diff --git a/src/gl/render.c b/src/gl/render.c
index d6f021de16a267021e347dfc8cda8b4c3b6eb76f..e29dd232c40cfd39ff164ab81e1483e17d710948 100644 (file)
--- a/src/gl/render.c
+++ b/src/gl/render.c
#include "switch.h" // sw_secrets
#include "cp866.h"
+#include "common/endianness.h"
#ifdef __APPLE__
# include <OpenGL/gl.h>
}
static void R_draw_player (player_t *p) {
- enum {STAND, GO, DIE, SLOP, DEAD, MESS, OUT, FALL}; // copypasted from player.c!
+ enum {STAND, GO, DIE, SLOP, DEAD, MESS, OUT_, FALL}; // copypasted from player.c!
static const int wytab[] = {-1, -2, -1, 0};
int s = 'A';
int w = 0;
case SLOP:
s = plr_slopanim[p->s];
break;
- case OUT:
+ case OUT_:
s = 0;
break;
}
static short getani (char n[8]) {
short i = 0;
- while (i < ANIT - 1 && strncasecmp(n, anm[i][0], 8) != 0) {
+ while (i < ANIT - 1 && cp866_strncasecmp(n, anm[i][0], 8) != 0) {
i++;
}
return i < ANIT - 1 ? i + 1 : 0;
.h = 0,
.res = -1,
};
- } else if (strncasecmp(s, "_WATER_", 7) == 0) {
+ } else if (cp866_strncasecmp(s, "_WATER_", 7) == 0) {
walp[max_textures] = (image) {
.n = (void*)((intptr_t)s[7] - '0' + 1),
.x = 0,