diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java
index 60be6ebb4d395b1a46ac71b70dc43fad880db34f..346d9c1ea1c82c1451803e69bbc574271e826b35 100644 (file)
package ru.deadsoftware.cavedroid.game;
package ru.deadsoftware.cavedroid.game;
-import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.utils.Disposable;
import ru.deadsoftware.cavedroid.CaveGame;
import ru.deadsoftware.cavedroid.GameScreen;
import com.badlogic.gdx.utils.Disposable;
import ru.deadsoftware.cavedroid.CaveGame;
import ru.deadsoftware.cavedroid.GameScreen;
import ru.deadsoftware.cavedroid.game.mobs.FallingSand;
import ru.deadsoftware.cavedroid.game.mobs.Mob;
import ru.deadsoftware.cavedroid.game.objects.Drop;
import ru.deadsoftware.cavedroid.game.mobs.FallingSand;
import ru.deadsoftware.cavedroid.game.mobs.Mob;
import ru.deadsoftware.cavedroid.game.objects.Drop;
-import ru.deadsoftware.cavedroid.game.objects.Player;
+import ru.deadsoftware.cavedroid.game.mobs.Player;
import ru.deadsoftware.cavedroid.misc.ControlMode;
import java.io.Serializable;
import ru.deadsoftware.cavedroid.misc.ControlMode;
import java.io.Serializable;
transient GamePhysics physics;
public ControlMode controlMode;
transient GamePhysics physics;
public ControlMode controlMode;
- public Player player;
- public ArrayList<Mob> mobs;
- ArrayList<Drop> drops;
+ public final Player player;
+ public final ArrayList<Mob> mobs;
+ final ArrayList<Drop> drops;
public void resetRenderer() {
int scale = CaveGame.TOUCH ? 320 : 480;
public void resetRenderer() {
int scale = CaveGame.TOUCH ? 320 : 480;