1 #ifndef D2D_SDL2_STREAMS_H_INCLUDED
2 #define D2D_SDL2_STREAMS_H_INCLUDED
5 #include <common/streams.h>
7 typedef struct SDLRW_Stream
{
12 void SDLRW_Assign (SDLRW_Stream
*s
, SDL_RWops
*io
);
13 int SDLRW_Open (SDLRW_Stream
*s
, const char *name
, const char *mode
);
14 void SDLRW_Close (SDLRW_Stream
*s
);
16 #endif /* D2D_SDL2_STREAMS_H_INCLUDED */