_ARM1,I_ARM2,I_MEGA,I_INVL,I_AQUA,I_KEYR,I_KEYG,I_KEYB,I_SUIT,I_SUPER,
- I_RTORCH,I_GTORCH,I_BTORCH,I_GOR1,I_FCAN,I_GUN2
+enum {
+ I_NONE, I_CLIP, I_SHEL, I_ROCKET, I_CELL, I_AMMO, I_SBOX, I_RBOX, I_CELP,
+ I_STIM, I_MEDI, I_BPACK, I_CSAW, I_SGUN, I_SGUN2, I_MGUN, I_LAUN, I_PLAS, I_BFG,
+ I_ARM1, I_ARM2, I_MEGA, I_INVL, I_AQUA, I_KEYR, I_KEYG, I_KEYB, I_SUIT, I_SUPER,
+ I_RTORCH, I_GTORCH, I_BTORCH, I_GOR1, I_FCAN, I_GUN2
};
-#pragma pack(1)
-typedef struct{
+typedef struct {
obj_t o;
int t;
int s;
-}item_t;
-#pragma pack()
+} item_t;
extern item_t it[MAXITEM];
+extern int itm_rtime;
-void IT_init(void);
-void IT_alloc(void);
-int IT_load(FILE*);
-void IT_act(void);
-void IT_spawn(int x,int y,int i);
-void IT_drop_ammo(int i,int n,int x,int y);
-
-#pragma pack(1)
-typedef struct{
- short x;
- short y;
- short t;
- word f;
-}thing_t;
-#pragma pack()
+void IT_alloc (void);
+void IT_init (void);
+void IT_act (void);
+void IT_spawn (int x, int y, int t);
+void IT_drop_ammo (int t, int n, int x, int y);
-extern int itm_rtime;
+#endif /* ITEMS_H_INCLUDED */