diff --git a/src/weapons.c b/src/weapons.c
index b3b757dc11724122aefce6874e89f6074a199b8f..4162ae283ff1c39e9eb01f51dcdb4f594e3c8806 100644 (file)
--- a/src/weapons.c
+++ b/src/weapons.c
static void *snd[14];
static void throw(int,int,int,int,int,int,int,int);
-void WP_savegame (FILE *h) {
- int i, n;
- for (n = MAXWPN - 1; n >= 0 && wp[n].t == 0; n--) {
- // empty
- }
- n += 1;
- myfwrite32(n, h);
- for (i = 0; i < n; i++) {
- myfwrite32(wp[i].o.x, h);
- myfwrite32(wp[i].o.y, h);
- myfwrite32(wp[i].o.xv, h);
- myfwrite32(wp[i].o.yv, h);
- myfwrite32(wp[i].o.vx, h);
- myfwrite32(wp[i].o.vy, h);
- myfwrite32(wp[i].o.r, h);
- myfwrite32(wp[i].o.h, h);
- myfwrite8(wp[i].t, h);
- myfwrite8(wp[i].s, h);
- myfwrite32(wp[i].own, h);
- myfwrite16(wp[i].target, h);
- }
-}
-
-void WP_loadgame (FILE *h) {
- int i, n;
- n = myfread32(h);
- for (i = 0; i < n; i++) {
- wp[i].o.x = myfread32(h);
- wp[i].o.y = myfread32(h);
- wp[i].o.xv = myfread32(h);
- wp[i].o.yv = myfread32(h);
- wp[i].o.vx = myfread32(h);
- wp[i].o.vy = myfread32(h);
- wp[i].o.r = myfread32(h);
- wp[i].o.h = myfread32(h);
- wp[i].t = myfread8(h);
- wp[i].s = myfread8(h);
- wp[i].own = myfread32(h);
- wp[i].target = myfread16(h);
- }
-}
-
void WP_alloc (void) {
int i;
static char nm[14][6]={