diff --git a/src/files.c b/src/files.c
index 8189375ee5814b9cba20e68889608cbfdaa85b90..2eab3a877e8a1cd07c4a1e82ada8ec1b6bf2b8a6 100644 (file)
--- a/src/files.c
+++ b/src/files.c
#include "error.h"
#include "map.h" // MAP_load
+#include "save.h" // SAVE_getname
+
+#ifdef UNIX
+# include <sys/stat.h>
+#endif
#include "common/streams.h"
#include "common/files.h"
#include "common/cp866.h"
int d_start, d_end;
+
+char savname[SAVE_MAX][SAVE_MAXLEN];
+char savok[SAVE_MAX];
+
static int m_start, m_end;
static int s_start, s_end;
ERR_fatal("Failed to load map: resource %.8s not found", n);
}
}
+
+static char *getsavfpname (int n, int ro) {
+ static char fn[] = "savgame0.dat";
+ static char p[100];
+ fn[7] = n + '0';
+#ifdef UNIX
+ char *e = getenv("HOME");
+ strncpy(p, e, 60);
+ strcat(p, "/.flatwaifu");
+ if (!ro) {
+ mkdir(p, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
+ }
+ strcat(p, "/");
+ strcat(p, fn);
+#else
+ strcpy(p, fn);
+#endif
+ return p;
+}
+
+void F_getsavnames (void) {
+ FILE_Stream rd;
+ for (int i = 0; i < SAVE_MAX; ++i) {
+ savok[i] = 0;
+ char *p = getsavfpname(i, 1);
+ if (FILE_Open(&rd, p, "rb")) {
+ savok[i] = SAVE_getname(&rd.base, savname[i]);
+ FILE_Close(&rd);
+ }
+ if (!savok[i]) {
+ memset(savname[i], 0, 24);
+ } else {
+ savname[i][23] = 0;
+ }
+ }
+}
+
+void F_loadgame (int n) {
+ FILE_Stream rd;
+ char *p = getsavfpname(n, 1);
+ if (FILE_Open(&rd, p, "rb")) {
+ SAVE_load(&rd.base);
+ FILE_Close(&rd);
+ }
+}
+
+void F_savegame (int n, char *s) {
+ FILE_Stream wr;
+ char *p = getsavfpname(n, 0);
+ if (FILE_Open(&wr, p, "wb")) {
+ SAVE_save(&wr.base, s);
+ FILE_Close(&wr);
+ }
+}