2 Copyright (C) Prikol Software 1996-1997
3 Copyright (C) Aleksey Volynskov 1996-1997
4 Copyright (C) <ARembo@gmail.com> 2011
6 This file is part of the Doom2D:Rembo project.
8 Doom2D:Rembo is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License version 2 as
10 published by the Free Software Foundation.
12 Doom2D:Rembo is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, see <http://www.gnu.org/licenses/> or
19 write to the Free Software Foundation, Inc.,
20 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
41 extern SDL_Surface
*screen
;
45 enum{HIT100
,ARMOR
,JUMP
,WPNS
,IMMORTAL
,SPEED
,OPEN
,EXIT
};
47 extern int PL_JUMP
,PL_RUN
;
48 extern byte _warp
,cheat
,p_fly
;
50 extern char g_music
[8];
52 extern byte savname
[7][24],savok
[7];
56 "BBDDAACCDDAABBDDAACCDDAABBDDAACCDDAAEEEEEFEFEFEFEFEFEFEFEFEFEEEEE";
59 byte pcolortab
[PCOLORN
]={
60 0x18,0x20,0x40,0x58,0x60,0x70,0x80,0xB0,0xC0,0xD0
62 int p1color
=5,p2color
=4;
69 enum{CANCEL
,NEWGAME
,LOADGAME
,SAVEGAME
,OPTIONS
,QUITGAME
,QUIT
,ENDGAME
,ENDGM
,
70 PLR1
,PLR2
,COOP
,DM
,VOLUME
,GAMMA
,LOAD
,SAVE
,PLCOLOR
,PLCEND
,MUSIC
,INTERP
,
71 SVOLM
,SVOLP
,MVOLM
,MVOLP
,GAMMAM
,GAMMAP
,PL1CM
,PL1CP
,PL2CM
,PL2CP
};
74 static int qsnd
[QSND_NUM
];
77 static char *main_txt
[]={
78 "NEW GAME","LOAD GAME","SAVE GAME","OPTIONS","EXIT"
80 "RESTART","VOLUME","BRIGHTNESS","MUSIC","FULLSCREEN:"
82 "ONE PLAYER","TWO PLAYERS"
84 "COOPERATIVE","DEATHMATCH"
93 static byte main_typ
[]={
94 NEWGAME
,LOADGAME
,SAVEGAME
,OPTIONS
,QUITGAME
100 ENDGAME
,VOLUME
,GAMMA
,MUSIC
,INTERP
112 LOAD
,LOAD
,LOAD
,LOAD
,LOAD
,LOAD
,LOAD
114 SAVE
,SAVE
,SAVE
,SAVE
,SAVE
,SAVE
,SAVE
118 MENU
,5,0,80,"MENU",main_txt
,main_typ
120 MENU
,5,0,75,"OPTIONS",opt_txt
,opt_typ
122 MENU
,2,0,90,"NEW GAME",ngplr_txt
,ngplr_typ
124 MENU
,2,0,90,"GAME TYPE",ngdm_txt
,ngdm_typ
126 MENU
,2,0,40,"VOLUME",vol_txt
,vol_typ
128 MENU
,2,0,90,"COLOR",plcolor_txt
,plcolor_typ
130 MENU
,1,0,85,"BRIGHTNESS",gamma_txt
,gamma_typ
132 MENU
,7,0,85,"LOAD GAME",NULL
,load_typ
134 MENU
,7,0,85,"SAVE GAME",NULL
,save_typ
136 MSG
,0,0,0,"ARE YOU SURE?",NULL
,quit_typ
138 MSG
,0,0,0,"ARE YOU SURE?",NULL
,quit_typ
140 MSG
,0,0,0,"ARE YOU SURE?",NULL
,quit_typ
142 MSG
,0,0,0,"RESTART LEVEL?",NULL
,endgm_typ
145 static menu_t
*qmsg
[3]={&quit1_msg
,&quit2_msg
,&quit3_msg
};
151 static void *csnd1
,*csnd2
,*msnd1
,*msnd2
,*msnd3
,*msnd4
,*msnd5
,*msnd6
;
152 static int movsndt
=0;
153 static byte cbuf
[32];
155 static snd_t
*voc
=NULL
;
158 void GMV_stop(void) {
160 if(voc_ch
) {S_stop(voc_ch
);voc_ch
=0;}
165 void GMV_say(char *nm
) {
170 if((r
=F_findres(nm
))==-1) return;
171 if(!(p
=malloc((len
=F_getreslen(r
))+16))) return;
172 p
->len
=len
;p
->rate
=11000;
175 F_loadres(r
,p
+1,0,len
);
176 for(d
=(byte
*)(p
+1);len
;--len
,++d
) *d
^=128;
178 voc_ch
=S_play(voc
,-1,1024,255);
184 if(memcmp(cbuf
+32-5,"IDDQD",5)==0) {
185 PL_hit(&pl1
,400,0,HIT_SOME
);
186 if(_2pl
) PL_hit(&pl2
,400,0,HIT_SOME
);
188 }else if(memcmp(cbuf
+32-4,"TANK",4)==0) {
189 pl1
.life
=pl1
.armor
=200;pl1
.drawst
|=PL_DRAWARMOR
|PL_DRAWLIFE
;
190 if(_2pl
) {pl2
.life
=pl2
.armor
=200;pl2
.drawst
|=PL_DRAWARMOR
|PL_DRAWLIFE
;}
191 }else if(memcmp(cbuf
+32-8,"BULLFROG",8)==0) {
192 PL_JUMP
=(PL_JUMP
==10)?20:10;
193 }else if(memcmp(cbuf
+32-8,"FORMULA1",8)==0) {
194 PL_RUN
=(PL_RUN
==8)?24:8;
195 }else if(memcmp(cbuf
+32-5,"RAMBO",5)==0) {
196 pl1
.ammo
=pl1
.shel
=pl1
.rock
=pl1
.cell
=pl1
.fuel
=30000;
197 pl1
.wpns
=0x7FF;pl1
.drawst
|=PL_DRAWWPN
|PL_DRAWKEYS
;
200 pl2
.ammo
=pl2
.shel
=pl2
.rock
=pl2
.cell
=pl1
.fuel
=30000;
201 pl2
.wpns
=0x7FF;pl2
.drawst
|=PL_DRAWWPN
|PL_DRAWKEYS
;
204 }else if(memcmp(cbuf
+32-5,"UJHTW",5)==0) {
205 p_immortal
=!p_immortal
;
206 }else if(memcmp(cbuf
+32-9,",TKSQJHTK",9)==0) {
208 }else if(memcmp(cbuf
+32-6,"CBVCBV",6)==0) {
210 }else if(memcmp(cbuf
+32-7,"GOODBYE",7)==0) {
212 }else if(memcmp(cbuf
+32-9,"GJITKYF",7)==0) {
213 if(cbuf
[30]>='0' && cbuf
[30]<='9' && cbuf
[31]>='0' && cbuf
[31]<='9') {
214 g_map
=(cbuf
[30]=='0')?0:(cbuf
[30]-'0')*10;
215 g_map
+=(cbuf
[31]=='0')?0:(cbuf
[31]-'0');
223 void GM_set(menu_t
*m
) {
226 //V_setrect(0,SCRW,0,SCRH);V_clr(0,SCRW,0,SCRH,0);//V_setrect(0,320,0,200);V_clr(0,320,0,200,0);
227 //if(_2pl) {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {V_setrect(200,120,0,200);w_o=0;Z_clrst();w_o=100;Z_clrst();}
228 //else {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();}//else {V_setrect(200,120,50,100);w_o=50;Z_clrst();}
229 //pl1.drawst=pl2.drawst=0xFF;V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200);
235 void GM_command(int c
) {
240 fullscreen
=!fullscreen
;
248 S_startmusic(music_time
*2);
253 GM_set(&ngplr_mnu
);break;
256 GM_set(&ngdm_mnu
);break;
261 if(c
==COOP
) GMV_say("_COOP");
262 else if(c
==DM
) GMV_say("_DM");
263 if(c
!=PLR1
) {GM_set(&plcolor_mnu
);break;}
267 g_map
=(_warp
)?_warp
:1;
270 pl1
.color
=pcolortab
[p1color
];
271 pl2
.color
=pcolortab
[p2color
];
272 }else pl1
.color
=0x70;
277 GM_set(&opt_mnu
);break;
280 F_getsavnames();GM_set(&load_mnu
);break;
282 if(g_st
!=GS_GAME
) break;
284 F_getsavnames();GM_set(&save_mnu
);break;
286 input
=1;memcpy(ibuf
,savname
[save_mnu
.cur
],24);icur
=strlen(ibuf
);
289 if(!savok
[load_mnu
.cur
]) break;
290 load_game(load_mnu
.cur
);
294 GM_set(&vol_mnu
);break;
297 GM_set(&gamma_mnu
);break;
299 GMV_say((rand()&1)?"_EXIT1":"_EXIT2");
300 GM_set(qmsg
[myrand(3)]);break;
302 if(g_st
!=GS_GAME
) break;
304 GM_set(&endgm_msg
);break;
309 c
=Z_sound(M_lock(qsnd
[myrand(QSND_NUM
)]),256);//for(c=(Z_sound(M_lock(qsnd[random2(QSND_NUM)]),256)+9)<<16,timer=0;timer<c;);
314 PL_reset();G_start();
317 if(--p1color
<0) p1color
=PCOLORN
-1; break;
319 if(++p1color
>=PCOLORN
) p1color
=0; break;
321 if(--p2color
<0) p2color
=PCOLORN
-1; break;
323 if(++p2color
>=PCOLORN
) p2color
=0; break;
325 S_volume(snd_vol
-8);break;
327 S_volume(snd_vol
+8);break;
329 S_volumemusic(mus_vol
-8);break;
331 S_volumemusic(mus_vol
+8);break;
332 case GAMMAM
: setgamma(gammaa
-1);break;
333 case GAMMAP
: setgamma(gammaa
+1);break;
338 byte keychar[2][128]={{
339 0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0,
340 'Q','W','E','R','T','Y','U','I','O','P','[',']','\r',0,'A','S',
341 'D','F','G','H','J','K','L',';','\'',0,0,'\\','Z','X','C','V',
342 'B','N','M',',','.','/',0,'*',0,' ',0,0,0,0,0,0,
343 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0,
344 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
345 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
346 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
348 0,0,'!','\"','#','$','%',':','&','*','(',')','_','+',0,0,
349 'x','x','x','x','x','x','x','x','x','x','x','x','\r',0,'x','x',
350 'x','x','x','x','x','x','x','x','x',0,0,0,'x','x','x','x',
351 'x','x','x','x','x','?',0,'*',0,' ',0,0,0,0,0,0,
352 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0,
353 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
354 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
355 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
374 {SDLK_UNDERSCORE
, '_'},
405 byte
get_keychar(int keysym
)
408 while (keychar
[i
].keysym
) {
409 if (keychar
[i
].keysym
== keysym
) return keychar
[i
].ch
;
415 extern vgapal main_pal
,std_pal
;
416 extern byte shot_vga
;
418 static void shot(void) {
422 char *e
= getenv("HOME");
424 sprintf(&fn
[strlen(fn
)],"/.doom2d-rembo",num
);
425 mkdir(fn
, S_IRWXU
| S_IRWXG
| S_IROTH
| S_IXOTH
);
426 sprintf(&fn
[strlen(fn
)],"/shot%04d.bmp",num
);
428 sprintf(fn
,"shot%04d.bmp",num
);
430 SDL_SaveBMP(screen
, fn
);
437 if(mnu
==&plcolor_mnu
) {
438 if(*(++panimp
)==0) panimp
=panim
;
441 if(movsndt
>0) --movsndt
; else movsndt
=0;
442 if(g_st
==GS_TITLE
) if(!mnu
) if(lastkey
) {
443 GM_set(&main_mnu
);Z_sound(msnd3
,128);
447 if(input
) switch(lastkey
) {
448 case SDLK_RETURN
: case SDLK_KP_ENTER
://case 0x1C: case 0x9C:
449 F_savegame(save_mnu
.cur
,ibuf
);
450 input
=0;GM_set(NULL
);break;
451 case 1: input
=0;GM_set(mnu
);break;
452 case SDLK_BACKSPACE
://case 0x0E:
453 if(icur
) {ibuf
[--icur
]=0;GM_set(mnu
);} break;
456 c
=get_keychar(lastkey
);//c=keychar[(keys[0x2A] || keys[0x36])?1:0][lastkey];
458 ibuf
[icur
]=c
;ibuf
[++icur
]=0;GM_set(mnu
);
461 case SDLK_ESCAPE
://case 1:
462 if(!mnu
) {GM_set(&main_mnu
);Z_sound(msnd3
,128);}
463 else {GM_set(NULL
);Z_sound(msnd4
,128);}
469 GM_set(&gamma_mnu
);break;
470 case SDLK_F4
://case 0x3E:
474 GM_set(&vol_mnu
);break;
475 case SDLK_F2
://case 0x3C:
477 if(g_st
!=GS_GAME
) break;
479 F_getsavnames();GM_set(&save_mnu
);break;
480 case SDLK_F3
://case 0x3D:
483 F_getsavnames();GM_set(&load_mnu
);break;
484 case SDLK_F10
://case 0x44:
487 GM_command(QUITGAME
);break;
488 case SDLK_UP
: case SDLK_KP8
://case 0x48: case 0xC8:
490 if(mnu
->type
!=MENU
) break;
491 if(--mnu
->cur
<0) mnu
->cur
=mnu
->n
-1;
493 Z_sound(msnd1
,128);break;
494 case SDLK_DOWN
: case SDLK_KP5
: case SDLK_KP2
://case 0x50: case 0xD0: case 0x4C:
496 if(mnu
->type
!=MENU
) break;
497 if(++mnu
->cur
>=mnu
->n
) mnu
->cur
=0;
499 Z_sound(msnd1
,128);break;
500 case SDLK_LEFT
: case SDLK_RIGHT
: case SDLK_KP4
: case SDLK_KP6
://case 0x4B: case 0x4D: case 0xCB: case 0xCD:
502 if(mnu
->type
!=MENU
) break;
503 if(mnu
->t
[mnu
->cur
]<SVOLM
) break;
504 GM_command(mnu
->t
[mnu
->cur
]+((lastkey
==SDLK_LEFT
|| lastkey
==SDLK_KP4
)?0:1));//GM_command(mnu->t[mnu->cur]+((lastkey==0x4B || lastkey==0xCB)?0:1));
506 if(!movsndt
) movsndt
=Z_sound((lastkey
==SDLK_LEFT
|| lastkey
==SDLK_KP4
)?msnd5
:msnd6
,255);//if(!movsndt) movsndt=Z_sound((lastkey==0x4B || lastkey==0xCB)?msnd5:msnd6,255);
508 case SDLK_RETURN
: case SDLK_SPACE
: case SDLK_KP_ENTER
://case 0x1C: case 0x39: case 0x9C:
510 if(mnu
->type
!=MENU
) break;
511 if(mnu
->t
[mnu
->cur
]>=PL1CM
) {
516 if(mnu
->t
[mnu
->cur
]>=SVOLM
) break;
518 GM_command(mnu
->t
[mnu
->cur
]);
520 case SDLK_y
://case 0x15:
522 if(mnu
->type
!=MSG
) break;
524 GM_command(mnu
->t
[0]);
526 case SDLK_n
://case 0x31:
528 if(mnu
->type
!=MSG
) break;
530 GM_command(mnu
->t
[1]);
532 case SDLK_F1
://case 0x3B:
533 if(shot_vga
) {shot();Z_sound(msnd4
,128);}
541 void G_keyf(int k
, int press
) {
546 for(i
=0;i
<31;++i
) cbuf
[i
]=cbuf
[i
+1];
547 cbuf
[31]=get_keychar(k
);
554 static char nm
[QSND_NUM
][6]={
555 "CYBSIT","KNTDTH","MNPAIN","PEPAIN","SLOP","MANSIT","BOSPN","VILACT",
556 "PLFALL","BGACT","BGDTH2","POPAIN","SGTATK","VILDTH"
561 for(i
=0;i
<QSND_NUM
;++i
) {
563 qsnd
[i
]=F_getresid(s
);
566 csnd1
=Z_getsnd("HAHA1");
567 csnd2
=Z_getsnd("RADIO");
568 msnd1
=Z_getsnd("PSTOP");
569 msnd2
=Z_getsnd("PISTOL");
570 msnd3
=Z_getsnd("SWTCHN");
571 msnd4
=Z_getsnd("SWTCHX");
572 msnd5
=Z_getsnd("SUDI");
573 msnd6
=Z_getsnd("TUDI");
574 K_setkeyproc(G_keyf
);