diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java
index cfd5f9b9cfecafdb7868e5ddbe7f8883612d7c7a..315fcfc6a92fa3e2cf8f53122d6c518c50ad1358 100644 (file)
import ru.deadsoftware.cavedroid.game.GameItems;
import ru.deadsoftware.cavedroid.misc.Assets;
+/**
+ * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it,
+ * falls down to the next block and becomes a block of sand again.
+ */
public class FallingSand extends Mob {
+ /**
+ * Creates a FallingSand mob at coordinates
+ * @param x X in pixels
+ * @param y Y in pixels
+ */
public FallingSand(float x, float y) {
super(x, y, 16, 16, 0);
mov = new Vector2(0, 1);
@Override
public void draw(SpriteBatch spriteBatch, float x, float y) {
- spriteBatch.draw(GameItems.getBlock("sand").getTex(), x, y);
+ spriteBatch.draw(Assets.fallingSandSprite, x, y);
}
@Override